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		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=13027</id>
		<title>Bartiel Onyx</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=13027"/>
		<updated>2013-05-02T01:40:33Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Bartiel Onyx&lt;br /&gt;
|image= [[File:Bartiel_Loose_Hair.png|350px|center]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=22&lt;br /&gt;
|japaneseva=Masakazu Morita&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Azuriyuu&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bartiel Onyx&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: May 23rd&lt;br /&gt;
*Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite]&lt;br /&gt;
**Place of Birth: Onyx duchy within the English Magic Empire&lt;br /&gt;
**Nationality: UK&lt;br /&gt;
**Specialty: Imbuement Magic/Martial Arts&lt;br /&gt;
**Hobbies: Sewing, Crafting, Art&lt;br /&gt;
**Likes: Theater, Gourmet Cooking, Dance, Paint&lt;br /&gt;
**Dislikes: Being hit on, Idiots&lt;br /&gt;
**Favorite Food: Vegetable Stir Fry&lt;br /&gt;
**Least Favorite Food: Coffee&lt;br /&gt;
**Favorite Music: Waltz music, Trance music, and R&amp;amp;B&lt;br /&gt;
**Favorite Sport: Dance-Offs&lt;br /&gt;
**Most Valuable Possessions: Green Longcoat&lt;br /&gt;
**Level of Education: Completed art school&lt;br /&gt;
**Seiyuu/Voice Actor: Masakazu Morita&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;9&amp;quot;&lt;br /&gt;
**Weight: 175 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Long, red&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
A ginger-haired youth with long hair, a lean build, bright green eyes, and extremely pale skin.  He wears glasses, and tries to carry an impressive air with his cool gaze, but the freckles that dot his face give him a youthful appearance that undermines him.&lt;br /&gt;
He wears different clothes every day, and is rarely seen wearing the same outfit.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bartiel is a seemingly cold young man who shows very little emotion on his face and very little emotion in his voice; despite this, he&#039;s extremely passionate, willful, protective, and has a peculiar sense of humor.  Though he&#039;s quiet and infreqently smiles, even when happy, he does warm up over time.  He has a sense of humor, and often cracks jokes of his own style, but since he says them with a straight face it&#039;s hard to tell if he&#039;s trying to make a joke or not.&lt;br /&gt;
&lt;br /&gt;
Bartiel is completely asexual and sometimes has a hard time understanding people due to the degree of it; the very concepts of sexual arousal and pleasure are foreign to him.  In this way, he often relates better to children because he can understand their motivations and actions more easily.&lt;br /&gt;
&lt;br /&gt;
Because Bartiel has a hard time expressing his emotions in a way that fits with other people, he frequently does art.  Although he does draw and paint sometimes, he primarily enjoys crafting, making jewelry, and sewing as his forms of art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Hailing from a world much like the world we know of with the exception of most major powers having a magic community which practices in various ways, Bartiel is the biological child of a minor prince and the daughter of a duchess.  When his father died at a young age, however, his mother left the magic kingdom and eventually married a doctor.&lt;br /&gt;
&lt;br /&gt;
Bartiel inherited the power of magic and a love of art from his birth mother, and inherited an inquisitive and intellegent mind from his stepmother.  This gave him a very different sort of perspective than most magicians from his homeland, and drove him to the development of many of his own spells, as instead of listening to the concept of &#039;This is how we&#039;ve always done it, this is how it&#039;s done&#039;, he instead analyzed the power of magic scientifically, developing techniques for electromagnetic spells as well as imbuement and enchantment magic.&lt;br /&gt;
&lt;br /&gt;
Having been raised to be balanced in body, mind, and heart, in addition to being a clever magician, he&#039;s also a practicioner of martial arts.&lt;br /&gt;
When he was 19, his mother&#039;s past caught up with the family, and for a year he was caught up in the heat of battle.  His skills, gained for the sake of knowledge or honing his body or artistic pleasure were turned towards war and he found himself enjoying the heat of battle.  He learned to use his noble blood to his advantage, making enemies into friends, and acting as the second in command to a small mercinary group which was headed by his stepmother.&lt;br /&gt;
&lt;br /&gt;
When the crisis ended, he found himself stressed, haunted not by his actions but by the enjoyment he gained from hurting his foes, from fighting enemies.  Disturbed, he ran away from his family, leaving them no avenue to contact him.  He left to run from the guilt of what he had become, and he ran to find more battles that were worth fighting for.&lt;br /&gt;
&lt;br /&gt;
For the last year he&#039;s made a living as a nomad, making jewelry and clothes in exchange for money, food, and board.&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Athletics: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: Novice&lt;br /&gt;
*Expression: Incredible, but ONLY if expressing through an artform; otherwise Abysmal; this is not a man who you have feelings jams with&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice&lt;br /&gt;
*Occult: Very Good&lt;br /&gt;
*Politics: Good&lt;br /&gt;
*Science: Novice&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Bartiel is a magic-user; he uses a somantic system of magic which has vocal shortcuts, however the shortcuts can be removed at the cost of requiring more motions and time to cast a spell.  Most people within the system of magic he uses primarily use hand motions however he uses foot motions.&lt;br /&gt;
&lt;br /&gt;
* Earth Magic: Earth is Bartiel&#039;s native element.  Unfortunately, in the system he knows how to use magic in, Earth Magic takes a lot of mana and he has very poor reserves, so he can generally cast earth spells to do with doing in-ground searches, but anything that involves moving earth is too strenuous.  Earth Magic also allows him to use powerful protective spells... in theory.&lt;br /&gt;
** Underground Scan: Bartiel can analyze the earth below him for living creatures, gemstones, rocks, metal, fertile areas, and poisoned areas.  A similar effect can also be used to detect the purity of stone and metal, as well as find cracks and imperfections within their surface.&lt;br /&gt;
** Stone Defense: Bartiel can use a Stone Defense spell to harden his body and protect it from injury... however he is able to concentrate the effect to only portions of his body, increasing their durability even further but leaving the rest unprotected.&lt;br /&gt;
** Resiliance: A modification of the Stone Defense which infuses the nature of &#039;durability&#039; into the fibers of his muscles, tendons, and bones, allowing him to act to his human body&#039;s full potential with much less risk of damaging itself by going at full power; this allows him to avoid things such as breaking fingers while punching people in the face.&lt;br /&gt;
* Electric Magic: Due to experimentation with how magic works, Bartiel has learned to use earth magic to create electricity and magnetism at a very low mana cost to himself; this allows him to generate electric blasts and magnetic fields as well as magnetize objects; he&#039;s also able to magnetize his own body.  Electrical magic can only properly be used when Bartiel is touching the ground, or the floor of something that connects to the ground.&lt;br /&gt;
** Magnetize: Bartiel can magnetize things.  This effect is rather powerful, and can allow him to magnetize things which normally aren&#039;t magnetic, such as wood, but the effect has the potency of slightly higher than a fridge magnet.  Small metal objects can be accelerated to the point where they hurt far less than a real bullet, but they can pack quite a punch.  Finally, his own body can be magnetized far more effeciently than even a pure lump of iron due to his affinity with earth magic; this can be used to allow him to leap great heights and accelerate himself through the air.&lt;br /&gt;
** Volt: The basis of Bartiel&#039;s attack magic is lightning bolts.  These bolts have somewhat more punch than a taser, although the contact usually lasts more than a split second.&lt;br /&gt;
** Volt Wreath: With a spell to manipulate electrostatic charges that come within a few inches of his body, Bartiel&#039;s entire body can give a charge which far surpasses that of a taser, and is lethal in extended exposure.&lt;br /&gt;
* Imbuement: Bartiel&#039;s true specialty is infusing things with magical power; he&#039;s able to create extremely powerful and versitile items.  However in this case it&#039;s very much an art as opposed to a science, and even he doesn&#039;t have completely control of every effect the things he makes can do; he can simply set out to create, say, a &#039;protective charm&#039; and wind up making a necklace that shields the body from poisons, or perhaps shields it from the common cold.&lt;br /&gt;
** Craft Magical Item: Bartiel can craft magical jewelry, sew magical clothes, and infuse magic into weapons as they&#039;re being handmade; primarily defensive and protective charms, but he can also provide a variety of other effects.  When crafting magic items, he works on gut and instinct and can try to make something to have a general effect, but even he doesn&#039;t know exactly what something does until it&#039;s made.  Also, he has to be involved in the creation process but doesn&#039;t nessessarily need to be the sole creator; teaming up with a swordsmith or gunsmith would allow him to weave enchantments into the weapon, but he can&#039;t just slap +5 Dancing Flames on a bastard sword and call it good.  If provided materials, Bartiel can make a variety of unique items.  [[Bartiel&#039;s Magic Item List]].&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*Common Sense: Bartiel&#039;s calm demeanor lets him keep his head on his shoulders.&lt;br /&gt;
*Concentration: Most people using the magic system Bartiel uses use their hands.  He uses his feet and casts in the heat of melee.  This requires a lot of concentration.&lt;br /&gt;
*Well Traveled: After leaving home, he began travelling; since then he&#039;s become rather knowledgeble about various countries and somewhat knowledgeble about the types of magic practiced in them - even if he can&#039;t use it himself.&lt;br /&gt;
*Reputation: Bartiel has gained a reputation and political allies within the UK&#039;s magical community.&lt;br /&gt;
*Animal Magnetism: AUGH NO GODS GO AWAY I DON&#039;T WANNA BANG YOU&lt;br /&gt;
*Graceful: He dances and does martial arts.  Guy&#039;s got grace.&lt;br /&gt;
== Unique and Magic Items ==&lt;br /&gt;
A green longcoat.  It has been enchanted to be fireproof, nigh-unbreakable, self-cleaning, self-repairing, and return to his possession if it&#039;s ever stolen.  He really, really likes his coat.&lt;br /&gt;
&lt;br /&gt;
A silver ring with tourmaline gemstones; this ring is enchanted to slow the wearer&#039;s metabolism.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sadist: Though he is ashamed of it, Bartiel is unquestionably sadistic; this causes him all sorts of guilt.&lt;br /&gt;
*Dark Secret: Bartiel is deeply ashamed of his sadistic streak and desperately tries to keep it hidden.&lt;br /&gt;
*Bad Sight: Bartiel needs glasses to see more than half a meter in front of his face.&lt;br /&gt;
*Group Enmity (2 point level): Bartiel has earned a degree of enmity within the UK&#039;s magical community, causing a lot of the &#039;old money&#039; type nobles to loathe him for damaging their powerbase.  Given, however, that he also has enough connections that won&#039;t actively move to support him but will punish anyone who openly attempts to assassinate him, they act against him in more subtle ways.  Most of the time.&lt;br /&gt;
&lt;br /&gt;
Though Bartiel restrains himself from actively putting himself in a situation where he can hurt people, if he&#039;s fighting someone clearly weaker than him and his allies aren&#039;t around, he tends to become very cruel and play with them like a cat batting a wounded mouse around, losing track of time if there isn&#039;t some big need to hurry along with his business.&lt;br /&gt;
&lt;br /&gt;
Bartiel is an incredibly fast somantic/vocal spellcaster who can use his hands or feet.  As long as he&#039;s aware, he can more or less cast spells faster than speaking a few words, but if he&#039;s unable to speak he casts spells far more slowly; if both his hands and feet are bound then he&#039;s incapable of using any magic that isn&#039;t already active.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=13026</id>
		<title>Bartiel Onyx</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=13026"/>
		<updated>2013-05-02T01:40:16Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Bartiel Onyx&lt;br /&gt;
|image= [[File:Bartiel_Loose_Hair.png|350px|center|thumb|]]&lt;br /&gt;
|aka=&lt;br /&gt;
|age=22&lt;br /&gt;
|japaneseva=Masakazu Morita&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Azuriyuu&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bartiel Onyx&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: May 23rd&lt;br /&gt;
*Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite]&lt;br /&gt;
**Place of Birth: Onyx duchy within the English Magic Empire&lt;br /&gt;
**Nationality: UK&lt;br /&gt;
**Specialty: Imbuement Magic/Martial Arts&lt;br /&gt;
**Hobbies: Sewing, Crafting, Art&lt;br /&gt;
**Likes: Theater, Gourmet Cooking, Dance, Paint&lt;br /&gt;
**Dislikes: Being hit on, Idiots&lt;br /&gt;
**Favorite Food: Vegetable Stir Fry&lt;br /&gt;
**Least Favorite Food: Coffee&lt;br /&gt;
**Favorite Music: Waltz music, Trance music, and R&amp;amp;B&lt;br /&gt;
**Favorite Sport: Dance-Offs&lt;br /&gt;
**Most Valuable Possessions: Green Longcoat&lt;br /&gt;
**Level of Education: Completed art school&lt;br /&gt;
**Seiyuu/Voice Actor: Masakazu Morita&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;9&amp;quot;&lt;br /&gt;
**Weight: 175 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Long, red&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
A ginger-haired youth with long hair, a lean build, bright green eyes, and extremely pale skin.  He wears glasses, and tries to carry an impressive air with his cool gaze, but the freckles that dot his face give him a youthful appearance that undermines him.&lt;br /&gt;
He wears different clothes every day, and is rarely seen wearing the same outfit.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bartiel is a seemingly cold young man who shows very little emotion on his face and very little emotion in his voice; despite this, he&#039;s extremely passionate, willful, protective, and has a peculiar sense of humor.  Though he&#039;s quiet and infreqently smiles, even when happy, he does warm up over time.  He has a sense of humor, and often cracks jokes of his own style, but since he says them with a straight face it&#039;s hard to tell if he&#039;s trying to make a joke or not.&lt;br /&gt;
&lt;br /&gt;
Bartiel is completely asexual and sometimes has a hard time understanding people due to the degree of it; the very concepts of sexual arousal and pleasure are foreign to him.  In this way, he often relates better to children because he can understand their motivations and actions more easily.&lt;br /&gt;
&lt;br /&gt;
Because Bartiel has a hard time expressing his emotions in a way that fits with other people, he frequently does art.  Although he does draw and paint sometimes, he primarily enjoys crafting, making jewelry, and sewing as his forms of art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Hailing from a world much like the world we know of with the exception of most major powers having a magic community which practices in various ways, Bartiel is the biological child of a minor prince and the daughter of a duchess.  When his father died at a young age, however, his mother left the magic kingdom and eventually married a doctor.&lt;br /&gt;
&lt;br /&gt;
Bartiel inherited the power of magic and a love of art from his birth mother, and inherited an inquisitive and intellegent mind from his stepmother.  This gave him a very different sort of perspective than most magicians from his homeland, and drove him to the development of many of his own spells, as instead of listening to the concept of &#039;This is how we&#039;ve always done it, this is how it&#039;s done&#039;, he instead analyzed the power of magic scientifically, developing techniques for electromagnetic spells as well as imbuement and enchantment magic.&lt;br /&gt;
&lt;br /&gt;
Having been raised to be balanced in body, mind, and heart, in addition to being a clever magician, he&#039;s also a practicioner of martial arts.&lt;br /&gt;
When he was 19, his mother&#039;s past caught up with the family, and for a year he was caught up in the heat of battle.  His skills, gained for the sake of knowledge or honing his body or artistic pleasure were turned towards war and he found himself enjoying the heat of battle.  He learned to use his noble blood to his advantage, making enemies into friends, and acting as the second in command to a small mercinary group which was headed by his stepmother.&lt;br /&gt;
&lt;br /&gt;
When the crisis ended, he found himself stressed, haunted not by his actions but by the enjoyment he gained from hurting his foes, from fighting enemies.  Disturbed, he ran away from his family, leaving them no avenue to contact him.  He left to run from the guilt of what he had become, and he ran to find more battles that were worth fighting for.&lt;br /&gt;
&lt;br /&gt;
For the last year he&#039;s made a living as a nomad, making jewelry and clothes in exchange for money, food, and board.&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Athletics: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: Novice&lt;br /&gt;
*Expression: Incredible, but ONLY if expressing through an artform; otherwise Abysmal; this is not a man who you have feelings jams with&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice&lt;br /&gt;
*Occult: Very Good&lt;br /&gt;
*Politics: Good&lt;br /&gt;
*Science: Novice&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Bartiel is a magic-user; he uses a somantic system of magic which has vocal shortcuts, however the shortcuts can be removed at the cost of requiring more motions and time to cast a spell.  Most people within the system of magic he uses primarily use hand motions however he uses foot motions.&lt;br /&gt;
&lt;br /&gt;
* Earth Magic: Earth is Bartiel&#039;s native element.  Unfortunately, in the system he knows how to use magic in, Earth Magic takes a lot of mana and he has very poor reserves, so he can generally cast earth spells to do with doing in-ground searches, but anything that involves moving earth is too strenuous.  Earth Magic also allows him to use powerful protective spells... in theory.&lt;br /&gt;
** Underground Scan: Bartiel can analyze the earth below him for living creatures, gemstones, rocks, metal, fertile areas, and poisoned areas.  A similar effect can also be used to detect the purity of stone and metal, as well as find cracks and imperfections within their surface.&lt;br /&gt;
** Stone Defense: Bartiel can use a Stone Defense spell to harden his body and protect it from injury... however he is able to concentrate the effect to only portions of his body, increasing their durability even further but leaving the rest unprotected.&lt;br /&gt;
** Resiliance: A modification of the Stone Defense which infuses the nature of &#039;durability&#039; into the fibers of his muscles, tendons, and bones, allowing him to act to his human body&#039;s full potential with much less risk of damaging itself by going at full power; this allows him to avoid things such as breaking fingers while punching people in the face.&lt;br /&gt;
* Electric Magic: Due to experimentation with how magic works, Bartiel has learned to use earth magic to create electricity and magnetism at a very low mana cost to himself; this allows him to generate electric blasts and magnetic fields as well as magnetize objects; he&#039;s also able to magnetize his own body.  Electrical magic can only properly be used when Bartiel is touching the ground, or the floor of something that connects to the ground.&lt;br /&gt;
** Magnetize: Bartiel can magnetize things.  This effect is rather powerful, and can allow him to magnetize things which normally aren&#039;t magnetic, such as wood, but the effect has the potency of slightly higher than a fridge magnet.  Small metal objects can be accelerated to the point where they hurt far less than a real bullet, but they can pack quite a punch.  Finally, his own body can be magnetized far more effeciently than even a pure lump of iron due to his affinity with earth magic; this can be used to allow him to leap great heights and accelerate himself through the air.&lt;br /&gt;
** Volt: The basis of Bartiel&#039;s attack magic is lightning bolts.  These bolts have somewhat more punch than a taser, although the contact usually lasts more than a split second.&lt;br /&gt;
** Volt Wreath: With a spell to manipulate electrostatic charges that come within a few inches of his body, Bartiel&#039;s entire body can give a charge which far surpasses that of a taser, and is lethal in extended exposure.&lt;br /&gt;
* Imbuement: Bartiel&#039;s true specialty is infusing things with magical power; he&#039;s able to create extremely powerful and versitile items.  However in this case it&#039;s very much an art as opposed to a science, and even he doesn&#039;t have completely control of every effect the things he makes can do; he can simply set out to create, say, a &#039;protective charm&#039; and wind up making a necklace that shields the body from poisons, or perhaps shields it from the common cold.&lt;br /&gt;
** Craft Magical Item: Bartiel can craft magical jewelry, sew magical clothes, and infuse magic into weapons as they&#039;re being handmade; primarily defensive and protective charms, but he can also provide a variety of other effects.  When crafting magic items, he works on gut and instinct and can try to make something to have a general effect, but even he doesn&#039;t know exactly what something does until it&#039;s made.  Also, he has to be involved in the creation process but doesn&#039;t nessessarily need to be the sole creator; teaming up with a swordsmith or gunsmith would allow him to weave enchantments into the weapon, but he can&#039;t just slap +5 Dancing Flames on a bastard sword and call it good.  If provided materials, Bartiel can make a variety of unique items.  [[Bartiel&#039;s Magic Item List]].&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*Common Sense: Bartiel&#039;s calm demeanor lets him keep his head on his shoulders.&lt;br /&gt;
*Concentration: Most people using the magic system Bartiel uses use their hands.  He uses his feet and casts in the heat of melee.  This requires a lot of concentration.&lt;br /&gt;
*Well Traveled: After leaving home, he began travelling; since then he&#039;s become rather knowledgeble about various countries and somewhat knowledgeble about the types of magic practiced in them - even if he can&#039;t use it himself.&lt;br /&gt;
*Reputation: Bartiel has gained a reputation and political allies within the UK&#039;s magical community.&lt;br /&gt;
*Animal Magnetism: AUGH NO GODS GO AWAY I DON&#039;T WANNA BANG YOU&lt;br /&gt;
*Graceful: He dances and does martial arts.  Guy&#039;s got grace.&lt;br /&gt;
== Unique and Magic Items ==&lt;br /&gt;
A green longcoat.  It has been enchanted to be fireproof, nigh-unbreakable, self-cleaning, self-repairing, and return to his possession if it&#039;s ever stolen.  He really, really likes his coat.&lt;br /&gt;
&lt;br /&gt;
A silver ring with tourmaline gemstones; this ring is enchanted to slow the wearer&#039;s metabolism.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sadist: Though he is ashamed of it, Bartiel is unquestionably sadistic; this causes him all sorts of guilt.&lt;br /&gt;
*Dark Secret: Bartiel is deeply ashamed of his sadistic streak and desperately tries to keep it hidden.&lt;br /&gt;
*Bad Sight: Bartiel needs glasses to see more than half a meter in front of his face.&lt;br /&gt;
*Group Enmity (2 point level): Bartiel has earned a degree of enmity within the UK&#039;s magical community, causing a lot of the &#039;old money&#039; type nobles to loathe him for damaging their powerbase.  Given, however, that he also has enough connections that won&#039;t actively move to support him but will punish anyone who openly attempts to assassinate him, they act against him in more subtle ways.  Most of the time.&lt;br /&gt;
&lt;br /&gt;
Though Bartiel restrains himself from actively putting himself in a situation where he can hurt people, if he&#039;s fighting someone clearly weaker than him and his allies aren&#039;t around, he tends to become very cruel and play with them like a cat batting a wounded mouse around, losing track of time if there isn&#039;t some big need to hurry along with his business.&lt;br /&gt;
&lt;br /&gt;
Bartiel is an incredibly fast somantic/vocal spellcaster who can use his hands or feet.  As long as he&#039;s aware, he can more or less cast spells faster than speaking a few words, but if he&#039;s unable to speak he casts spells far more slowly; if both his hands and feet are bound then he&#039;s incapable of using any magic that isn&#039;t already active.&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Bartiel_Loose_Hair.png&amp;diff=12757</id>
		<title>File:Bartiel Loose Hair.png</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Bartiel_Loose_Hair.png&amp;diff=12757"/>
		<updated>2013-04-16T05:12:24Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel%27s_Magic_Item_List&amp;diff=12543</id>
		<title>Bartiel&#039;s Magic Item List</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel%27s_Magic_Item_List&amp;diff=12543"/>
		<updated>2013-04-04T06:42:01Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bartiel is a versitile craftsman who can create a variety of things.  Many of them are useful for adventurers going out to save the world or their kingdom or whatever.&lt;br /&gt;
&lt;br /&gt;
Most of them are patentedly useless for unimaginative adventurers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Additionally, the process of crafting these things takes him fairly long and can take a good chunk of daytime or even several days.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Infusion Effects - Bartiel&#039;s magic can infuse objects with the following effects which effects the object, but does not provide any true benefit to the wearer.&lt;br /&gt;
**Self Cleaning: The item cleans itself over time&lt;br /&gt;
**Self Repairing: The item repairs itself over time as long as it isn&#039;t sundered in two.&lt;br /&gt;
**Durability: The item is more durable&lt;br /&gt;
**Heat Resistant: The item is shielded from melting, burning, and catching fire&lt;br /&gt;
**Magnetic/Non-Magnetic: Magnetic things can be made incapable of becoming magnetized, Non-magnetic things can be made capable of being magnetized&lt;br /&gt;
**Lightweight/Heavy: The item&#039;s weight is reduced or increased&lt;br /&gt;
**Glow-in-the-dark: The item glows in the dark.&lt;br /&gt;
**Returning - Item returns to the user when thrown.&lt;br /&gt;
**Loyal - When stolen or nonconsensually removed from the owner, the item will disappear and reappear in it&#039;s owner&#039;s possession as soon as nobody is paying attention to it.&lt;br /&gt;
&lt;br /&gt;
*Magical Charms - More traditional magic items which imbue the wearer with magical power; when more than a couple are worn they tend to... glitch.  This is harmless, but renders all of them useless.  The nature of these &#039;charms&#039; can be anything from rings to earrings to amulets to bracelets, and they generally require precious metals and gemstones to be effective.  Magic charms also need to be made from high quality materials such as precious metals, different gemstones for different charms, and possibly high-grade leather and textiles.&lt;br /&gt;
**Charm of Protection vs. X - A charm which makes the wearer more resistant to illness, poison, heat, magic.  The more specific, the more useful; for example, a &amp;quot;Ring of protection from illness&amp;quot; helps... but if you&#039;re around the flu, a &amp;quot;Ring of protection vs. The Flu&amp;quot; is more useful.&lt;br /&gt;
**Charm of Instinct - A charm which helps the user be more in tune with their intuition&lt;br /&gt;
**Charm of Regeneration - A charm which improves the wearer&#039;s natural healing rate; also bolsters regenerative powers and healing effects.  This is &amp;quot;Get over a broken bone a couple weeks faster&amp;quot; class of regeneration, not &amp;quot;instantly heal from wounds like Wolverine&amp;quot; class.&lt;br /&gt;
**Charm of Blessings - A charm which repels curses; does not remove existing curses.&lt;br /&gt;
**Charm of Metabolism - Speeds up or slows down the wearer&#039;s metabolism, depending on how it&#039;s made.&lt;br /&gt;
**Charm of Strength - A charm which increases the wearer&#039;s strength&lt;br /&gt;
**Charm of Agility - A charm which increases the wearer&#039;s agility&lt;br /&gt;
**Charm of Focus - A charm which helps the wearer clear the clutter from their mind and focus with clarity&lt;br /&gt;
**Magical Battery - A charm whose function is to serve as a magical battery, storing a wearer&#039;s excess magical power to be used at a later point in time.&lt;br /&gt;
**Detection Amulet - An amulet which can be made to detect certain things (magic, water, large fish, pizza huts), and when hung by it&#039;s chain, it will subtly point in the direction of the nearest (strong magic source, water source, source of large fish, pizza hut).&lt;br /&gt;
**Garb of Presence - A worn item which makes the wearer more or less conspicuous on a subconcious level&lt;br /&gt;
**Charm of Ambidexterity - A charm which makes the wearer more comfortable with their off-hand.&lt;br /&gt;
**Honesty Charm - The person wearing this item can&#039;t tell lies.&lt;br /&gt;
**Liquid Boots - The person wearing these boots can walk on liquid as if it&#039;s solid ground.&lt;br /&gt;
**Fertility Charm - A charm to help reduce/improve fertility&lt;br /&gt;
**Apathy Charm - The person wearing this becomes more and more apathetic about everything&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel%27s_Magic_Item_List&amp;diff=12542</id>
		<title>Bartiel&#039;s Magic Item List</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel%27s_Magic_Item_List&amp;diff=12542"/>
		<updated>2013-04-04T05:56:11Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: Created page with &amp;#039;Bartiel is a versitile craftsman who can create a variety of things.  Many of them are useful for adventurers going out to save the world or their kingdom or whatever.  Most of t…&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Bartiel is a versitile craftsman who can create a variety of things.  Many of them are useful for adventurers going out to save the world or their kingdom or whatever.&lt;br /&gt;
&lt;br /&gt;
Most of them are patentedly useless for unimaginative adventurers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Infusion Effects - Bartiel&#039;s magic can infuse objects with the following effects which effects the object, but does not provide any true benefit to the wearer.&lt;br /&gt;
**Self Cleaning: The item cleans itself over time&lt;br /&gt;
**Self Repairing: The item repairs itself over time as long as it isn&#039;t sundered in two.&lt;br /&gt;
**Durability: The item is more durable&lt;br /&gt;
**Heat Resistant: The item is shielded from melting, burning, and catching fire&lt;br /&gt;
**Magnetic/Non-Magnetic: Magnetic things can be made incapable of becoming magnetized, Non-magnetic things can be made capable of being magnetized&lt;br /&gt;
**Lightweight/Heavy: The item&#039;s weight is reduced or increased&lt;br /&gt;
**Glow-in-the-dark: The item glows in the dark.&lt;br /&gt;
**Returning - Item returns to the user when thrown.&lt;br /&gt;
**Loyal - When stolen or nonconsensually removed from the owner, the item will disappear and reappear in it&#039;s owner&#039;s possession as soon as nobody is paying attention to it.&lt;br /&gt;
&lt;br /&gt;
*Magical Charms - More traditional magic items which imbue the wearer with magical power; when more than a couple are worn they tend to... glitch.  This is harmless, but renders all of them useless.  The nature of these &#039;charms&#039; can be anything from rings to earrings to amulets to bracelets, and they generally require precious metals and gemstones to be effective.&lt;br /&gt;
**Charm of Protection vs. X - A charm which makes the wearer more resistant to illness, poison, heat, magic.  The more specific, the more useful; for example, a &amp;quot;Ring of protection from illness&amp;quot; helps... but if you&#039;re around the flu, a &amp;quot;Ring of protection vs. The Flu&amp;quot; is more useful.&lt;br /&gt;
**Charm of Instinct - A charm which helps the user be more in tune with their intuition&lt;br /&gt;
**Charm of Regeneration - A charm which improves the wearer&#039;s natural healing rate; also bolsters regenerative powers and healing effects.  This is &amp;quot;Get over a broken bone a couple weeks faster&amp;quot; class of regeneration, not &amp;quot;instantly heal from wounds like Wolverine&amp;quot; class.&lt;br /&gt;
**Charm of Blessings - A charm which repels curses; does not remove existing curses.&lt;br /&gt;
**Charm of Metabolism - Speeds up or slows down the wearer&#039;s metabolism, depending on how it&#039;s made.&lt;br /&gt;
**Charm of Strength - A charm which increases the wearer&#039;s strength&lt;br /&gt;
**Charm of Agility - A charm which increases the wearer&#039;s agility&lt;br /&gt;
**Charm of Focus - A charm which helps the wearer clear the clutter from their mind and focus with clarity&lt;br /&gt;
**Magical Battery - A charm whose function is to serve as a magical battery, storing a wearer&#039;s excess magical power to be used at a later point in time.&lt;br /&gt;
**Detection Amulet - An amulet which can be made to detect certain things (magic, water, large fish, pizza huts), and when hung by it&#039;s chain, it will subtly point in the direction of the nearest (strong magic source, water source, source of large fish, pizza hut).&lt;br /&gt;
**Garb of Presence - A worn item which makes the wearer more or less conspicuous on a subconcious level&lt;br /&gt;
**Charm of Ambidexterity - A charm which makes the wearer more comfortable with their off-hand.&lt;br /&gt;
**Honesty Charm - The person wearing this item can&#039;t tell lies.&lt;br /&gt;
**Liquid Boots - The person wearing these boots can walk on liquid as if it&#039;s solid ground.&lt;br /&gt;
**Fertility Charm - A charm to help reduce/improve fertility&lt;br /&gt;
**Apathy Charm - The person wearing this becomes more and more apathetic about everything&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12541</id>
		<title>Bartiel Onyx</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12541"/>
		<updated>2013-04-04T05:52:54Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Bartiel Onyx&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=22&lt;br /&gt;
|japaneseva=Masakazu Morita&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Azuriyuu&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bartiel Onyx&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: May 23rd&lt;br /&gt;
*Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite]&lt;br /&gt;
**Place of Birth: Onyx duchy within the English Magic Empire&lt;br /&gt;
**Nationality: UK&lt;br /&gt;
**Specialty: Imbuement Magic/Martial Arts&lt;br /&gt;
**Hobbies: Sewing, Crafting, Art&lt;br /&gt;
**Likes: Theater, Gourmet Cooking, Dance, Paint&lt;br /&gt;
**Dislikes: Being hit on, Idiots&lt;br /&gt;
**Favorite Food: Vegetable Stir Fry&lt;br /&gt;
**Least Favorite Food: Coffee&lt;br /&gt;
**Favorite Music: Waltz music, Trance music, and R&amp;amp;B&lt;br /&gt;
**Favorite Sport: Dance-Offs&lt;br /&gt;
**Most Valuable Possessions: Green Longcoat&lt;br /&gt;
**Level of Education: Completed art school&lt;br /&gt;
**Seiyuu/Voice Actor: Masakazu Morita&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;9&amp;quot;&lt;br /&gt;
**Weight: 175 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Long, red&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
A ginger-haired youth with long hair, a lean build, bright green eyes, and extremely pale skin.  He wears glasses, and tries to carry an impressive air with his cool gaze, but the freckles that dot his face give him a youthful appearance that undermines him.&lt;br /&gt;
He wears different clothes every day, and is rarely seen wearing the same outfit.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bartiel is a seemingly cold young man who shows very little emotion on his face and very little emotion in his voice; despite this, he&#039;s extremely passionate, willful, protective, and has a peculiar sense of humor.  Though he&#039;s quiet and infreqently smiles, even when happy, he does warm up over time.  He has a sense of humor, and often cracks jokes of his own style, but since he says them with a straight face it&#039;s hard to tell if he&#039;s trying to make a joke or not.&lt;br /&gt;
&lt;br /&gt;
Bartiel is completely asexual and sometimes has a hard time understanding people due to the degree of it; the very concepts of sexual arousal and pleasure are foreign to him.  In this way, he often relates better to children because he can understand their motivations and actions more easily.&lt;br /&gt;
&lt;br /&gt;
Because Bartiel has a hard time expressing his emotions in a way that fits with other people, he frequently does art.  Although he does draw and paint sometimes, he primarily enjoys crafting, making jewelry, and sewing as his forms of art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Hailing from a world much like the world we know of with the exception of most major powers having a magic community which practices in various ways, Bartiel is the biological child of a minor prince and the daughter of a duchess.  When his father died at a young age, however, his mother left the magic kingdom and eventually married a doctor.&lt;br /&gt;
&lt;br /&gt;
Bartiel inherited the power of magic and a love of art from his birth mother, and inherited an inquisitive and intellegent mind from his stepmother.  This gave him a very different sort of perspective than most magicians from his homeland, and drove him to the development of many of his own spells, as instead of listening to the concept of &#039;This is how we&#039;ve always done it, this is how it&#039;s done&#039;, he instead analyzed the power of magic scientifically, developing techniques for electromagnetic spells as well as imbuement and enchantment magic.&lt;br /&gt;
&lt;br /&gt;
Having been raised to be balanced in body, mind, and heart, in addition to being a clever magician, he&#039;s also a practicioner of martial arts.&lt;br /&gt;
When he was 19, his mother&#039;s past caught up with the family, and for a year he was caught up in the heat of battle.  His skills, gained for the sake of knowledge or honing his body or artistic pleasure were turned towards war and he found himself enjoying the heat of battle.  He learned to use his noble blood to his advantage, making enemies into friends, and acting as the second in command to a small mercinary group which was headed by his stepmother.&lt;br /&gt;
&lt;br /&gt;
When the crisis ended, he found himself stressed, haunted not by his actions but by the enjoyment he gained from hurting his foes, from fighting enemies.  Disturbed, he ran away from his family, leaving them no avenue to contact him.  He left to run from the guilt of what he had become, and he ran to find more battles that were worth fighting for.&lt;br /&gt;
&lt;br /&gt;
For the last year he&#039;s made a living as a nomad, making jewelry and clothes in exchange for money, food, and board.&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Athletics: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: Novice&lt;br /&gt;
*Expression: Incredible, but ONLY if expressing through an artform; otherwise Abysmal; this is not a man who you have feelings jams with&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice&lt;br /&gt;
*Occult: Very Good&lt;br /&gt;
*Politics: Good&lt;br /&gt;
*Science: Novice&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Bartiel is a magic-user; he uses a somantic system of magic which has vocal shortcuts, however the shortcuts can be removed at the cost of requiring more motions and time to cast a spell.  Most people within the system of magic he uses primarily use hand motions however he uses foot motions.&lt;br /&gt;
&lt;br /&gt;
* Earth Magic: Earth is Bartiel&#039;s native element.  Unfortunately, in the system he knows how to use magic in, Earth Magic takes a lot of mana and he has very poor reserves, so he can generally cast earth spells to do with doing in-ground searches, but anything that involves moving earth is too strenuous.  Earth Magic also allows him to use powerful protective spells... in theory.&lt;br /&gt;
** Underground Scan: Bartiel can analyze the earth below him for living creatures, gemstones, rocks, metal, fertile areas, and poisoned areas.  A similar effect can also be used to detect the purity of stone and metal, as well as find cracks and imperfections within their surface.&lt;br /&gt;
** Stone Defense: Bartiel can use a Stone Defense spell to harden his body and protect it from injury... however he is able to concentrate the effect to only portions of his body, increasing their durability even further but leaving the rest unprotected.&lt;br /&gt;
** Resiliance: A modification of the Stone Defense which infuses the nature of &#039;durability&#039; into the fibers of his muscles, tendons, and bones, allowing him to act to his human body&#039;s full potential with much less risk of damaging itself by going at full power; this allows him to avoid things such as breaking fingers while punching people in the face.&lt;br /&gt;
* Electric Magic: Due to experimentation with how magic works, Bartiel has learned to use earth magic to create electricity and magnetism at a very low mana cost to himself; this allows him to generate electric blasts and magnetic fields as well as magnetize objects; he&#039;s also able to magnetize his own body.  Electrical magic can only properly be used when Bartiel is touching the ground, or the floor of something that connects to the ground.&lt;br /&gt;
** Magnetize: Bartiel can magnetize things.  This effect is rather powerful, and can allow him to magnetize things which normally aren&#039;t magnetic, such as wood, but the effect has the potency of slightly higher than a fridge magnet.  Small metal objects can be accelerated to the point where they hurt far less than a real bullet, but they can pack quite a punch.  Finally, his own body can be magnetized far more effeciently than even a pure lump of iron due to his affinity with earth magic; this can be used to allow him to leap great heights and accelerate himself through the air.&lt;br /&gt;
** Volt: The basis of Bartiel&#039;s attack magic is lightning bolts.  These bolts have somewhat more punch than a taser, although the contact usually lasts more than a split second.&lt;br /&gt;
** Volt Wreath: With a spell to manipulate electrostatic charges that come within a few inches of his body, Bartiel&#039;s entire body can give a charge which far surpasses that of a taser, and is lethal in extended exposure.&lt;br /&gt;
* Imbuement: Bartiel&#039;s true specialty is infusing things with magical power; he&#039;s able to create extremely powerful and versitile items.  However in this case it&#039;s very much an art as opposed to a science, and even he doesn&#039;t have completely control of every effect the things he makes can do; he can simply set out to create, say, a &#039;protective charm&#039; and wind up making a necklace that shields the body from poisons, or perhaps shields it from the common cold.&lt;br /&gt;
** Craft Magical Item: Bartiel can craft magical jewelry, sew magical clothes, and infuse magic into weapons as they&#039;re being handmade; primarily defensive and protective charms, but he can also provide a variety of other effects.  When crafting magic items, he works on gut and instinct and can try to make something to have a general effect, but even he doesn&#039;t know exactly what something does until it&#039;s made.  Also, he has to be involved in the creation process but doesn&#039;t nessessarily need to be the sole creator; teaming up with a swordsmith or gunsmith would allow him to weave enchantments into the weapon, but he can&#039;t just slap +5 Dancing Flames on a bastard sword and call it good.  If provided materials, Bartiel can make a variety of unique items.  [[Bartiel&#039;s Magic Item List]].&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*Common Sense: Bartiel&#039;s calm demeanor lets him keep his head on his shoulders.&lt;br /&gt;
*Concentration: Most people using the magic system Bartiel uses use their hands.  He uses his feet and casts in the heat of melee.  This requires a lot of concentration.&lt;br /&gt;
*Well Traveled: After leaving home, he began travelling; since then he&#039;s become rather knowledgeble about various countries and somewhat knowledgeble about the types of magic practiced in them - even if he can&#039;t use it himself.&lt;br /&gt;
*Reputation: Bartiel has gained a reputation and political allies within the UK&#039;s magical community.&lt;br /&gt;
*Animal Magnetism: AUGH NO GODS GO AWAY I DON&#039;T WANNA BANG YOU&lt;br /&gt;
*Graceful: He dances and does martial arts.  Guy&#039;s got grace.&lt;br /&gt;
== Unique and Magic Items ==&lt;br /&gt;
A green longcoat.  It has been enchanted to be fireproof, nigh-unbreakable, self-cleaning, self-repairing, and return to his possession if it&#039;s ever stolen.  He really, really likes his coat.&lt;br /&gt;
&lt;br /&gt;
A silver ring with tourmaline gemstones; this ring is enchanted to slow the wearer&#039;s metabolism.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sadist: Though he is ashamed of it, Bartiel is unquestionably sadistic; this causes him all sorts of guilt.&lt;br /&gt;
*Dark Secret: Bartiel is deeply ashamed of his sadistic streak and desperately tries to keep it hidden.&lt;br /&gt;
*Bad Sight: Bartiel needs glasses to see more than half a meter in front of his face.&lt;br /&gt;
*Group Enmity (2 point level): Bartiel has earned a degree of enmity within the UK&#039;s magical community, causing a lot of the &#039;old money&#039; type nobles to loathe him for damaging their powerbase.  Given, however, that he also has enough connections that won&#039;t actively move to support him but will punish anyone who openly attempts to assassinate him, they act against him in more subtle ways.  Most of the time.&lt;br /&gt;
&lt;br /&gt;
Though Bartiel restrains himself from actively putting himself in a situation where he can hurt people, if he&#039;s fighting someone clearly weaker than him and his allies aren&#039;t around, he tends to become very cruel and play with them like a cat batting a wounded mouse around, losing track of time if there isn&#039;t some big need to hurry along with his business.&lt;br /&gt;
&lt;br /&gt;
Bartiel is an incredibly fast somantic/vocal spellcaster who can use his hands or feet.  As long as he&#039;s aware, he can more or less cast spells faster than speaking a few words, but if he&#039;s unable to speak he casts spells far more slowly; if both his hands and feet are bound then he&#039;s incapable of using any magic that isn&#039;t already active.&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12540</id>
		<title>Bartiel Onyx</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12540"/>
		<updated>2013-04-04T05:12:25Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Bartiel Onyx&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=22&lt;br /&gt;
|japaneseva=Masakazu Morita&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Azuriyuu&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bartiel Onyx&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: May 23rd&lt;br /&gt;
*Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite]&lt;br /&gt;
**Place of Birth: Onyx duchy within the English Magic Empire&lt;br /&gt;
**Nationality: UK&lt;br /&gt;
**Specialty: Imbuement Magic/Martial Arts&lt;br /&gt;
**Hobbies: Sewing, Crafting, Art&lt;br /&gt;
**Likes: Theater, Gourmet Cooking, Dance, Paint&lt;br /&gt;
**Dislikes: Being hit on, Idiots&lt;br /&gt;
**Favorite Food: Vegetable Stir Fry&lt;br /&gt;
**Least Favorite Food: Coffee&lt;br /&gt;
**Favorite Music: Waltz music, Trance music, and R&amp;amp;B&lt;br /&gt;
**Favorite Sport: Dance-Offs&lt;br /&gt;
**Most Valuable Possessions: Green Longcoat&lt;br /&gt;
**Level of Education: Completed art school&lt;br /&gt;
**Seiyuu/Voice Actor: Masakazu Morita&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;9&amp;quot;&lt;br /&gt;
**Weight: 175 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Long, red&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
A ginger-haired youth with long hair, a lean build, bright green eyes, and extremely pale skin.  He wears glasses, and tries to carry an impressive air with his cool gaze, but the freckles that dot his face give him a youthful appearance that undermines him.&lt;br /&gt;
He wears different clothes every day, and is rarely seen wearing the same outfit.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bartiel is a seemingly cold young man who shows very little emotion on his face and very little emotion in his voice; despite this, he&#039;s extremely passionate, willful, protective, and has a peculiar sense of humor.  Though he&#039;s quiet and infreqently smiles, even when happy, he does warm up over time.  He has a sense of humor, and often cracks jokes of his own style, but since he says them with a straight face it&#039;s hard to tell if he&#039;s trying to make a joke or not.&lt;br /&gt;
&lt;br /&gt;
Bartiel is completely asexual and sometimes has a hard time understanding people due to the degree of it; the very concepts of sexual arousal and pleasure are foreign to him.  In this way, he often relates better to children because he can understand their motivations and actions more easily.&lt;br /&gt;
&lt;br /&gt;
Because Bartiel has a hard time expressing his emotions in a way that fits with other people, he frequently does art.  Although he does draw and paint sometimes, he primarily enjoys crafting, making jewelry, and sewing as his forms of art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Hailing from a world much like the world we know of with the exception of most major powers having a magic community which practices in various ways, Bartiel is the biological child of a minor prince and the daughter of a duchess.  When his father died at a young age, however, his mother left the magic kingdom and eventually married a doctor.&lt;br /&gt;
&lt;br /&gt;
Bartiel inherited the power of magic and a love of art from his birth mother, and inherited an inquisitive and intellegent mind from his stepmother.  This gave him a very different sort of perspective than most magicians from his homeland, and drove him to the development of many of his own spells, as instead of listening to the concept of &#039;This is how we&#039;ve always done it, this is how it&#039;s done&#039;, he instead analyzed the power of magic scientifically, developing techniques for electromagnetic spells as well as imbuement and enchantment magic.&lt;br /&gt;
&lt;br /&gt;
Having been raised to be balanced in body, mind, and heart, in addition to being a clever magician, he&#039;s also a practicioner of martial arts.&lt;br /&gt;
When he was 19, his mother&#039;s past caught up with the family, and for a year he was caught up in the heat of battle.  His skills, gained for the sake of knowledge or honing his body or artistic pleasure were turned towards war and he found himself enjoying the heat of battle.  He learned to use his noble blood to his advantage, making enemies into friends, and acting as the second in command to a small mercinary group which was headed by his stepmother.&lt;br /&gt;
&lt;br /&gt;
When the crisis ended, he found himself stressed, haunted not by his actions but by the enjoyment he gained from hurting his foes, from fighting enemies.  Disturbed, he ran away from his family, leaving them no avenue to contact him.  He left to run from the guilt of what he had become, and he ran to find more battles that were worth fighting for.&lt;br /&gt;
&lt;br /&gt;
For the last year he&#039;s made a living as a nomad, making jewelry and clothes in exchange for money, food, and board.&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Athletics: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: Novice&lt;br /&gt;
*Expression: Incredible, but ONLY if expressing through an artform; otherwise Abysmal; this is not a man who you have feelings jams with&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice&lt;br /&gt;
*Occult: Very Good&lt;br /&gt;
*Politics: Good&lt;br /&gt;
*Science: Novice&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Bartiel is a magic-user; he uses a somantic system of magic which has vocal shortcuts, however the shortcuts can be removed at the cost of requiring more motions and time to cast a spell.  Most people within the system of magic he uses primarily use hand motions however he uses foot motions.&lt;br /&gt;
&lt;br /&gt;
* Earth Magic: Earth is Bartiel&#039;s native element.  Unfortunately, in the system he knows how to use magic in, Earth Magic takes a lot of mana and he has very poor reserves, so he can generally cast earth spells to do with doing in-ground searches, but anything that involves moving earth is too strenuous.  Earth Magic also allows him to use powerful protective spells... in theory.&lt;br /&gt;
** Underground Scan: Bartiel can analyze the earth below him for living creatures, gemstones, rocks, metal, fertile areas, and poisoned areas.  A similar effect can also be used to detect the purity of stone and metal, as well as find cracks and imperfections within their surface.&lt;br /&gt;
** Stone Defense: Bartiel can use a Stone Defense spell to harden his body and protect it from injury... however he is able to concentrate the effect to only portions of his body, increasing their durability even further but leaving the rest unprotected.&lt;br /&gt;
** Resiliance: A modification of the Stone Defense which infuses the nature of &#039;durability&#039; into the fibers of his muscles, tendons, and bones, allowing him to act to his human body&#039;s full potential with much less risk of damaging itself by going at full power; this allows him to avoid things such as breaking fingers while punching people in the face.&lt;br /&gt;
* Electric Magic: Due to experimentation with how magic works, Bartiel has learned to use earth magic to create electricity and magnetism at a very low mana cost to himself; this allows him to generate electric blasts and magnetic fields as well as magnetize objects; he&#039;s also able to magnetize his own body.  Electrical magic can only properly be used when Bartiel is touching the ground, or the floor of something that connects to the ground.&lt;br /&gt;
** Magnetize: Bartiel can magnetize things.  This effect is rather powerful, and can allow him to magnetize things which normally aren&#039;t magnetic, such as wood, but the effect has the potency of slightly higher than a fridge magnet.  Small metal objects can be accelerated to the point where they hurt far less than a real bullet, but they can pack quite a punch.  Finally, his own body can be magnetized far more effeciently than even a pure lump of iron due to his affinity with earth magic; this can be used to allow him to leap great heights and accelerate himself through the air.&lt;br /&gt;
** Volt: The basis of Bartiel&#039;s attack magic is lightning bolts.  These bolts have somewhat more punch than a taser, although the contact usually lasts more than a split second.&lt;br /&gt;
** Volt Wreath: With a spell to manipulate electrostatic charges that come within a few inches of his body, Bartiel&#039;s entire body can give a charge which far surpasses that of a taser, and is lethal in extended exposure.&lt;br /&gt;
* Imbuement: Bartiel&#039;s true specialty is infusing things with magical power; he&#039;s able to create extremely powerful and versitile items.  However in this case it&#039;s very much an art as opposed to a science, and even he doesn&#039;t have completely control of every effect the things he makes can do; he can simply set out to create, say, a &#039;protective charm&#039; and wind up making a necklace that shields the body from poisons, or perhaps shields it from the common cold.&lt;br /&gt;
** Craft Magical Item: Bartiel can craft magical jewelry, sew magical clothes, and infuse magic into weapons as they&#039;re being handmade; primarily defensive and protective charms, but he can also provide a variety of other effects.  When crafting magic items, he works on gut and instinct and can try to make something to have a general effect, but even he doesn&#039;t know exactly what something does until it&#039;s made.  Also, he has to be involved in the creation process but doesn&#039;t nessessarily need to be the sole creator; teaming up with a swordsmith or gunsmith would allow him to weave enchantments into the weapon, but he can&#039;t just slap +5 Dancing Flames on a bastard sword and call it good.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*Common Sense: Bartiel&#039;s calm demeanor lets him keep his head on his shoulders.&lt;br /&gt;
*Concentration: Most people using the magic system Bartiel uses use their hands.  He uses his feet and casts in the heat of melee.  This requires a lot of concentration.&lt;br /&gt;
*Well Traveled: After leaving home, he began travelling; since then he&#039;s become rather knowledgeble about various countries and somewhat knowledgeble about the types of magic practiced in them - even if he can&#039;t use it himself.&lt;br /&gt;
*Reputation: Bartiel has gained a reputation and political allies within the UK&#039;s magical community.&lt;br /&gt;
*Animal Magnetism: AUGH NO GODS GO AWAY I DON&#039;T WANNA BANG YOU&lt;br /&gt;
*Graceful: He dances and does martial arts.  Guy&#039;s got grace.&lt;br /&gt;
== Unique and Magic Items ==&lt;br /&gt;
A green longcoat.  It has been enchanted to be fireproof, nigh-unbreakable, self-cleaning, self-repairing, and return to his possession if it&#039;s ever stolen.  He really, really likes his coat.&lt;br /&gt;
&lt;br /&gt;
A silver ring with tourmaline gemstones; this ring is enchanted to slow the wearer&#039;s metabolism.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sadist: Though he is ashamed of it, Bartiel is unquestionably sadistic; this causes him all sorts of guilt.&lt;br /&gt;
*Dark Secret: Bartiel is deeply ashamed of his sadistic streak and desperately tries to keep it hidden.&lt;br /&gt;
*Bad Sight: Bartiel needs glasses to see more than half a meter in front of his face.&lt;br /&gt;
*Group Enmity (2 point level): Bartiel has earned a degree of enmity within the UK&#039;s magical community, causing a lot of the &#039;old money&#039; type nobles to loathe him for damaging their powerbase.  Given, however, that he also has enough connections that won&#039;t actively move to support him but will punish anyone who openly attempts to assassinate him, they act against him in more subtle ways.  Most of the time.&lt;br /&gt;
&lt;br /&gt;
Though Bartiel restrains himself from actively putting himself in a situation where he can hurt people, if he&#039;s fighting someone clearly weaker than him and his allies aren&#039;t around, he tends to become very cruel and play with them like a cat batting a wounded mouse around, losing track of time if there isn&#039;t some big need to hurry along with his business.&lt;br /&gt;
&lt;br /&gt;
Bartiel is an incredibly fast somantic/vocal spellcaster who can use his hands or feet.  As long as he&#039;s aware, he can more or less cast spells faster than speaking a few words, but if he&#039;s unable to speak he casts spells far more slowly; if both his hands and feet are bound then he&#039;s incapable of using any magic that isn&#039;t already active.&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12539</id>
		<title>Bartiel Onyx</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12539"/>
		<updated>2013-04-04T04:42:20Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: /* Weaknesses &amp;amp; Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Bartiel Onyx&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=22&lt;br /&gt;
|japaneseva=Masakazu Morita&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Azuriyuu&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bartiel Onyx&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: May 23rd&lt;br /&gt;
*Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite]&lt;br /&gt;
**Place of Birth: Onyx duchy within the English Magic Empire&lt;br /&gt;
**Nationality: UK&lt;br /&gt;
**Specialty: Imbuement Magic/Martial Arts&lt;br /&gt;
**Hobbies: Sewing, Crafting, Art&lt;br /&gt;
**Likes: Theater, Gourmet Cooking, Dance, Paint&lt;br /&gt;
**Dislikes: Being hit on, Idiots&lt;br /&gt;
**Favorite Food: Vegetable Stir Fry&lt;br /&gt;
**Least Favorite Food: Coffee&lt;br /&gt;
**Favorite Music: Waltz music, Trance music, and R&amp;amp;B&lt;br /&gt;
**Favorite Sport: Dance-Offs&lt;br /&gt;
**Most Valuable Possessions: Green Longcoat&lt;br /&gt;
**Level of Education: Completed art school&lt;br /&gt;
**Seiyuu/Voice Actor: Masakazu Morita&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;9&amp;quot;&lt;br /&gt;
**Weight: 175 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Long, red&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
A ginger-haired youth with long hair, a lean build, bright green eyes, and extremely pale skin.  He wears glasses, and tries to carry an impressive air with his cool gaze, but the freckles that dot his face give him a youthful appearance that undermines him.&lt;br /&gt;
He wears different clothes every day, and is rarely seen wearing the same outfit.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bartiel is a seemingly cold young man who shows very little emotion on his face and very little emotion in his voice; despite this, he&#039;s extremely passionate, willful, protective, and has a peculiar sense of humor.  Though he&#039;s quiet and infreqently smiles, even when happy, he does warm up over time.  He has a sense of humor, and often cracks jokes of his own style, but since he says them with a straight face it&#039;s hard to tell if he&#039;s trying to make a joke or not.&lt;br /&gt;
&lt;br /&gt;
Bartiel is completely asexual and sometimes has a hard time understanding people due to the degree of it; the very concepts of sexual arousal and pleasure are foreign to him.  In this way, he often relates better to children because he can understand their motivations and actions more easily.&lt;br /&gt;
&lt;br /&gt;
Because Bartiel has a hard time expressing his emotions in a way that fits with other people, he frequently does art.  Although he does draw and paint sometimes, he primarily enjoys crafting, making jewelry, and sewing as his forms of art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Hailing from a world much like the world we know of with the exception of most major powers having a magic community which practices in various ways, Bartiel is the biological child of a minor prince and the daughter of a duchess.  When his father died at a young age, however, his mother left the magic kingdom and eventually married a doctor.&lt;br /&gt;
&lt;br /&gt;
Bartiel inherited the power of magic and a love of art from his birth mother, and inherited an inquisitive and intellegent mind from his stepmother.  This gave him a very different sort of perspective than most magicians from his homeland, and drove him to the development of many of his own spells, as instead of listening to the concept of &#039;This is how we&#039;ve always done it, this is how it&#039;s done&#039;, he instead analyzed the power of magic scientifically, developing techniques for electromagnetic spells as well as imbuement and enchantment magic.&lt;br /&gt;
&lt;br /&gt;
Having been raised to be balanced in body, mind, and heart, in addition to being a clever magician, he&#039;s also a practicioner of martial arts.&lt;br /&gt;
When he was 19, his mother&#039;s past caught up with the family, and for a year he was caught up in the heat of battle.  His skills, gained for the sake of knowledge or honing his body or artistic pleasure were turned towards war and he found himself enjoying the heat of battle.  He learned to use his noble blood to his advantage, making enemies into friends, and acting as the second in command to a small mercinary group which was headed by his stepmother.&lt;br /&gt;
&lt;br /&gt;
When the crisis ended, he found himself stressed, haunted not by his actions but by the enjoyment he gained from hurting his foes, from fighting enemies.  Disturbed, he ran away from his family, leaving them no avenue to contact him.  He left to run from the guilt of what he had become, and he ran to find more battles that were worth fighting for.&lt;br /&gt;
&lt;br /&gt;
For the last year he&#039;s made a living as a nomad, making jewelry and clothes in exchange for money, food, and board.&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Athletics: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: Novice&lt;br /&gt;
*Expression: Incredible, but ONLY if expressing through an artform; otherwise Abysmal; this is not a man who you have feelings jams with&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice&lt;br /&gt;
*Occult: Very Good&lt;br /&gt;
*Politics: Good&lt;br /&gt;
*Science: Novice&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Bartiel is a magic-user; he uses a somantic system of magic which has vocal shortcuts, however the shortcuts can be removed at the cost of requiring more motions and time to cast a spell.  Most people within the system of magic he uses primarily use hand motions however he uses foot motions.&lt;br /&gt;
&lt;br /&gt;
* Earth Magic: Earth is Bartiel&#039;s native element.  Unfortunately, in the system he knows how to use magic in, Earth Magic takes a lot of mana and he has very poor reserves, so he can generally cast earth spells to do with doing in-ground searches, but anything that involves moving earth is too strenuous.  Earth Magic also allows him to use powerful protective spells... in theory.&lt;br /&gt;
** Underground Scan: Bartiel can analyze the earth below him for living creatures, gemstones, rocks, metal, fertile areas, and poisoned areas.  A similar effect can also be used to detect the purity of stone and metal, as well as find cracks and imperfections within their surface.&lt;br /&gt;
** Stone Defense: Bartiel can use a Stone Defense spell to harden his body and protect it from injury... however he is able to concentrate the effect to only portions of his body, increasing their durability even further but leaving the rest unprotected.&lt;br /&gt;
** Resiliance: A modification of the Stone Defense which infuses the nature of &#039;durability&#039; into the fibers of his muscles, tendons, and bones, allowing him to act to his human body&#039;s full potential with much less risk of damaging itself by going at full power; this allows him to avoid things such as breaking fingers while punching people in the face.&lt;br /&gt;
* Electric Magic: Due to experimentation with how magic works, Bartiel has learned to use earth magic to create electricity and magnetism at a very low mana cost to himself; this allows him to generate electric blasts and magnetic fields as well as magnetize objects; he&#039;s also able to magnetize his own body.  Electrical magic can only properly be used when Bartiel is touching the ground, or the floor of something that connects to the ground.&lt;br /&gt;
** Magnetize: Bartiel can magnetize things.  This effect is rather powerful, and can allow him to magnetize things which normally aren&#039;t magnetic, such as wood, but the effect has the potency of slightly higher than a fridge magnet.  Small metal objects can be accelerated to the point where they hurt far less than a real bullet, but they can pack quite a punch.  Finally, his own body can be magnetized far more effeciently than even a pure lump of iron due to his affinity with earth magic; this can be used to allow him to leap great heights and accelerate himself through the air.&lt;br /&gt;
** Volt: The basis of Bartiel&#039;s attack magic is lightning bolts.  These bolts have somewhat more punch than a taser, although the contact usually lasts more than a split second.&lt;br /&gt;
** Volt Wreath: With a spell to manipulate electrostatic charges that come within a few inches of his body, Bartiel&#039;s entire body can give a charge which far surpasses that of a taser, and is lethal in extended exposure.&lt;br /&gt;
* Imbuement: Bartiel&#039;s true specialty is infusing things with magical power; he&#039;s able to create extremely powerful and versitile items.  However in this case it&#039;s very much an art as opposed to a science, and even he doesn&#039;t have completely control of every effect the things he makes can do; he can simply set out to create, say, a &#039;protective charm&#039; and wind up making a necklace that shields the body from poisons, or perhaps shields it from the common cold.&lt;br /&gt;
** Craft Magical Item: Bartiel can craft magical jewelry, sew magical clothes, and infuse magic into weapons as they&#039;re being handmade; primarily defensive and protective charms, but he can also provide a variety of other effects.  When crafting magic items, he works on gut and instinct and can try to make something to have a general effect, but even he doesn&#039;t know exactly what something does until it&#039;s made.  Also, he has to be involved in the creation process but doesn&#039;t nessessarily need to be the sole creator; teaming up with a swordsmith or gunsmith would allow him to weave enchantments into the weapon, but he can&#039;t just slap +5 Dancing Flames on a bastard sword and call it good.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*Common Sense: Bartiel&#039;s calm demeanor lets him keep his head on his shoulders.&lt;br /&gt;
*Concentration: Most people using the magic system Bartiel uses use their hands.  He uses his feet and casts in the heat of melee.  This requires a lot of concentration.&lt;br /&gt;
*Well Traveled: After leaving home, he began travelling; since then he&#039;s become rather knowledgeble about various countries and somewhat knowledgeble about the types of magic practiced in them - even if he can&#039;t use it himself.&lt;br /&gt;
*Reputation: Bartiel has gained a reputation and political allies within the UK&#039;s magical community.&lt;br /&gt;
*Animal Magnetism: AUGH NO GODS GO AWAY I DON&#039;T WANNA BANG YOU&lt;br /&gt;
*Graceful: He dances and does martial arts.  Guy&#039;s got grace.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
A green longcoat.  It was a gift from his stepmother, and is his prized possession.  As such it&#039;s been enchanted to hell and back with about twenty different protective, self-repair, self-cleaning, and resistance enchantments to keep it in good condition.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sadist: Though he is ashamed of it, Bartiel is unquestionably sadistic; this causes him all sorts of guilt.&lt;br /&gt;
*Dark Secret: Bartiel is deeply ashamed of his sadistic streak and desperately tries to keep it hidden.&lt;br /&gt;
*Bad Sight: Bartiel needs glasses to see more than half a meter in front of his face.&lt;br /&gt;
*Group Enmity (2 point level): Bartiel has earned a degree of enmity within the UK&#039;s magical community, causing a lot of the &#039;old money&#039; type nobles to loathe him for damaging their powerbase.  Given, however, that he also has enough connections that won&#039;t actively move to support him but will punish anyone who openly attempts to assassinate him, they act against him in more subtle ways.  Most of the time.&lt;br /&gt;
&lt;br /&gt;
Though Bartiel restrains himself from actively putting himself in a situation where he can hurt people, if he&#039;s fighting someone clearly weaker than him and his allies aren&#039;t around, he tends to become very cruel and play with them like a cat batting a wounded mouse around, losing track of time if there isn&#039;t some big need to hurry along with his business.&lt;br /&gt;
&lt;br /&gt;
Bartiel is an incredibly fast somantic/vocal spellcaster who can use his hands or feet.  As long as he&#039;s aware, he can more or less cast spells faster than speaking a few words, but if he&#039;s unable to speak he casts spells far more slowly; if both his hands and feet are bound then he&#039;s incapable of using any magic that isn&#039;t already active.&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12535</id>
		<title>Bartiel Onyx</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12535"/>
		<updated>2013-04-04T00:08:09Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: /* Weaknesses &amp;amp; Flaws */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Bartiel Onyx&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=22&lt;br /&gt;
|japaneseva=Masakazu Morita&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Azuriyuu&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bartiel Onyx&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: May 23rd&lt;br /&gt;
*Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite]&lt;br /&gt;
**Place of Birth: Onyx duchy within the English Magic Empire&lt;br /&gt;
**Nationality: UK&lt;br /&gt;
**Specialty: Imbuement Magic/Martial Arts&lt;br /&gt;
**Hobbies: Sewing, Crafting, Art&lt;br /&gt;
**Likes: Theater, Gourmet Cooking, Dance, Paint&lt;br /&gt;
**Dislikes: Being hit on, Idiots&lt;br /&gt;
**Favorite Food: Vegetable Stir Fry&lt;br /&gt;
**Least Favorite Food: Coffee&lt;br /&gt;
**Favorite Music: Waltz music, Trance music, and R&amp;amp;B&lt;br /&gt;
**Favorite Sport: Dance-Offs&lt;br /&gt;
**Most Valuable Possessions: Green Longcoat&lt;br /&gt;
**Level of Education: Completed art school&lt;br /&gt;
**Seiyuu/Voice Actor: Masakazu Morita&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;9&amp;quot;&lt;br /&gt;
**Weight: 175 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Long, red&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
A ginger-haired youth with long hair, a lean build, bright green eyes, and extremely pale skin.  He wears glasses, and tries to carry an impressive air with his cool gaze, but the freckles that dot his face give him a youthful appearance that undermines him.&lt;br /&gt;
He wears different clothes every day, and is rarely seen wearing the same outfit.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bartiel is a seemingly cold young man who shows very little emotion on his face and very little emotion in his voice; despite this, he&#039;s extremely passionate, willful, protective, and has a peculiar sense of humor.  Though he&#039;s quiet and infreqently smiles, even when happy, he does warm up over time.  He has a sense of humor, and often cracks jokes of his own style, but since he says them with a straight face it&#039;s hard to tell if he&#039;s trying to make a joke or not.&lt;br /&gt;
&lt;br /&gt;
Bartiel is completely asexual and sometimes has a hard time understanding people due to the degree of it; the very concepts of sexual arousal and pleasure are foreign to him.  In this way, he often relates better to children because he can understand their motivations and actions more easily.&lt;br /&gt;
&lt;br /&gt;
Because Bartiel has a hard time expressing his emotions in a way that fits with other people, he frequently does art.  Although he does draw and paint sometimes, he primarily enjoys crafting, making jewelry, and sewing as his forms of art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Hailing from a world much like the world we know of with the exception of most major powers having a magic community which practices in various ways, Bartiel is the biological child of a minor prince and the daughter of a duchess.  When his father died at a young age, however, his mother left the magic kingdom and eventually married a doctor.&lt;br /&gt;
&lt;br /&gt;
Bartiel inherited the power of magic and a love of art from his birth mother, and inherited an inquisitive and intellegent mind from his stepmother.  This gave him a very different sort of perspective than most magicians from his homeland, and drove him to the development of many of his own spells, as instead of listening to the concept of &#039;This is how we&#039;ve always done it, this is how it&#039;s done&#039;, he instead analyzed the power of magic scientifically, developing techniques for electromagnetic spells as well as imbuement and enchantment magic.&lt;br /&gt;
&lt;br /&gt;
Having been raised to be balanced in body, mind, and heart, in addition to being a clever magician, he&#039;s also a practicioner of martial arts.&lt;br /&gt;
When he was 19, his mother&#039;s past caught up with the family, and for a year he was caught up in the heat of battle.  His skills, gained for the sake of knowledge or honing his body or artistic pleasure were turned towards war and he found himself enjoying the heat of battle.  He learned to use his noble blood to his advantage, making enemies into friends, and acting as the second in command to a small mercinary group which was headed by his stepmother.&lt;br /&gt;
&lt;br /&gt;
When the crisis ended, he found himself stressed, haunted not by his actions but by the enjoyment he gained from hurting his foes, from fighting enemies.  Disturbed, he ran away from his family, leaving them no avenue to contact him.  He left to run from the guilt of what he had become, and he ran to find more battles that were worth fighting for.&lt;br /&gt;
&lt;br /&gt;
For the last year he&#039;s made a living as a nomad, making jewelry and clothes in exchange for money, food, and board.&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Athletics: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: Novice&lt;br /&gt;
*Expression: Incredible, but ONLY if expressing through an artform; otherwise Abysmal; this is not a man who you have feelings jams with&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice&lt;br /&gt;
*Occult: Very Good&lt;br /&gt;
*Politics: Good&lt;br /&gt;
*Science: Novice&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Bartiel is a magic-user; he uses a somantic system of magic which has vocal shortcuts, however the shortcuts can be removed at the cost of requiring more motions and time to cast a spell.  Most people within the system of magic he uses primarily use hand motions however he uses foot motions.&lt;br /&gt;
&lt;br /&gt;
* Earth Magic: Earth is Bartiel&#039;s native element.  Unfortunately, in the system he knows how to use magic in, Earth Magic takes a lot of mana and he has very poor reserves, so he can generally cast earth spells to do with doing in-ground searches, but anything that involves moving earth is too strenuous.  Earth Magic also allows him to use powerful protective spells... in theory.&lt;br /&gt;
** Underground Scan: Bartiel can analyze the earth below him for living creatures, gemstones, rocks, metal, fertile areas, and poisoned areas.  A similar effect can also be used to detect the purity of stone and metal, as well as find cracks and imperfections within their surface.&lt;br /&gt;
** Stone Defense: Bartiel can use a Stone Defense spell to harden his body and protect it from injury... however he is able to concentrate the effect to only portions of his body, increasing their durability even further but leaving the rest unprotected.&lt;br /&gt;
** Resiliance: A modification of the Stone Defense which infuses the nature of &#039;durability&#039; into the fibers of his muscles, tendons, and bones, allowing him to act to his human body&#039;s full potential with much less risk of damaging itself by going at full power; this allows him to avoid things such as breaking fingers while punching people in the face.&lt;br /&gt;
* Electric Magic: Due to experimentation with how magic works, Bartiel has learned to use earth magic to create electricity and magnetism at a very low mana cost to himself; this allows him to generate electric blasts and magnetic fields as well as magnetize objects; he&#039;s also able to magnetize his own body.  Electrical magic can only properly be used when Bartiel is touching the ground, or the floor of something that connects to the ground.&lt;br /&gt;
** Magnetize: Bartiel can magnetize things.  This effect is rather powerful, and can allow him to magnetize things which normally aren&#039;t magnetic, such as wood, but the effect has the potency of slightly higher than a fridge magnet.  Small metal objects can be accelerated to the point where they hurt far less than a real bullet, but they can pack quite a punch.  Finally, his own body can be magnetized far more effeciently than even a pure lump of iron due to his affinity with earth magic; this can be used to allow him to leap great heights and accelerate himself through the air.&lt;br /&gt;
** Volt: The basis of Bartiel&#039;s attack magic is lightning bolts.  These bolts have somewhat more punch than a taser, although the contact usually lasts more than a split second.&lt;br /&gt;
** Volt Wreath: With a spell to manipulate electrostatic charges that come within a few inches of his body, Bartiel&#039;s entire body can give a charge which far surpasses that of a taser, and is lethal in extended exposure.&lt;br /&gt;
* Imbuement: Bartiel&#039;s true specialty is infusing things with magical power; he&#039;s able to create extremely powerful and versitile items.  However in this case it&#039;s very much an art as opposed to a science, and even he doesn&#039;t have completely control of every effect the things he makes can do; he can simply set out to create, say, a &#039;protective charm&#039; and wind up making a necklace that shields the body from poisons, or perhaps shields it from the common cold.&lt;br /&gt;
** Craft Magical Item: Bartiel can craft magical jewelry, sew magical clothes, and infuse magic into weapons as they&#039;re being handmade; primarily defensive and protective charms, but he can also provide a variety of other effects.  When crafting magic items, he works on gut and instinct and can try to make something to have a general effect, but even he doesn&#039;t know exactly what something does until it&#039;s made.  Also, he has to be involved in the creation process but doesn&#039;t nessessarily need to be the sole creator; teaming up with a swordsmith or gunsmith would allow him to weave enchantments into the weapon, but he can&#039;t just slap +5 Dancing Flames on a bastard sword and call it good.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*Common Sense: Bartiel&#039;s calm demeanor lets him keep his head on his shoulders.&lt;br /&gt;
*Concentration: Most people using the magic system Bartiel uses use their hands.  He uses his feet and casts in the heat of melee.  This requires a lot of concentration.&lt;br /&gt;
*Well Traveled: After leaving home, he began travelling; since then he&#039;s become rather knowledgeble about various countries and somewhat knowledgeble about the types of magic practiced in them - even if he can&#039;t use it himself.&lt;br /&gt;
*Reputation: Bartiel has gained a reputation and political allies within the UK&#039;s magical community.&lt;br /&gt;
*Animal Magnetism: AUGH NO GODS GO AWAY I DON&#039;T WANNA BANG YOU&lt;br /&gt;
*Graceful: He dances and does martial arts.  Guy&#039;s got grace.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
A green longcoat.  It was a gift from his stepmother, and is his prized possession.  As such it&#039;s been enchanted to hell and back with about twenty different protective, self-repair, self-cleaning, and resistance enchantments to keep it in good condition.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sadist: Though he is ashamed of it, Bartiel is unquestionably sadistic; this causes him all sorts of guilt.&lt;br /&gt;
*Dark Secret: Bartiel is deeply ashamed of his sadistic streak and desperately tries to keep it hidden.&lt;br /&gt;
*Bad Sight: Bartiel needs glasses to see more than half a meter in front of his face.&lt;br /&gt;
*Enemy (2 point level): Bartiel has caused problems for some of the nobles within the UK&#039;s magical community...&lt;br /&gt;
&lt;br /&gt;
Though Bartiel restrains himself from actively putting himself in a situation where he can hurt people, if he&#039;s fighting someone clearly weaker than him and his allies aren&#039;t around, he tends to become very cruel and play with them like a cat batting a wounded mouse around, losing track of time if there isn&#039;t some big need to hurry along with his business.&lt;br /&gt;
&lt;br /&gt;
Bartiel is an incredibly fast somantic/vocal spellcaster who can use his hands or feet.  As long as he&#039;s aware, he can more or less cast spells faster than speaking a few words, but if he&#039;s unable to speak he casts spells far more slowly; if both his hands and feet are bound then he&#039;s incapable of using any magic that isn&#039;t already active.&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12534</id>
		<title>Bartiel Onyx</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12534"/>
		<updated>2013-04-04T00:03:28Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Bartiel Onyx&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=22&lt;br /&gt;
|japaneseva=Masakazu Morita&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Azuriyuu&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bartiel Onyx&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: May 23rd&lt;br /&gt;
*Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite]&lt;br /&gt;
**Place of Birth: Onyx duchy within the English Magic Empire&lt;br /&gt;
**Nationality: UK&lt;br /&gt;
**Specialty: Imbuement Magic/Martial Arts&lt;br /&gt;
**Hobbies: Sewing, Crafting, Art&lt;br /&gt;
**Likes: Theater, Gourmet Cooking, Dance, Paint&lt;br /&gt;
**Dislikes: Being hit on, Idiots&lt;br /&gt;
**Favorite Food: Vegetable Stir Fry&lt;br /&gt;
**Least Favorite Food: Coffee&lt;br /&gt;
**Favorite Music: Waltz music, Trance music, and R&amp;amp;B&lt;br /&gt;
**Favorite Sport: Dance-Offs&lt;br /&gt;
**Most Valuable Possessions: Green Longcoat&lt;br /&gt;
**Level of Education: Completed art school&lt;br /&gt;
**Seiyuu/Voice Actor: Masakazu Morita&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;9&amp;quot;&lt;br /&gt;
**Weight: 175 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Long, red&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
A ginger-haired youth with long hair, a lean build, bright green eyes, and extremely pale skin.  He wears glasses, and tries to carry an impressive air with his cool gaze, but the freckles that dot his face give him a youthful appearance that undermines him.&lt;br /&gt;
He wears different clothes every day, and is rarely seen wearing the same outfit.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bartiel is a seemingly cold young man who shows very little emotion on his face and very little emotion in his voice; despite this, he&#039;s extremely passionate, willful, protective, and has a peculiar sense of humor.  Though he&#039;s quiet and infreqently smiles, even when happy, he does warm up over time.  He has a sense of humor, and often cracks jokes of his own style, but since he says them with a straight face it&#039;s hard to tell if he&#039;s trying to make a joke or not.&lt;br /&gt;
&lt;br /&gt;
Bartiel is completely asexual and sometimes has a hard time understanding people due to the degree of it; the very concepts of sexual arousal and pleasure are foreign to him.  In this way, he often relates better to children because he can understand their motivations and actions more easily.&lt;br /&gt;
&lt;br /&gt;
Because Bartiel has a hard time expressing his emotions in a way that fits with other people, he frequently does art.  Although he does draw and paint sometimes, he primarily enjoys crafting, making jewelry, and sewing as his forms of art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Hailing from a world much like the world we know of with the exception of most major powers having a magic community which practices in various ways, Bartiel is the biological child of a minor prince and the daughter of a duchess.  When his father died at a young age, however, his mother left the magic kingdom and eventually married a doctor.&lt;br /&gt;
&lt;br /&gt;
Bartiel inherited the power of magic and a love of art from his birth mother, and inherited an inquisitive and intellegent mind from his stepmother.  This gave him a very different sort of perspective than most magicians from his homeland, and drove him to the development of many of his own spells, as instead of listening to the concept of &#039;This is how we&#039;ve always done it, this is how it&#039;s done&#039;, he instead analyzed the power of magic scientifically, developing techniques for electromagnetic spells as well as imbuement and enchantment magic.&lt;br /&gt;
&lt;br /&gt;
Having been raised to be balanced in body, mind, and heart, in addition to being a clever magician, he&#039;s also a practicioner of martial arts.&lt;br /&gt;
When he was 19, his mother&#039;s past caught up with the family, and for a year he was caught up in the heat of battle.  His skills, gained for the sake of knowledge or honing his body or artistic pleasure were turned towards war and he found himself enjoying the heat of battle.  He learned to use his noble blood to his advantage, making enemies into friends, and acting as the second in command to a small mercinary group which was headed by his stepmother.&lt;br /&gt;
&lt;br /&gt;
When the crisis ended, he found himself stressed, haunted not by his actions but by the enjoyment he gained from hurting his foes, from fighting enemies.  Disturbed, he ran away from his family, leaving them no avenue to contact him.  He left to run from the guilt of what he had become, and he ran to find more battles that were worth fighting for.&lt;br /&gt;
&lt;br /&gt;
For the last year he&#039;s made a living as a nomad, making jewelry and clothes in exchange for money, food, and board.&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Athletics: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: Novice&lt;br /&gt;
*Expression: Incredible, but ONLY if expressing through an artform; otherwise Abysmal; this is not a man who you have feelings jams with&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice&lt;br /&gt;
*Occult: Very Good&lt;br /&gt;
*Politics: Good&lt;br /&gt;
*Science: Novice&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Bartiel is a magic-user; he uses a somantic system of magic which has vocal shortcuts, however the shortcuts can be removed at the cost of requiring more motions and time to cast a spell.  Most people within the system of magic he uses primarily use hand motions however he uses foot motions.&lt;br /&gt;
&lt;br /&gt;
* Earth Magic: Earth is Bartiel&#039;s native element.  Unfortunately, in the system he knows how to use magic in, Earth Magic takes a lot of mana and he has very poor reserves, so he can generally cast earth spells to do with doing in-ground searches, but anything that involves moving earth is too strenuous.  Earth Magic also allows him to use powerful protective spells... in theory.&lt;br /&gt;
** Underground Scan: Bartiel can analyze the earth below him for living creatures, gemstones, rocks, metal, fertile areas, and poisoned areas.  A similar effect can also be used to detect the purity of stone and metal, as well as find cracks and imperfections within their surface.&lt;br /&gt;
** Stone Defense: Bartiel can use a Stone Defense spell to harden his body and protect it from injury... however he is able to concentrate the effect to only portions of his body, increasing their durability even further but leaving the rest unprotected.&lt;br /&gt;
** Resiliance: A modification of the Stone Defense which infuses the nature of &#039;durability&#039; into the fibers of his muscles, tendons, and bones, allowing him to act to his human body&#039;s full potential with much less risk of damaging itself by going at full power; this allows him to avoid things such as breaking fingers while punching people in the face.&lt;br /&gt;
* Electric Magic: Due to experimentation with how magic works, Bartiel has learned to use earth magic to create electricity and magnetism at a very low mana cost to himself; this allows him to generate electric blasts and magnetic fields as well as magnetize objects; he&#039;s also able to magnetize his own body.  Electrical magic can only properly be used when Bartiel is touching the ground, or the floor of something that connects to the ground.&lt;br /&gt;
** Magnetize: Bartiel can magnetize things.  This effect is rather powerful, and can allow him to magnetize things which normally aren&#039;t magnetic, such as wood, but the effect has the potency of slightly higher than a fridge magnet.  Small metal objects can be accelerated to the point where they hurt far less than a real bullet, but they can pack quite a punch.  Finally, his own body can be magnetized far more effeciently than even a pure lump of iron due to his affinity with earth magic; this can be used to allow him to leap great heights and accelerate himself through the air.&lt;br /&gt;
** Volt: The basis of Bartiel&#039;s attack magic is lightning bolts.  These bolts have somewhat more punch than a taser, although the contact usually lasts more than a split second.&lt;br /&gt;
** Volt Wreath: With a spell to manipulate electrostatic charges that come within a few inches of his body, Bartiel&#039;s entire body can give a charge which far surpasses that of a taser, and is lethal in extended exposure.&lt;br /&gt;
* Imbuement: Bartiel&#039;s true specialty is infusing things with magical power; he&#039;s able to create extremely powerful and versitile items.  However in this case it&#039;s very much an art as opposed to a science, and even he doesn&#039;t have completely control of every effect the things he makes can do; he can simply set out to create, say, a &#039;protective charm&#039; and wind up making a necklace that shields the body from poisons, or perhaps shields it from the common cold.&lt;br /&gt;
** Craft Magical Item: Bartiel can craft magical jewelry, sew magical clothes, and infuse magic into weapons as they&#039;re being handmade; primarily defensive and protective charms, but he can also provide a variety of other effects.  When crafting magic items, he works on gut and instinct and can try to make something to have a general effect, but even he doesn&#039;t know exactly what something does until it&#039;s made.  Also, he has to be involved in the creation process but doesn&#039;t nessessarily need to be the sole creator; teaming up with a swordsmith or gunsmith would allow him to weave enchantments into the weapon, but he can&#039;t just slap +5 Dancing Flames on a bastard sword and call it good.&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*Common Sense: Bartiel&#039;s calm demeanor lets him keep his head on his shoulders.&lt;br /&gt;
*Concentration: Most people using the magic system Bartiel uses use their hands.  He uses his feet and casts in the heat of melee.  This requires a lot of concentration.&lt;br /&gt;
*Well Traveled: After leaving home, he began travelling; since then he&#039;s become rather knowledgeble about various countries and somewhat knowledgeble about the types of magic practiced in them - even if he can&#039;t use it himself.&lt;br /&gt;
*Reputation: Bartiel has gained a reputation and political allies within the UK&#039;s magical community.&lt;br /&gt;
*Animal Magnetism: AUGH NO GODS GO AWAY I DON&#039;T WANNA BANG YOU&lt;br /&gt;
*Graceful: He dances and does martial arts.  Guy&#039;s got grace.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
A green longcoat.  It was a gift from his stepmother, and is his prized possession.  As such it&#039;s been enchanted to hell and back with about twenty different protective, self-repair, self-cleaning, and resistance enchantments to keep it in good condition.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sadist: Though he is ashamed of it, Bartiel is unquestionably sadistic; this causes him all sorts of guilt.&lt;br /&gt;
*Dark Secret: Bartiel is deeply ashamed of his sadistic streak and desperately tries to keep it hidden.&lt;br /&gt;
*Bad Sight: Bartiel needs glasses to see more than half a meter in front of his face.&lt;br /&gt;
*Enemy (2 point level): Bartiel has caused problems for some of the nobles within the UK&#039;s magical community...&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12533</id>
		<title>Bartiel Onyx</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12533"/>
		<updated>2013-04-03T23:32:45Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Bartiel Onyx&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=22&lt;br /&gt;
|japaneseva=Masakazu Morita&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Azuriyuu&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bartiel Onyx&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: May 23rd&lt;br /&gt;
*Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite]&lt;br /&gt;
**Place of Birth: Onyx duchy within the English Magic Empire&lt;br /&gt;
**Nationality: UK&lt;br /&gt;
**Specialty: Imbuement Magic/Martial Arts&lt;br /&gt;
**Hobbies: Sewing, Crafting, Art&lt;br /&gt;
**Likes: Theater, Gourmet Cooking, Dance, Paint&lt;br /&gt;
**Dislikes: Being hit on, Idiots&lt;br /&gt;
**Favorite Food: Vegetable Stir Fry&lt;br /&gt;
**Least Favorite Food: Coffee&lt;br /&gt;
**Favorite Music: Waltz music, Trance music, and R&amp;amp;B&lt;br /&gt;
**Favorite Sport: Dance-Offs&lt;br /&gt;
**Most Valuable Possessions: Green Longcoat&lt;br /&gt;
**Level of Education: Completed art school&lt;br /&gt;
**Seiyuu/Voice Actor: Masakazu Morita&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;9&amp;quot;&lt;br /&gt;
**Weight: 175 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Long, red&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
A ginger-haired youth with long hair, a lean build, bright green eyes, and extremely pale skin.  He wears glasses, and tries to carry an impressive air with his cool gaze, but the freckles that dot his face give him a youthful appearance that undermines him.&lt;br /&gt;
He wears different clothes every day, and is rarely seen wearing the same outfit.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bartiel is a seemingly cold young man who shows very little emotion on his face and very little emotion in his voice; despite this, he&#039;s extremely passionate, willful, protective, and has a peculiar sense of humor.  Though he&#039;s quiet and infreqently smiles, even when happy, he does warm up over time.  He has a sense of humor, and often cracks jokes of his own style, but since he says them with a straight face it&#039;s hard to tell if he&#039;s trying to make a joke or not.&lt;br /&gt;
&lt;br /&gt;
Bartiel is completely asexual and sometimes has a hard time understanding people due to the degree of it; the very concepts of sexual arousal and pleasure are foreign to him.  In this way, he often relates better to children because he can understand their motivations and actions more easily.&lt;br /&gt;
&lt;br /&gt;
Because Bartiel has a hard time expressing his emotions in a way that fits with other people, he frequently does art.  Although he does draw and paint sometimes, he primarily enjoys crafting, making jewelry, and sewing as his forms of art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Hailing from a world much like the world we know of with the exception of most major powers having a magic community which practices in various ways, Bartiel is the biological child of a minor prince and the daughter of a duchess.  When his father died at a young age, however, his mother left the magic kingdom and eventually married a doctor.&lt;br /&gt;
&lt;br /&gt;
Bartiel inherited the power of magic and a love of art from his birth mother, and inherited an inquisitive and intellegent mind from his stepmother.  This gave him a very different sort of perspective than most magicians from his homeland, and drove him to the development of many of his own spells, as instead of listening to the concept of &#039;This is how we&#039;ve always done it, this is how it&#039;s done&#039;, he instead analyzed the power of magic scientifically, developing techniques for electromagnetic spells as well as imbuement and enchantment magic.&lt;br /&gt;
&lt;br /&gt;
Having been raised to be balanced in body, mind, and heart, in addition to being a clever magician, he&#039;s also a practicioner of martial arts.&lt;br /&gt;
When he was 19, his mother&#039;s past caught up with the family, and for a year he was caught up in the heat of battle.  His skills, gained for the sake of knowledge or honing his body or artistic pleasure were turned towards war and he found himself enjoying the heat of battle.  He learned to use his noble blood to his advantage, making enemies into friends, and acting as the second in command to a small mercinary group which was headed by his stepmother.&lt;br /&gt;
&lt;br /&gt;
When the crisis ended, he found himself stressed, haunted not by his actions but by the enjoyment he gained from hurting his foes, from fighting enemies.  Disturbed, he ran away from his family, leaving them no avenue to contact him.  He left to run from the guilt of what he had become, and he ran to find more battles that were worth fighting for.&lt;br /&gt;
&lt;br /&gt;
For the last year he&#039;s made a living as a nomad, making jewelry and clothes in exchange for money, food, and board.&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Athletics: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: Novice&lt;br /&gt;
*Expression: Incredible, but ONLY if expressing through an artform; otherwise Abysmal; this is not a man who you have feelings jams with&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice&lt;br /&gt;
*Occult: Very Good&lt;br /&gt;
*Politics: Good&lt;br /&gt;
*Science: Novice&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Bartiel is a magic-user; he uses a somantic system of magic which has vocal shortcuts, however the shortcuts can be removed at the cost of requiring more motions and time to cast a spell.  Most people within the system of magic he uses primarily use hand motions however he uses foot motions.&lt;br /&gt;
&lt;br /&gt;
* Earth Magic: Earth is Bartiel&#039;s native element.  Unfortunately, in the system he knows how to use magic in, Earth Magic takes a lot of mana and he has very poor reserves, so he can generally cast earth spells to do with doing in-ground searches, but anything that involves moving earth is too strenuous.  Earth Magic also allows him to use powerful protective spells... in theory.&lt;br /&gt;
** Underground Scan: Bartiel can analyze the earth below him for living creatures, gemstones, rocks, metal, fertile areas, and poisoned areas.  A similar effect can also be used to detect the purity of stone and metal, as well as find cracks and imperfections within their surface.&lt;br /&gt;
** Stone Defense: Bartiel can use a Stone Defense spell to harden his body and protect it from injury... however he is able to concentrate the effect to only portions of his body, increasing their durability even further but leaving the rest unprotected.&lt;br /&gt;
** Resiliance: A modification of the Stone Defense which infuses the nature of &#039;durability&#039; into the fibers of his muscles, tendons, and bones, allowing him to act to his human body&#039;s full potential with much less risk of damaging itself by going at full power; this allows him to avoid things such as breaking fingers while punching people in the face.&lt;br /&gt;
* Electric Magic: Due to experimentation with how magic works, Bartiel has learned to use earth magic to create electricity and magnetism at a very low mana cost to himself; this allows him to generate electric blasts and magnetic fields as well as magnetize objects; he&#039;s also able to magnetize his own body.  Electrical magic can only properly be used when Bartiel is touching the ground, or the floor of something that connects to the ground.&lt;br /&gt;
** Magnetize: Bartiel can magnetize things.  This effect is rather powerful, and can allow him to magnetize things which normally aren&#039;t magnetic, such as wood, but the effect has the potency of slightly higher than a fridge magnet.  Small metal objects can be accelerated to the point where they hurt far less than a real bullet, but they can pack quite a punch.  Finally, his own body can be magnetized far more effeciently than even a pure lump of iron due to his affinity with earth magic; this can be used to allow him to leap great heights and accelerate himself through the air.&lt;br /&gt;
** Volt: The basis of Bartiel&#039;s attack magic is lightning bolts.  These bolts have somewhat more punch than a taser, although the contact usually lasts more than a split second.&lt;br /&gt;
** Volt Wreath: With a spell to manipulate electrostatic charges that come within a few inches of his body, Bartiel&#039;s entire body can give a charge which far surpasses that of a taser, and is lethal in extended exposure.&lt;br /&gt;
* Imbuement: Bartiel&#039;s true specialty is infusing things with magical power; he&#039;s able to create extremely powerful and versitile items.  However in this case it&#039;s very much an art as opposed to a science, and even he doesn&#039;t have completely control of every effect the things he makes can do; he can simply set out to create, say, a &#039;protective charm&#039; and wind up making a necklace that shields the body from poisons, or perhaps shields it from the common cold.&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*Common Sense: Bartiel&#039;s calm demeanor lets him keep his head on his shoulders.&lt;br /&gt;
*Concentration: Most people using the magic system Bartiel uses use their hands.  He uses his feet and casts in the heat of melee.  This requires a lot of concentration.&lt;br /&gt;
*Well Traveled: After leaving home, he began travelling; since then he&#039;s become rather knowledgeble about various countries and somewhat knowledgeble about the types of magic practiced in them - even if he can&#039;t use it himself.&lt;br /&gt;
*Reputation: Bartiel has gained a reputation and political allies within the UK&#039;s magical community.&lt;br /&gt;
*Animal Magnetism: AUGH NO GODS GO AWAY I DON&#039;T WANNA BANG YOU&lt;br /&gt;
*Graceful: He dances and does martial arts.  Guy&#039;s got grace.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
A green longcoat.  It was a gift from his stepmother, and is his prized possession.  As such it&#039;s been enchanted to hell and back with about twenty different protective, self-repair, self-cleaning, and resistance enchantments to keep it in good condition.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sadist: Though he is ashamed of it, Bartiel is unquestionably sadistic; this causes him all sorts of guilt.&lt;br /&gt;
*Dark Secret: Bartiel is deeply ashamed of his sadistic streak and desperately tries to keep it hidden.&lt;br /&gt;
*Bad Sight: Bartiel needs glasses to see more than half a meter in front of his face.&lt;br /&gt;
*Enemy (2 point level): Bartiel has caused problems for some of the nobles within the UK&#039;s magical community...&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12521</id>
		<title>Bartiel Onyx</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12521"/>
		<updated>2013-04-03T07:55:47Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name=Bartiel Onyx&lt;br /&gt;
|image=&lt;br /&gt;
|aka=&lt;br /&gt;
|age=22&lt;br /&gt;
|japaneseva=Masakazu Morita&lt;br /&gt;
|relatives=&lt;br /&gt;
|series=Original&lt;br /&gt;
|player=Azuriyuu&lt;br /&gt;
}}&lt;br /&gt;
*Name: Bartiel Onyx&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: May 23rd&lt;br /&gt;
*Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite]&lt;br /&gt;
**Place of Birth: Onyx duchy within the English Magic Empire&lt;br /&gt;
**Nationality: UK&lt;br /&gt;
**Specialty: Imbuement Magic/Martial Arts&lt;br /&gt;
**Hobbies: Sewing, Crafting, Art&lt;br /&gt;
**Likes: Theater, Gourmet Cooking, Dance, Paint&lt;br /&gt;
**Dislikes: Being hit on, Idiots&lt;br /&gt;
**Favorite Food: Vegetable Stir Fry&lt;br /&gt;
**Least Favorite Food: Coffee&lt;br /&gt;
**Favorite Music: Waltz music, Trance music, and R&amp;amp;B&lt;br /&gt;
**Favorite Sport: Dance-Offs&lt;br /&gt;
**Most Valuable Possessions: Green Longcoat&lt;br /&gt;
**Level of Education: Completed art school&lt;br /&gt;
**Seiyuu/Voice Actor: Masakazu Morita&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;9&amp;quot;&lt;br /&gt;
**Weight: 175 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Long, red&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
A ginger-haired youth with long hair, a lean build, bright green eyes, and extremely pale skin.  He wears glasses, and tries to carry an impressive air with his cool gaze, but the freckles that dot his face give him a youthful appearance that undermines him.&lt;br /&gt;
He wears different clothes every day, and is rarely seen wearing the same outfit.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bartiel is a seemingly cold young man who shows very little emotion on his face and very little emotion in his voice; despite this, he&#039;s extremely passionate, willful, protective, and has a peculiar sense of humor.  Though he&#039;s quiet and infreqently smiles, even when happy, he does warm up over time.  He has a sense of humor, and often cracks jokes of his own style, but since he says them with a straight face it&#039;s hard to tell if he&#039;s trying to make a joke or not.&lt;br /&gt;
&lt;br /&gt;
Bartiel is completely asexual and sometimes has a hard time understanding people due to the degree of it; the very concepts of sexual arousal and pleasure are foreign to him.  In this way, he often relates better to children because he can understand their motivations and actions more easily.&lt;br /&gt;
&lt;br /&gt;
Because Bartiel has a hard time expressing his emotions in a way that fits with other people, he frequently does art.  Although he does draw and paint sometimes, he primarily enjoys crafting, making jewelry, and sewing as his forms of art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Hailing from a world much like the world we know of with the exception of most major powers having a magic community which practices in various ways, Bartiel is the biological child of a minor prince and the daughter of a duchess.  When his father died at a young age, however, his mother left the magic kingdom and eventually married a doctor.&lt;br /&gt;
&lt;br /&gt;
Bartiel inherited the power of magic and a love of art from his birth mother, and inherited an inquisitive and intellegent mind from his stepmother.  This gave him a very different sort of perspective than most magicians from his homeland, and drove him to the development of many of his own spells, as instead of listening to the concept of &#039;This is how we&#039;ve always done it, this is how it&#039;s done&#039;, he instead analyzed the power of magic scientifically, developing techniques for electromagnetic spells as well as imbuement and enchantment magic.&lt;br /&gt;
&lt;br /&gt;
Having been raised to be balanced in body, mind, and heart, in addition to being a clever magician, he&#039;s also a practicioner of martial arts.&lt;br /&gt;
When he was 19, his mother&#039;s past caught up with the family, and for a year he was caught up in the heat of battle.  His skills, gained for the sake of knowledge or honing his body or artistic pleasure were turned towards war and he found himself enjoying the heat of battle.  He learned to use his noble blood to his advantage, making enemies into friends, and acting as the second in command to a small mercinary group which was headed by his stepmother.&lt;br /&gt;
&lt;br /&gt;
When the crisis ended, he found himself stressed, haunted not by his actions but by the enjoyment he gained from hurting his foes, from fighting enemies.  Disturbed, he ran away from his family, leaving them no avenue to contact him.  He left to run from the guilt of what he had become, and he ran to find more battles that were worth fighting for.&lt;br /&gt;
&lt;br /&gt;
For the last year he&#039;s made a living as a nomad, making jewelry and clothes in exchange for money, food, and board.&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Athletics: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: Novice&lt;br /&gt;
*Expression: Incredible, but ONLY if expressing through an artform; otherwise Abysmal; this is not a man who you have feelings jams with&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice&lt;br /&gt;
*Occult: Very Good&lt;br /&gt;
*Politics: Good&lt;br /&gt;
*Science: Novice&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
Bartiel is a magic-user; he uses a somantic system of magic which has vocal shortcuts, however the shortcuts can be removed at the cost of requiring more motions and time to cast a spell.  Most people within the system of magic he uses primarily use hand motions however he uses foot motions.&lt;br /&gt;
&lt;br /&gt;
* Earth Magic: Earth is Bartiel&#039;s native element.  Unfortunately, in the system he knows how to use magic in, Earth Magic takes a lot of mana and he has very poor reserves, so he can generally cast earth spells to do with doing in-ground searches, but anything that involves moving earth is too strenuous.  Earth Magic also allows him to use powerful protective spells... in theory.&lt;br /&gt;
** Underground Scan: Bartiel can analyze the earth below him for living creatures, gemstones, rocks, metal, fertile areas, and poisoned areas.  A similar effect can also be used to detect the purity of stone and metal, as well as find cracks and imperfections within their surface.&lt;br /&gt;
** Stone Defense: Bartiel can use a Stone Defense spell to harden his body and protect it from injury... however he is able to concentrate the effect to only portions of his body, increasing their durability even further but leaving the rest unprotected. &lt;br /&gt;
* Electric Magic: Due to experimentation with how magic works, Bartiel has learned to use earth magic to create electricity and magnetism at a very low mana cost to himself; this allows him to generate electric blasts and magnetic fields as well as magnetize objects; he&#039;s also able to magnetize his own body.  Electrical magic can only properly be used when Bartiel is touching the ground, or the floor of something that connects to the ground.&lt;br /&gt;
** Magnetize: Bartiel can magnetize things.  This effect is rather powerful, and can allow him to magnetize things which normally aren&#039;t magnetic, such as wood, but the effect has the potency of slightly higher than a fridge magnet.  Small metal objects can be accelerated to the point where they hurt far less than a real bullet, but they can pack quite a punch.  Finally, his own body can be magnetized far more effeciently than even a pure lump of iron due to his affinity with earth magic; this can be used to allow him to leap great heights and accelerate himself through the air.&lt;br /&gt;
** Volt: The basis of Bartiel&#039;s attack magic is lightning bolts.  These bolts have somewhat more punch than a taser, although the contact usually lasts more than a split second.&lt;br /&gt;
** Volt Wreath: With a spell to manipulate electrostatic charges that come within a few inches of his body, Bartiel&#039;s entire body can give a charge which far surpasses that of a taser, and is lethal in extended exposure.&lt;br /&gt;
* Imbuement: Bartiel&#039;s true specialty is infusing things with magical power; he&#039;s able to create extremely powerful and versitile items.  However in this case it&#039;s very much an art as opposed to a science, and even he doesn&#039;t have completely control of every effect the things he makes can do; he can simply set out to create, say, a &#039;protective charm&#039; and wind up making a necklace that shields the body from poisons, or perhaps shields it from the common cold.&lt;br /&gt;
**&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*Common Sense: Bartiel&#039;s calm demeanor lets him keep his head on his shoulders.&lt;br /&gt;
*Concentration: Most people using the magic system Bartiel uses use their hands.  He uses his feet and casts in the heat of melee.  This requires a lot of concentration.&lt;br /&gt;
*Well Traveled: After leaving home, he began travelling; since then he&#039;s become rather knowledgeble about various countries and somewhat knowledgeble about the types of magic practiced in them - even if he can&#039;t use it himself.&lt;br /&gt;
*Reputation: Bartiel has gained a reputation and political allies within the UK&#039;s magical community.&lt;br /&gt;
*Animal Magnetism: AUGH NO GODS GO AWAY I DON&#039;T WANNA BANG YOU&lt;br /&gt;
*Graceful: He dances and does martial arts.  Guy&#039;s got grace.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
A green longcoat.  It was a gift from his stepmother, and is his prized possession.  As such it&#039;s been enchanted to hell and back with about twenty different protective, self-repair, self-cleaning, and resistance enchantments to keep it in good condition.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sadist: Though he is ashamed of it, Bartiel is unquestionably sadistic; this causes him all sorts of guilt.&lt;br /&gt;
*Dark Secret: Bartiel is deeply ashamed of his sadistic streak and desperately tries to keep it hidden.&lt;br /&gt;
*Bad Sight: Bartiel needs glasses to see more than half a meter in front of his face.&lt;br /&gt;
*Enemy (2 point level): Bartiel has caused problems for some of the nobles within the UK&#039;s magical community...&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12518</id>
		<title>Bartiel Onyx</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Bartiel_Onyx&amp;diff=12518"/>
		<updated>2013-04-03T07:18:07Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: Created page with &amp;#039;*Name: Bartiel Onyx *Age: 22 *Sex: Male *Birthday: May 23rd *Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite] **Place …&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*Name: Bartiel Onyx&lt;br /&gt;
*Age: 22&lt;br /&gt;
*Sex: Male&lt;br /&gt;
*Birthday: May 23rd&lt;br /&gt;
*Parents: Delilah Alabaster (Birth Mother) &amp;amp; Peach Alabaster (Step Mother) [Birth Father: Leonardo Malachite]&lt;br /&gt;
**Place of Birth: Onyx duchy within the English Magic Empire&lt;br /&gt;
**Nationality: UK&lt;br /&gt;
**Specialty: Imbuement Magic/Martial Arts&lt;br /&gt;
**Hobbies: Sewing, Crafting, Art&lt;br /&gt;
**Likes: Theater, Gourmet Cooking, Dance, Paint&lt;br /&gt;
**Dislikes: Being hit on, Idiots&lt;br /&gt;
**Favorite Food: Vegetable Stir Fry&lt;br /&gt;
**Least Favorite Food: Coffee&lt;br /&gt;
**Favorite Music: Waltz music, Trance music, and R&amp;amp;B&lt;br /&gt;
**Favorite Sport: Dance-Offs&lt;br /&gt;
**Most Valuable Possessions: Green Longcoat&lt;br /&gt;
**Level of Education: Completed art school&lt;br /&gt;
**Seiyuu/Voice Actor: Masakazu Morita&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;9&amp;quot;&lt;br /&gt;
**Weight: 175 lbs&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Long, red&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
A ginger-haired youth with long hair, a lean build, bright green eyes, and extremely pale skin.  He wears glasses, and tries to carry an impressive air with his cool gaze, but the freckles that dot his face give him a youthful appearance that undermines him.&lt;br /&gt;
He wears different clothes every day, and is rarely seen wearing the same outfit.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Bartiel is a seemingly cold young man who shows very little emotion on his face and very little emotion in his voice; despite this, he&#039;s extremely passionate, willful, protective, and has a peculiar sense of humor.  Though he&#039;s quiet and infreqently smiles, even when happy, he does warm up over time.  He has a sense of humor, and often cracks jokes of his own style, but since he says them with a straight face it&#039;s hard to tell if he&#039;s trying to make a joke or not.&lt;br /&gt;
&lt;br /&gt;
Bartiel is completely asexual and sometimes has a hard time understanding people due to the degree of it; the very concepts of sexual arousal and pleasure are foreign to him.  In this way, he often relates better to children because he can understand their motivations and actions more easily.&lt;br /&gt;
&lt;br /&gt;
Because Bartiel has a hard time expressing his emotions in a way that fits with other people, he frequently does art.  Although he does draw and paint sometimes, he primarily enjoys crafting, making jewelry, and sewing as his forms of art.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Hailing from a world much like the world we know of with the exception of most major powers having a magic community which practices in various ways, Bartiel is the biological child of a minor prince and the daughter of a duchess.  When his father died at a young age, however, his mother left the magic kingdom and eventually married a doctor.&lt;br /&gt;
&lt;br /&gt;
Bartiel inherited the power of magic and a love of art from his birth mother, and inherited an inquisitive and intellegent mind from his stepmother.  This gave him a very different sort of perspective than most magicians from his homeland, and drove him to the development of many of his own spells, as instead of listening to the concept of &#039;This is how we&#039;ve always done it, this is how it&#039;s done&#039;, he instead analyzed the power of magic scientifically, developing techniques for electromagnetic spells as well as imbuement and enchantment magic.&lt;br /&gt;
&lt;br /&gt;
Having been raised to be balanced in body, mind, and heart, in addition to being a clever magician, he&#039;s also a practicioner of martial arts.&lt;br /&gt;
When he was 19, his mother&#039;s past caught up with the family, and for a year he was caught up in the heat of battle.  His skills, gained for the sake of knowledge or honing his body or artistic pleasure were turned towards war and he found himself enjoying the heat of battle.  He learned to use his noble blood to his advantage, making enemies into friends, and acting as the second in command to a small mercinary group which was headed by his stepmother.&lt;br /&gt;
&lt;br /&gt;
When the crisis ended, he found himself stressed, haunted not by his actions but by the enjoyment he gained from hurting his foes, from fighting enemies.  Disturbed, he ran away from his family, leaving them no avenue to contact him.  He left to run from the guilt of what he had become, and he ran to find more battles that were worth fighting for.&lt;br /&gt;
&lt;br /&gt;
For the last year he&#039;s made a living as a nomad, making jewelry and clothes in exchange for money, food, and board.&lt;br /&gt;
== Skills ==&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Athletics: Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Leadership: Novice&lt;br /&gt;
*Expression: Incredible, but ONLY if expressing through an artform; otherwise Abysmal; this is not a man who you have feelings jams with&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers: Novice&lt;br /&gt;
*Occult: Very Good&lt;br /&gt;
*Politics: Good&lt;br /&gt;
*Science: Novice&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*Magic&lt;br /&gt;
** Earth Magic: Earth is Bartiel&#039;s native element.  Unfortunately, in the system he knows how to use magic in, Earth Magic takes a lot of mana and he has very poor reserves, so he can generally cast earth spells to do with doing in-ground searches, but anything that involves moving earth is too strenuous.  Earth Magic also allows him to use powerful protective spells.&lt;br /&gt;
** Electric Magic: Due to experimentation with how magic works, Bartiel has learned to use earth magic to create electricity and magnetism at a very low mana cost to himself; this allows him to generate electric blasts and magnetic fields as well as magnetize objects; he&#039;s also able to magnetize his own body.&lt;br /&gt;
** Imbuement: Bartiel&#039;s true specialty is infusing things with magical power; he&#039;s able to create extremely powerful and versitile items.  However in this case it&#039;s very much an art as opposed to a science, and even he doesn&#039;t have completely control of every effect the things he makes can do; he can simply set out to create, say, a &#039;protective charm&#039; and wind up making a necklace that shields the body from poisons, or perhaps shields it from the common cold.&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
*Common Sense: Bartiel&#039;s calm demeanor lets him keep his head on his shoulders.&lt;br /&gt;
*Concentration: Most people using the magic system Bartiel uses use their hands.  He uses his feet and casts in the heat of melee.  This requires a lot of concentration.&lt;br /&gt;
*Well Traveled: After leaving home, he began travelling; since then he&#039;s become rather knowledgeble about various countries and somewhat knowledgeble about the types of magic practiced in them - even if he can&#039;t use it himself.&lt;br /&gt;
*Reputation: Bartiel has gained a reputation and political allies within the UK&#039;s magical community.&lt;br /&gt;
*Animal Magnetism: AUGH NO GODS GO AWAY I DON&#039;T WANNA BANG YOU&lt;br /&gt;
*Graceful: He dances and does martial arts.  Guy&#039;s got grace.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
A green longcoat.  It was a gift from his stepmother, and is his prized possession.  As such it&#039;s been enchanted to hell and back with about twenty different protective, self-repair, self-cleaning, and resistance enchantments to keep it in good condition.&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
*Sadist: Though he is ashamed of it, Bartiel is unquestionably sadistic; this causes him all sorts of guilt.&lt;br /&gt;
*Dark Secret: Bartiel is deeply ashamed of his sadistic streak and desperately tries to keep it hidden.&lt;br /&gt;
*Bad Sight: Bartiel needs glasses to see more than half a meter in front of his face.&lt;br /&gt;
*Enemy (2 point level): Bartiel has caused problems for some of the nobles within the UK&#039;s magical community...&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=12517</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=12517"/>
		<updated>2013-04-03T07:09:13Z</updated>

		<summary type="html">&lt;p&gt;Azuriyuu: /* Characters Pending Approval */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Character Creation]] - What fits and what doesn&#039;t.&lt;br /&gt;
&lt;br /&gt;
[[Character Template]] Use this to add your characters below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Non-Player Character Template]] Use this as a quick reference for NPCs &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Merits and Flaws]] To be used for your character creation.. try to keep things balanced! If you&#039;re not sure please refer back to the [[Character Creation]] page.&lt;br /&gt;
&lt;br /&gt;
[[Character Birthday List]] A handy, dandy list sorted by the months so people don&#039;t forget others or their own character&#039;s birthdays.&lt;br /&gt;
&lt;br /&gt;
[[Height Chart]] Height listing for PCs and NPCs.&lt;br /&gt;
&lt;br /&gt;
[[Volunteer Roster]] Volunteer listing for characters at the Inn, so people know who will help with what.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
===Melee===&lt;br /&gt;
[[Belle Hibiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Galvan Swiftblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bayushi Houten|Houten Bayushi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kai Yagami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kamuro Ishigami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Keiko Langley|Keiko Langley Ikari]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kenji Kakita]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kia Kiske]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Asano Masaru|Mori Motonari]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ryosuke|Ryosuke Saotome]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ryouma Kusanagi]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Setsuna Mikagami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shiro Nakamura]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sora|Sora Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Suguru Ishijima]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tonic]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zack|Zack Lockhart Strife]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zane]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranged===&lt;br /&gt;
[[Buzz Jones]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Fakir ClanClan]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Faustlin Fontaine]]  &#039;&#039;Leave of Absence&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ian|Ian McNichol]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jacqueline &amp;quot;Jackal&amp;quot; Egret]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaoru Sie]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Katsuo|Katsuo Yuki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Asagyrh|Linn Ssynec Rocr Iarlumec Dreuc Haider Asagyrh]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Scott Kennedy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Steve]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Strafe]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Venus Highwind]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ninja===&lt;br /&gt;
[[Zero|Cicero &amp;quot;Zero&amp;quot; Geraldine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hanako Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hayate Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hien Hayaboshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hitomi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Izumi Saotome]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kamen Hokage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Miyabi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sachiko Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Nara Shinako|Shinako Nara]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Zodiac Senshi|Sailor Senshi]]===&lt;br /&gt;
[[Aimi Utada]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Grace]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hikari Kouda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lydia Kazeda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mai Kaneda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsuchida Midori|Midori Tsuchida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sagiko Tsukino]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Suzume Yamida]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Toki|Toki Stingray]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Users===&lt;br /&gt;
[[Aaron Weber]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Alys Ashley]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Cordelia Harvey]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Daichi Niwa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Drake]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Emily Havoc]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hiro Tanaka]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jaden Beleren]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Julian Blake]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Letty Carmichael]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Maggie|Magdalene Fatima]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Seijou Yuzaki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Sheska Mustang]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Tristan Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vaelgir Stormblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vanille DeMarque]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Wilhelmina Ellowyn Armstrong]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Xander Dreyar|Xander Dreyar]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Science===&lt;br /&gt;
[[Akaru|Akaru Stingray]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Deidre]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jach Swiftblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lucy|Luciana Testarossa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Prae Shinra]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Cait Sith]] - &amp;lt;font color=red&amp;gt;Destroyed&amp;lt;/font color&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Supernaturals===&lt;br /&gt;
[[Aku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Beatrice Sparda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Griselda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kakita Haruka | Haruka Kakita]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Isabelle]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jirou]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kouhei Kurosaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Luca Sparda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Loki|Ludovic Osglaf Skaarsgard]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Magnus MacMillan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mireya Moreno]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Mizumi|Mizumi Hojo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Naomi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Nikolai|Nikolai Aleksandrovich Yevtushenko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tatsuya|Saejima Tatsuya]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Samhain]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Sin Urameshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stefan|Stefan D’avignon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Suzumura Riki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Takeo Masaki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Tao Mei]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Unimaru]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Vampire Hunters===&lt;br /&gt;
[[Cassandra Aulin]] - Missing in Action &amp;lt;br&amp;gt;&lt;br /&gt;
[[David Morris|David Solomon Morris]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dominic Lalance]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elizabeth|Elizabeth Marie Farenheights]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jean LeCarde]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Belmont|Raphael Belmont]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hic Sunt Dracones===&lt;br /&gt;
The coldest blood runs through their veins. You know their names.&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cumin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Drake Wyndia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Gravlax]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vulture]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Gradius]]===&lt;br /&gt;
[[Elias Jerico]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jimmy &#039;The Left&#039; O&#039;Toole]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shannon Moore]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
[[Apple]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Eriko Wyman]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[L]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Leben]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lyre]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tyler]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Characters Pending Approval ==&lt;br /&gt;
[[Kazuya Kudo|Kazuya Kudo]] (W.I.P.)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lumina Twilight]] (W.I.P.)&amp;lt;br&amp;gt;&lt;br /&gt;
[[Buffy]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Akio minamino|Akio Minamino]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Matsumi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shinshi Seta]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Atticus Fullbuster]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Bartiel Onyx]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Azuriyuu</name></author>
	</entry>
</feed>