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		<id>https://gubaba.org/mi2/wiki/index.php?title=Missions&amp;diff=21746</id>
		<title>Missions</title>
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		<updated>2016-01-27T04:02:32Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Available Missions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!width=150|Current Season&lt;br /&gt;
!width=150|[[Season One]]&lt;br /&gt;
!width=150|[[Season Two]]&lt;br /&gt;
!width=150|[[Season Three]]&lt;br /&gt;
!width=150|[[Season Four]]&lt;br /&gt;
!width=150|[[Season Five]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
This page explains the missions available to the members of the Inn, as well as how well they pay. &amp;lt;br&amp;gt;&lt;br /&gt;
To know what else the [[Characters|PARADIGM Agents]] have discovered, refer to the [[Investigation Log]].&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Missions]] [[Category: PARADIGM]]&lt;br /&gt;
== Mission Rankings ==&lt;br /&gt;
&lt;br /&gt;
[[PARADIGM]] ranks missions on a D to S system to signify the urgency and scale of the mission. The descriptions of the rankings are as follows.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D Rank Missions:&#039;&#039;&#039; Missions of a standard cleanup/containment nature. The danger is localized, the threat is of a relatively small scale, and the mission can be handled by roughly any agent worth their salt, albeit some might need help.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 1,000 dollars. (100,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;C Rank Missions:&#039;&#039;&#039; Missions which are of a more serious threat level, actually requiring a bit more than standard action, which can have farther reaching consequences, such as affecting an entire city or area. The dangers involved in this type of mission can vary by the number or the nature of the threat, and are to be taken seriously by all but the strongest of agents. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 5,000 dollars. (500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;B Rank Missions:&#039;&#039;&#039; More serious missions, the kind which can have far-reaching consequences. Often a precursor to something larger and PARADIGM is taking preventative measures, or something of a small-scale disaster. Powerful single targets or organized groups qualify as B Rank missions, and agents are advised to come prepared for the worst.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 10,000 dollars. (1,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A Rank Missions:&#039;&#039;&#039; Missions of this rank are of a deadly serious nature. An entire country or region is at risk, the danger is widespread or immediate, and things have to be handled decisively and with high risk. Incredibly powerful single opponents with dangerously organized groups or armies might be involved, or actual natural disasters on a country-wide scale. All agents are ordered to proceed with caution, and to end this ASAP. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 25,000 dollars. (2,500,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;S Rank Missions:&#039;&#039;&#039; Missions for the strongest and most qualified of agents. S Rank missions are of a planetary scale, and the threats are numerous, widespread and incredibly dangerous both on a personal and organizational scale. Several high-ranking agents are required for these kinds of missions, and the urgency is directly proportionate to how widespread the danger is. These might be time and resource consuming missions, and all agents are ordered to be ready to be involved for an extended amount of time.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 50,000 dollars. (5,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SS and SSS Rank Missions:&#039;&#039;&#039; Missions of an S rank which are on a scale yet unseen. Possibly galactic or universal scale. Expect the apocalypse if a mission of this rank is ever attempted, and all agents are to participate. Note: Any mission which gains the SS rank means it was an S Rank that was not accomplished, so the dangers are doubled or tripled, at least, and all agents are to take up arms and participate. &amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;Payment&#039;&#039;: 100,000 to 500,000 dollars. (10,000,000 to 50,000,000 ¥)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Mission Template ==&lt;br /&gt;
&lt;br /&gt;
This is to help people figure out how to post their mission in an easy to read format.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
===Operation #Number: Mission Name===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Simple description of the mission&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; Rank Goes Here (SSS/SS/S/A/B/C/D)&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Where mission takes place.&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; or &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* For Genre, it&#039;s pretty much what you feel the mission is. People have used Intel / Mytery / Political / Magical / Drama / Martial Arts / Adventure / Spiritual / Espionage / Sci-Fi / Fantasy / Action / Horror / Comedy / Survival / Mature / Supernatural so far.&lt;br /&gt;
* The : indents the paragraph. Also, you do not need to use the BR or P codes for breaks and paragraphs. Just spacing with enter and using : at the beginning is enough.&lt;br /&gt;
* Toggledisplay is finicky, so it has to be on its own line. If it&#039;s on a line with something else, it may cause issues. Toggledisplay is what hides the bulk of your synopsis to keep the page a bit more manageable.&lt;br /&gt;
&lt;br /&gt;
==Available Missions==&lt;br /&gt;
===Operation #241: The Crone&#039;s Cover ===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A merchant asks the group to find a mysterious object of particular value&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; D&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; webcomic &lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The Four Kingdoms and beyond&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Pallo&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt; &lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #240: The God of Rock Demands You, Drive Faster===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Three Lost Vikings need help winning a race to garner favor from the God of Rock so that they can go home.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Rock &#039;N&#039; Roll Racing/The Lost Vikings&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Planet Valhalla&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; The Voice of the God of Rock, aka the Metaltron: Ozzie&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #247: Resurrection of O?===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A dimensional incursion has happened on the world from [http://gubaba.org/mi2/wiki/index.php5?title=Missions#Operation_.23239:_Dragon_Soul Mission 239]. Agents are to investigate and get ready for a hard battle, as before.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fighting&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Frieza Planet #384&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Trunks&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #261: I&#039;m Taking my Toys Home===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Talented enchanter and toymaker Daihara Mancer has asked PARADIGM to help him collect a number of his old works, which have since scattered to new hands.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Adventure/Comedy/&#039;&#039;&#039;Side Quests&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Daihara Mancer]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: After admitting he used to work for the Magic Council, Daihara expressed regrets that his old works have seen some unintended use, and wishes to send small groups to retrieve them individually.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #262: Polite where it Matters===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Juraia has requested that PARADIGM move in on the Magic and Misc Imports before chasing the Kin any further.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/A Foe Most Wicked&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Between information from Erigor, Rurose, and Ayame spotting Mother Mae with a business card of the company when she left Clover Town, Juraia has recevied permission for a full scale investigation of Magic and Misc Imports in hopes of tracking down the Kin of Grimoire&#039;s lacrima smuggling ring.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In Progress==&lt;br /&gt;
Missions which agents have begun but have not yet been completed. Used for long-term and particularly complicated missions.&lt;br /&gt;
&lt;br /&gt;
==Completed Missions==&lt;br /&gt;
These are the missions already completed by the members of the Inn.&lt;br /&gt;
&lt;br /&gt;
[[Season One]] - Missions Completed #1-50&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Two]] - Missions Completed #51-100&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Three]] - Missions Completed #101-150&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Four]] - Missions Completed #151-200&amp;lt;br&amp;gt;&lt;br /&gt;
[[Season Five]] - Missions Completed #201-250&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #251: A Chilling Reunion AKA Eric&#039;s Character Dies Like This Were The Finale===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The Sorceress [[Evia]] has felt something disturbing among the Frozen North. &#039;&#039;Dimensional Disturbance Detected&#039;&#039;.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Type of Mission&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Bagonia, Largias Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Contact Name&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=red&amp;gt;Open&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** Participant 1&lt;br /&gt;
** Participant 2&lt;br /&gt;
** Participant 3&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: First short sentence for the mission description.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #252: Part Man, All Model===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A new drug ring masquerading as a bar has popped up, after changing hands. Make people run, then trash the place.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Miyabi Uzumaki]]&lt;br /&gt;
** [[Hanako Uchiha]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Keiko]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: It was a psychobilly freakout!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #253: Turf War===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; The results of Operation #252 have borne fruit - into a huge turf war!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Widespread Beat &#039;Em Up&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; The End&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Dylan Copeland&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Quint Nakajima]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Faustlin Fontaine]]&lt;br /&gt;
** [[Zala]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The turf war between the Malheureux Family and Don Pergolesi raged across The End...&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Mission Paragraph 1&lt;br /&gt;
&lt;br /&gt;
:Mission Paragraph 2, so on and so forth.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #254: Act of the Disappearing Lacrima===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A wizard&#039;s guild is looking to outsource some of its jobs as trouble builds in the area, starting with bandits!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Acalypha, Dallurn Continent&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Elias Jerico]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: A recent magical-supplies shop was stolen from in Acalypha, and the client wishes PARADIGM to catch the thieves!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:PARADIGM traveled to the [[Soaring Heights]] guild in [[Acalypha]], where they met with the Guild Master [[Juraia Nexus]]. Here, the guild master explained to them in simple terms Dallurn was a place of adventuring wizards who would often take up jobs for the people to quell various troubles or perform various investigations. Recently, by either coincidence, coordination, or opportunity, a sudden surge of troubles had grown and were starting to overwhelmed the guilds in place. Juraia explained that because of this, they were looking for more help, and had chosen to hire PARADIGM after making somewhat recent contact with the organization. For their first job, while the majority of Soaring Heights wizards were already out on different jobs, Juraia asked them to track down a stolen shipment of lacrima (magical batteries) that had been swept away from a caravan earlier in the morning. He provided a map of where the caravan was attacked and let the party be on their way.&lt;br /&gt;
&lt;br /&gt;
:The party managed to track down the thieves fairly easily, as the bandits had made a camp in the nearby woods while preparing to transport the mass amount of crates further. As PARADIGM charged, they were beset upon by a firing line of magic-gun wielding thugs, and a forest full of traps. Through a show of power, however, the team managed to bust into the midst of the bandit camp where two rogue wizards revealed their faces - Totomaru, a fire-controlling wizard wielding different &#039;flavors&#039; of fire in his attacks, and Trisabelle, a woman who could make her body turn to water and seemed particularly moody about her general surroundings. What began as a gentleman&#039;s agreement turned prank swiftly escalated into a hectic combat with their pair, though the Agents were able to overwhelm Totomaru with fair ease, leaving Trisabelle to retreat in a show of cowering after seeing hints of lightning magic amidst the group. Who these two are or why they were aiding the bandits is yet to be seen, but Totomaru now rests with Acalypha&#039;s guard as prisoner for further questioning.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #255: Bandits, Now with less Orange Fire===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; PARADIGM has spoken with Totomaru about the whereabouts of further bandits, and has been hired to follow up!&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Vacation&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Argentia]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Totomaru revealed that he and Trisabelle are part of the Elemental Four, wizards from a recently disbanded guild, and that the four of their team fell in with bandits as a result of losing said guild. Trisabelle and the two others, Sol and Erigor, are said to be with the other bandits in an old castle a train ride away from Acalypha.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:The group took a train ride out of Acalypha up to one of the northern stops, and there went eastwards through the woods towards the mountains, where they found the old keep Totomaru had promised was the bandit&#039;s main hideout, and where they would likely find the remaining Elemental Four. The team of Agents decided for a two pronged approach. The three ninjas went to scout out the numbers in the castle and see who was present, and effectively sealed off their armory to prevent the bandits from gunning up when the time called for it. After giving them some forward time, the other trio of Argentia, Crono, and Genevieve walked to the front and demanded to parley with Erigor, the Elemental Four wizard said to be strong in wind, and said to be the one who pushed the group to join up with bandits. Erigor seemed unimpressed with offers to stand down and rejoin the guild structure after their own had been disbanded. As a result, he challenged the group to prove they were more than flies by overcoming a task of his choosing.&lt;br /&gt;
&lt;br /&gt;
:The team accepted his challenge - which was to best the Resort Casino Guardian Golem AKA The Jackpot MK2. The strange golem, equipped with a magic slot machine, assaulted the heroes and even sent Genevieve and Crono on vacation! Seeing the way the combat was flowing, the prior scouts jumped into the fray to assist Argentia, Crono, and Genevieve. The fight quickly turned in PARADIGM&#039;s favor as a result. However, Erigor was not pleased by this surprise. In mixed response to this, he begrudgingly agreed to continue parley with them, but took a firm stance of his hatred of the guild system under the magic council. He allowed Trisabelle and Sol to surrender without argument, but, packed his own things and left the castle in turn. The Agents decided to let him, rather than forcing an apprehension. This brought the entirety of the bandit group, their stolen cargo, and the bandit&#039;s keep under PARADIGM&#039;s control (aside from Erigor) and they wrapped up easily from there.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #256: Cry above the Clouds===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; A distress call has activated from an tall tower known as the Library of Infinity.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Adventure&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Library of Infinity, Dallurn&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Wendy Marvell]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Hanako]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The Library of Infinity, a massive magical tower of knowledge near Dallurn&#039;s capital, has sent out a distress call. Sources of the disturbance are unclear, but only PARADIGM can answer it in haste!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Wendy Marvell, member of [[Soaring Heights]], made an urgent call to PARADIGM. Upon arrival, she gave a (though brief) history of the Library of Infinity - a tower library that stretches into the clouds, that&#039;s said to have been there since before the kingdom of Dallurn was established. After a recent visit to the library alongside a small PARADIGM escort, Wendy was given a beacon to communicate with the tower&#039;s guardians - the Astral Tomes, for the purpose of updating her if new information of her goal came in. Unfortunately, the first call she received from them was not an update of information, but instead, a mysterious call for help that swiftly cut off after. Knowing the tower was an entire train-ride away, she opted instead to call PARADIGM in the hopes that they could head there quicker and find out the issue.&lt;br /&gt;
&lt;br /&gt;
:Upon arrival to the tower, the group was greeted by a pink haired girl who introduced herself as Melody, but really only informed them that she wasn&#039;t supposed to speak to strangers when they tried to inquire further. The tower&#039;s guardians, the astral tomes, were nowhere to be seen. With words barred, the group tried to move onwards, but that&#039;s when Melody decided to take action - she called a trio of the tomes, Elanore, Astrid, and Desirae to her side, and it swiftly became apparent they were under some form of control. Genevieve managed to sense that another with an odd presence similar to Melody&#039;s was up at the tower&#039;s top, and realizing that this was an effort to delay interference, took flight upwards and took Crono with her, disappearing for the duration of the coming conflict below.&lt;br /&gt;
&lt;br /&gt;
:Down below, Agents Hanako and Zack squared off against the two guardian tomes and Melody, while Desirae seemed content to watch and cheer on her &#039;comrades&#039;. Elanore, the Tome of Knights, weaved different blade magic at the agents, while Astrid, Tome of Heroes, harnessed odd martial arts, magic shielding, and general toughness to assault, while Melody peppered the battlefield with strong additions of emotion and sensory joining. Despite being outnumbered, however, the Agents managed to come out with a victory over the trio, with Melody forced to flee to the higher reaches of the tower.&lt;br /&gt;
&lt;br /&gt;
:The ascent to the top of the tower, even with her speed, took Genevieve the majority duration of the conflict below. Still, she and Crono managed to breach the top just in time to confront a second woman tampering with the tower&#039;s inner workings, summoning Argente to her defense. While the scuffle was brief, the woman escaped with Argente&#039;s core. In a decisive moment, however, Genevieve managed to use her prowess in astral tampering, managed to strip Argente out of the core proper and infuse her into the tower, leaving the woman with only a shell of power unknowingly.&lt;br /&gt;
&lt;br /&gt;
:The Agents swiftly regathered at that point, with the Astral Tomes back in control of their senses - and stuck around long enough to crush the magical gemstones the mysterious visitors had implanted that gave them control of the tower&#039;s systems and tomes. The only clues they had to the identity of the pair upon exit were the name of the girl, Melody, and the fact that she wore the same Emblem on her arm that Erigor from Mission 255 had among his possessions that Agent [[Kamen]] had prior scouted.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #257: Your Best Magitek Knightmare===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Weird figures in black with glowing yellow eyes have been seen wandering the area. Their location has been narrowed down to an abandoned slum-like building near the outskirts of Zozo. &lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; A&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Fantasy/Action/Comedy/Romance/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Near Zozo, FF6 World (Pre- World of Ruin)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; Terra Branford&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Letty Carmichael]]&lt;br /&gt;
** [[Shaila]]&lt;br /&gt;
** [[Ciel Strife]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ellyana Strauss]]&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Asuka|Asuka Bayushi]]&lt;br /&gt;
** [[Zack]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: The group met up with Terra Branford at the outskirts of Zozo, a place notorious for hoodlums and gangsters.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After being briefed of the situation, the group proceeded to a derelict building that was located in the center of some strange, magical-infused mist. Once inside the building, the group (after a few wrong steps) managed to get to the second floor where they encountered a group of Black Mages with various devices that they had stolen from around the world. There was a Magitek Armor, a weird headpiece, some mummified bodies, and a coffin. A fight broke out between the agents and the black mages as the black mages tried to open the coffin.&lt;br /&gt;
&lt;br /&gt;
:Shinshi and Zack intercepted the coffin and were able to knock it all the way to the basement floor of the building. Meanwhile, the agents continued to fight the black mages and eventually were able to defeat them. Down below in the basement, Shinshi and Zack had accidentally opened the coffin and a mummified body fell out which was quickly filling out into a non-mummified young man. The man then identified Shinshi as his &#039;mother&#039; and as the group continued to question him, they quickly found out that the Man seemed to have no memories. Shinshi then named the man Kintaro &#039;Tyrannosaurus&#039; Seta and the group then decided to take some pictures of the devices in the building and then meet back up with Terra Branford. After meeting with Terra, she asked for Kintaro to come back with her to meet the returners and then would get back to the agents if there was any other new information. Agents Shinshi and Shaila also agreed to stay and watch over Kintaro in the meantime as everyone else returned.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #258: The Runner&#039;s Lullaby===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents head to North Station in pursuit of Melody and the other mystery attacker on the Library of Infinity. But there&#039;s other oddities surrounding the town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion Continent)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen]]&lt;br /&gt;
** [[Izumi]]&lt;br /&gt;
** [[Ayame]]&lt;br /&gt;
**[[Miki Amagi]]&lt;br /&gt;
**[[Genevieve May Nadia Saillune]]&lt;br /&gt;
**[[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents went chasing after Melody and Ultear who were to meet with Erigor, but instead found their &#039;runner&#039; in the woodlands aiding orphans. The mysterious girl finally shed some light into the goals of their enemies.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After some investigation at the Library of Infinity, Agents learned that the Library&#039;s attackers - Melody, a girl controlling emotion, and another (later found to be named Ultear) who seemed capable of reversing some aspects of time - were set to go meet with Erigor from Mission 255. The recording they viewed in the Library of Infinity revealed that he was hunting a &#039;runner&#039; from their group, and that they were going to meet him in Clover Town at North Station. The Agents made way there with haste at hopes of an intervention.&lt;br /&gt;
&lt;br /&gt;
:Rather than stumbling into Melody, Ultear, or Erigor however, the group came across some commotion surrounding a place known as Mother Mae&#039;s Orphanage - an orphanage run by a single old woman, who claimed children were being kidnapped away into the night out from under her, despite even a posting of policemen each night. The Agents took interest with this affair, and offered to watch the foster home that night, asking to be shown around the home to familiarize themselves for the night&#039;s affair. What they quickly uncovered, however, was that the children were in relative fear of their foster caretaker, and that she used the orphans for work in assembling clothing with some excuses of legitimacy. Others discovered the likely escape route, and putting all together, it was clear that the children were voluntarily taking flight - though it was unclear from whom they were receiving their help from still. And so they waited for nightfall to see for themselves.&lt;br /&gt;
&lt;br /&gt;
:What came upon them in the night was the children leaving as expected, alongside an unexpected lullaby and harp playing from a mysterious transparent girl flittering through the trees. Her song put the guards to sleep and seemed to lift the fears from the children in question, who followed her off through the woods and into a camp of tree-houses and an open fire roasting a boar. There, the girl&#039;s transparency faded and she stood in full figure, greeting the new children into the camp. Her sincerity to them seemed legitimate, and so after some observation, the group opted to approach her openly.&lt;br /&gt;
&lt;br /&gt;
:While protective of them from the strangers, those who knew the Agents from the foster home quickly vouched for them as being friends, and so the children&#039;s caretaker introduced herself as Emilia, who was indeed the runner from Melody&#039;s group - giving them a name as the [[Kin of Grimoire]]. She introduced them to the group&#039;s overarching goal - to create the Perfect Wizard, though for what intent it was unclear. When they asked about who was to the Wizard, she revealed that she was one of the early attempts at such, but was &#039;broken&#039; from the process. Just after revealing that the group had some hands on Magnolia Island, however, Erigor himself found the campsite and attacked fiercely.&lt;br /&gt;
&lt;br /&gt;
:Throughout the fight, Erigor seem fixed on a strange rage, up until the moment he was finally put under and subdued. Given the state of panicked children, PARADIGM made a generous exception in allowing the orphans to be brought to Agent Genevieve&#039;s world, Saillune, while Erigor was detained with PARADIGM headquarters, and Emilia was left in the care of Soaring Heights, the client guild of the surrounding affairs. The next steps were obvious - with both Erigor and Emilia now at their fingertips, there is surely information to be found for their next steps.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Operation #259: The Adventure you Never Imagined Until Today===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Agents are following yet another Kin of Grimoire, this time to a small mountain town.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; C&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Comedy/Imagination&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Shinshi Seta]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Hayate Uzumaki]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Belle Hibiki]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Agents, given information by Erigor, follow a red haired Kin by the name of Rurose, rumored to be seeking ancient ruins dating back to the time of the Library of Infinity.&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:After a briefing with Juraia back at the [[Soaring Heights]] guild hall, Agents were tasked with tracking the red-haired Kin by the name Rurose, rumored to be heading towards a small snow-covered town near the eastern border mountains, hoping to interrogate him about Ultear and Melody, whom they had learned were heading northwards towards a ruined city known to be the resting place of  a demon sealed away. Initially, the Agents had expected one as wicked as the group&#039;s prior acts had suggested, and when they found him within the snow town&#039;s inn, made an attempt to separate him from the crowds. In a chain sequence of decisive events, Hayate played the role of a prankster who perked the man&#039;s interest to give chase out of the bar, with Shinshi helping to speed the process by tossing him on out. Once there, Belle helped to calm the stirring patrons of the bar who were left in confusion, while Izumi posed as the town&#039;s police and gave the prankster &#039;chase&#039; out into the city, who had since captured Rurose in a block of ice.&lt;br /&gt;
:Once thawed, the group proceeded to question the man of his motives and of his companions. Despite expectations, Rurose seemed an excitable and jovial sort, seemingly always interested in the story his surroundings were making. When questioned of the Kin, he revealed that they were creating a Super Mage with the intent of having them stop The Black Wizard Zeref, a figure long since turned myth who had ended the last age before him. Concerning the demon sealed in the north, Rurose claimed it to be named Deliora, once sealed away by the Ice Wizard Ul through a sacrificial spell known as Iced Shell, a magic said to be eternal. Despite this eternal claim, he also claimed the seal was melting - a clear sign of the Black Wizard&#039;s return, and that Ultear and Melody were heading to the demon not to unseal but to defeat its core.&lt;br /&gt;
:When the party remained skeptical of his intentions, Rurose made an offer to take them to the ruins he was searching for, claiming he was there to discover whatever more he could of Zeref and that they could see that proof themselves. Once in the mountains, Rurose revealed his power as a Kin. Fueled by his imagination, fate seemed to favor reality tilting towards his statements, in exchange for an excess of his stamina depending on the severity of the feat. By this power of imagination, the Agents managed to break into the ruins of Zeref they were seeking by way of Hayate punching through the illusionary barrier quite literally. On a remark of trials inside, the Agents traversed a number of themed puzzles to the likeness of imagery of Zeref on the walls - from a time of construction, a time of rule, and a time of downfall with the image of Zeref clasping his hands over his face.&lt;br /&gt;
:Within that room of depicted destruction, the temple&#039;s final guardian challenged them without word. Through their own vigor and Rurose&#039;s weave of words the Agents were able to band together to overcome the massive golem, which had been actively fueling from a series of mana bits spread throughout the wall, which had also detached as weapons. With the golem defeated the true clue to Zeref was opened up before them - a tome radiating with a strange fragmented yet potent presence. Rurose held true to his promise that in recompense for the crimes of the Kin, the tome would be the Agent&#039;s without question. They allowed him to go free of his own desires, where he promised that he was returning back to the Kin with hopes of making the situation better, and revealed their base to be upon Magnolia Island. He asked that once they&#039;d handled Ultear and Melody and any other affairs, to come to the island to put a decisive finish to the Kin&#039;s affairs for better or worse.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Operation #260: Core of the Etherious===&lt;br /&gt;
*&#039;&#039;&#039;Description:&#039;&#039;&#039; Ultear and Melody of the Kin of Grimoire head off to confront the unsealing of Deliora.&lt;br /&gt;
*&#039;&#039;&#039;Rank:&#039;&#039;&#039; B&lt;br /&gt;
*&#039;&#039;&#039;Genre:&#039;&#039;&#039; Action/Drama&lt;br /&gt;
*&#039;&#039;&#039;Location:&#039;&#039;&#039; Dallurn (Ethion Continent)&lt;br /&gt;
*&#039;&#039;&#039;Client:&#039;&#039;&#039; [[Juraia Nexus]]&lt;br /&gt;
*&#039;&#039;&#039;Status:&#039;&#039;&#039; &amp;lt;font color=green&amp;gt;Closed&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Participants&#039;&#039;&#039;:&lt;br /&gt;
** [[Kamen Hokage]]&lt;br /&gt;
** [[Izumi Saotome]]&lt;br /&gt;
** [[Ayame Hokage]]&lt;br /&gt;
** [[Miki Amagi]]&lt;br /&gt;
** [[Luca Sparda]]&lt;br /&gt;
** [[Seiya Sumeragi]]&lt;br /&gt;
** [[Saelina Sunstriker]]&lt;br /&gt;
** [[Asuka]]&lt;br /&gt;
** [[Crono Arinborn]]&lt;br /&gt;
** [[Genevieve May Nadia Saillune]]&lt;br /&gt;
*&#039;&#039;&#039;Synopsis&#039;&#039;&#039;: Rurose informed [[PARADIGM]] in mission 259 that Deliora will emerge from its seal regardless of Ultear and Melody&#039;s intervention, and the Agents have a stake in seeing the matter through to its end!&lt;br /&gt;
&amp;lt;toggledisplay&amp;gt;&lt;br /&gt;
:Agents arrived in the snow covered ruins of the town of Freesia, the city destroyed by a gargantuan demon by the name of Deliora well over a decade before. History told that Deliora had been sealed away by the powerful Ice Mage Ul. using a legendary spell called Iced Shell, known to create an unmelting ice at the cost of the caster&#039;s own life. Despite this claim of the spell&#039;s power, the Kin of Grimoire had taken note that the ice WAS melting, a sign that the tampering of the Black Wizard Zeref was in the air, signifying that his return was near. Because of this, Ultear and Melody were on their way to confront the demon and destroy it at its core.&lt;br /&gt;
&lt;br /&gt;
:Despite this supposed intention, [[PARADIGM]] had already seen the pair attempt to steal away Argente, the Astral Tome of Magic, and knew that Melody had prior given their operative Erigor such a fueled rage that he nearly killed surrounding children in his attempted assassination of Emilia Reika. Because of this, the agents opted to give no ground in any means of cooperation, and pressed the attack on the pair when they came across them in the village. Through clever recognition of Melody&#039;s sense of strong emotions, the siblings Ayame and Kamen made distractions and act that knocked Melody out from the fight completely, leaving Ultear to become overwhelmed despite an enraged struggle. What came next, however, became a staggering moment as one of Melody&#039;s enchantments was discovered tying Ultear and Melody together. In the throbs of Ultear&#039;s anger and subsequently, near-death experience, Melody was shocked awake and poured out her fears and confusions over the battle in sensational force of desperation. In her own desperation, Genevieve cast a sleep through the enchantment binding the pair, that ultimately fueled then into the agents themselves, putting the entire party to slumber.&lt;br /&gt;
&lt;br /&gt;
:When PARADIGM&#039;s forces awoke, they found that Ultear was still in their custody, but the Melody had made trudging escape out into the winter. What was worse was that Melody&#039;s powers seemed to hasten the already-unsealing demon&#039;s escape, spurring him to struggle within his icy prison from which he then burst forth. Awakening to this event, despite all her prior rage, Ultear did beg Genevieve to rummage her possessions to pull forth a lacrima enchanted to teleport those chosen INSIDE the creature&#039;s core, claiming that they needed to defeat both its physical body, and its spiritual half in order to do away with it for good. Because of this escalation, a specialist team was called in to deal with the creature&#039;s exterior form consisting of Spardas, ninjas, paladins, and riders! In the meantime, those still combat ready of the initial team teleported inside to confront the spiritual half.&lt;br /&gt;
&lt;br /&gt;
:What ensued outside was a titanic clash that rocked the terrain as the agents fought Deliora&#039;s exterior shell. Buildings were trashed, chunks of terrain lifted, and craters formed from the combat until the agents finally prevailed. Within on the spiritual side, Deliora&#039;s core stood as a devilish looking humanoid figure who claimed to be created for the sole purpose of destroying Zeref, despite being one of his creations, and welcomed the challenge of the agents inside to best him to prove that they stood a better chance than he at doing so. When defeated on both halves, his presence vanished, leaving only a magical tome similar to the one found in the ruins Rurose had led PARADIGM to in mission 259. Ultear and the tome were both taken to PARADIGM HQ for arrest and safe keeping respectively.&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21729</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21729"/>
		<updated>2016-01-23T22:22:50Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Powers &amp;amp; Merits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: Shaila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*MMA Training&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
*Is a synth, so capable of robot stuff, like accessing the internet with her brain, using wifi, remembering stuff, etc.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly unleashes a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*(Localization:There are Gods inside My Fist Tonight!) (神宿る拳掲げて俺は突き進むだけさ!!!!!): Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Burning Aura (2): Your aura is unusually brilliant; even people who can&#039;t read auras will be inexplicably drawn to you. Some may see you as a threat or a snack.&lt;br /&gt;
&lt;br /&gt;
Concentration (1): You are very good at focusing, and suffer no penalty for distractions, stress or having to repeat yourself often.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Core&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
N/A Currently&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21728</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21728"/>
		<updated>2016-01-23T22:22:10Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: Shaila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*MMA Training&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
*Is a synth, so capable of robot stuff, like accessing the internet with her brain, using wifi, remembering stuff, etc.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly unleashes a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight! (神宿る拳掲げて俺は突き進むだけさ!!!!!): Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Burning Aura (2): Your aura is unusually brilliant; even people who can&#039;t read auras will be inexplicably drawn to you. Some may see you as a threat or a snack.&lt;br /&gt;
&lt;br /&gt;
Concentration (1): You are very good at focusing, and suffer no penalty for distractions, stress or having to repeat yourself often.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Core&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
N/A Currently&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21727</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21727"/>
		<updated>2016-01-23T22:03:48Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: haila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*MMA Training&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
*Is a synth, so capable of robot stuff, like accessing the internet with her brain, using wifi, remembering stuff, etc.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly unleashes a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight: Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Burning Aura (2): Your aura is unusually brilliant; even people who can&#039;t read auras will be inexplicably drawn to you. Some may see you as a threat or a snack.&lt;br /&gt;
&lt;br /&gt;
Concentration (1): You are very good at focusing, and suffer no penalty for distractions, stress or having to repeat yourself often.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Core&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
N/A Currently&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21726</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21726"/>
		<updated>2016-01-23T22:02:04Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Powers &amp;amp; Merits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: haila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*MMA Training&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
*Is a synth, so capable of robot stuff, like accessing the internet with her brain, using wifi, remembering stuff, etc.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly unleashes a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight: Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Burning Aura (2): Your aura is unusually brilliant; even people who can&#039;t read auras will be inexplicably drawn to you. Some may see you as a threat or a snack.&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Core&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
N/A Currently&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21725</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21725"/>
		<updated>2016-01-23T22:00:37Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Unique Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: haila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*MMA Training&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
*Is a synth, so capable of robot stuff, like accessing the internet with her brain, using wifi, remembering stuff, etc.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly unleashes a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight: Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Iron Will (5): You cannot be mind-controlled easily, and getting you to surrender is borderline impossible. When magical (or other) mind-control is attempted on you, both roll and you get a +3 bonus to your roll. It&#039;s possible to do it, but you&#039;ll fight it with every fiber of your being, and will not stay in thrall very long.&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Core&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
N/A Currently&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21724</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21724"/>
		<updated>2016-01-23T22:00:17Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: haila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*MMA Training&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
*Is a synth, so capable of robot stuff, like accessing the internet with her brain, using wifi, remembering stuff, etc.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly unleashes a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight: Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Iron Will (5): You cannot be mind-controlled easily, and getting you to surrender is borderline impossible. When magical (or other) mind-control is attempted on you, both roll and you get a +3 bonus to your roll. It&#039;s possible to do it, but you&#039;ll fight it with every fiber of your being, and will not stay in thrall very long.&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Cor&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
N/A Currently&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21723</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21723"/>
		<updated>2016-01-23T21:59:19Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: haila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*MMA Training&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
*Is a synth, so capable of robot stuff, like accessing the internet with her brain, using wifi, remembering stuff, etc.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly unleashes a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight: Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Iron Will (5): You cannot be mind-controlled easily, and getting you to surrender is borderline impossible. When magical (or other) mind-control is attempted on you, both roll and you get a +3 bonus to your roll. It&#039;s possible to do it, but you&#039;ll fight it with every fiber of your being, and will not stay in thrall very long.&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Cor&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21722</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21722"/>
		<updated>2016-01-23T21:58:34Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: haila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*MMA Training&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
*Is a synth, so capable of robot stuff, like accessing the internet with her brain, using wifi, remembering stuff, etc.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
Iron Will (5): You cannot be mind-controlled easily, and getting you to surrender is borderline impossible. When magical (or other) mind-control is attempted on you, both roll and you get a +3 bonus to your roll. It&#039;s possible to do it, but you&#039;ll fight it with every fiber of your being, and will not stay in thrall very long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly unleashes a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight: Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Cor&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21721</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21721"/>
		<updated>2016-01-23T21:58:09Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: haila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*MMA Training&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
*Is a synth, so capable of robot stuff, like accessing the internet with her brain, using wifi, remembering stuff, etc.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
Iron Will (5): You cannot be mind-controlled easily, and getting you to surrender is borderline impossible. When magical (or other) mind-control is attempted on you, both roll and you get a +3 bonus to your roll. It&#039;s possible to do it, but you&#039;ll fight it with every fiber of your being, and will not stay in thrall very long.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly Unleases a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight: Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Cor&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21720</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21720"/>
		<updated>2016-01-23T21:56:38Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: haila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*MMA&lt;br /&gt;
*Is a synth, so capable of robot stuff, like accessing the internet with her brain, using wifi, remembering stuff, etc.&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly Unleases a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight: Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Cor&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:DG Character]]&lt;br /&gt;
Iron Will (5): You cannot be mind-controlled easily, and getting you to surrender is borderline impossible. When magical (or other) mind-control is attempted on you, both roll and you get a +3 bonus to your roll. It&#039;s possible to do it, but you&#039;ll fight it with every fiber of your being, and will not stay in thrall very long.&lt;br /&gt;
&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21719</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21719"/>
		<updated>2016-01-23T21:55:51Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: haila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*Hand to Hand Combat&lt;br /&gt;
*MMA&lt;br /&gt;
*Boxing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly Unleases a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight: Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Cor&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:DG Character]]&lt;br /&gt;
Iron Will (5): You cannot be mind-controlled easily, and getting you to surrender is borderline impossible. When magical (or other) mind-control is attempted on you, both roll and you get a +3 bonus to your roll. It&#039;s possible to do it, but you&#039;ll fight it with every fiber of your being, and will not stay in thrall very long.&lt;br /&gt;
&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21718</id>
		<title>Alteration Eleven</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Alteration_Eleven&amp;diff=21718"/>
		<updated>2016-01-23T21:55:19Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Alteration Eleven&lt;br /&gt;
|image= [[File:Elly.jpg]]&lt;br /&gt;
|aka= Elly, Elle&lt;br /&gt;
|age=16&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= Shaila (Mother), Shinshi Seta (Father), Bariation Six (Sister)&lt;br /&gt;
|series= Original&lt;br /&gt;
|player=&lt;br /&gt;
}}&lt;br /&gt;
*Name: Alteration Eleven&lt;br /&gt;
*Age: 16&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: January 23rd&lt;br /&gt;
*Parents: haila (Mother), Shinshi Seta (Father)&lt;br /&gt;
**Place of Birth: Tokyo&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Bottin&#039;&lt;br /&gt;
**Hobbies: High School, Basketball, Volleyball, Boxing, Human Stuff&lt;br /&gt;
**Likes: honesty, fun, hanging out&lt;br /&gt;
**Dislikes: Duplicity &lt;br /&gt;
**Favorite Food: Anything her parents cook&lt;br /&gt;
**Least Favorite Food: Bland food.&lt;br /&gt;
**Favorite Music: Pop, Enka, Bossa Nova revivalism&lt;br /&gt;
**Favorite Sport: HOOPS&lt;br /&gt;
**Most Valuable Possessions: her personality chip&lt;br /&gt;
**Level of Education: Highschool (Technically) But has access to a vast wealth of knowledge &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height:5&#039;5&#039;&lt;br /&gt;
**Weight: 122&lt;br /&gt;
**Eyes: Green&lt;br /&gt;
**Hair: Seaweed&lt;br /&gt;
**Special: Beep Bloop. Is a robut.&lt;br /&gt;
&lt;br /&gt;
= Appearance =&lt;br /&gt;
See pic&lt;br /&gt;
&lt;br /&gt;
= Personality =&lt;br /&gt;
Elly is extremely social, and a bit nosy, she enjoys talking to people, helping people, and getting to know others. She has a tendency to a be a bit mischievous. On occasion she can be a bit reclusive of secretive about things.&lt;br /&gt;
&lt;br /&gt;
= Background =&lt;br /&gt;
Varia&#039;s younger sister was built and designed by Shaila and Shinshi, with help from Jach. She took a liking to school, and social activities at a young age, and often spends more time at school than at home. She has no particular life ambitions, and is currently (maybe ironically) enjoying High School life. &lt;br /&gt;
&lt;br /&gt;
= Skills =&lt;br /&gt;
&#039;&#039;(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character&#039;s level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;br /&gt;
*Alertness          (+5)&lt;br /&gt;
*Athletics          (+5)&lt;br /&gt;
*Stealth            (+1)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;:&lt;br /&gt;
*Subterfuge         (+4)&lt;br /&gt;
*Leadership         (+2)&lt;br /&gt;
*Expression         (+4)&lt;br /&gt;
*Etiquette          (+3)&lt;br /&gt;
*Performance:       (+2)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;:&lt;br /&gt;
*Computers          (+5)&lt;br /&gt;
*Investigation      (+3)&lt;br /&gt;
*Science:           (+3)&lt;br /&gt;
*Technology         (+5)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;:&lt;br /&gt;
*Empathy Amazing    (+4)&lt;br /&gt;
&lt;br /&gt;
= Special Abilities =&lt;br /&gt;
*Hand to Hand Combat&lt;br /&gt;
*MMA&lt;br /&gt;
*Boxing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
= Powers &amp;amp; Merits =&lt;br /&gt;
&lt;br /&gt;
*Searing Fist: Elly can heat her right hand up to extremely high temperatures, burning those she touches.&lt;br /&gt;
*Searing Fist II: Is capable of superheating the air around her, to create plasma, this burns off her synthetic skin however.&lt;br /&gt;
*Super Strength: Elly is extremely strong. She&#039;s capable of leaving a dent in metal that she punches.&lt;br /&gt;
*Regenerative Nanomachines: Elly&#039;s body has nanomachines that are able to heal flesh wounds.&lt;br /&gt;
*Metal Endoskeleton: Elly&#039;s internal structure is made of metal, making her more resilient to damage&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Hard Knuckle: It&#039;s just a strong regular punch, but she likes saying &amp;quot;hard knuckle&#039;&lt;br /&gt;
*Ora Ora Cannon: Elly Unleases a flurry of powerful robotic punches in the Style of this cool manga she read once. &lt;br /&gt;
*There are Gods inside My Fist Tonight: Elly&#039;s ultimate attack. She wanted to impress Varia with a really serious name. She burns the flesh off of her fist to deliver an devastating single plasma punch. (It&#039;s extremely dangerous and It smells bad too.)&lt;br /&gt;
&lt;br /&gt;
= Unique Items =&lt;br /&gt;
Robot Body/Personality Chip/Power Cor&lt;br /&gt;
&lt;br /&gt;
= Items Of Note =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= Weaknesses &amp;amp; Flaws =&lt;br /&gt;
&#039;&#039;Flaws can go here. Balance is key!&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
= NPC(s) to go with char =&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:DG Character]]&lt;br /&gt;
Iron Will (5): You cannot be mind-controlled easily, and getting you to surrender is borderline impossible. When magical (or other) mind-control is attempted on you, both roll and you get a +3 bonus to your roll. It&#039;s possible to do it, but you&#039;ll fight it with every fiber of your being, and will not stay in thrall very long.&lt;br /&gt;
&lt;br /&gt;
Curiosity (2): Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic GMs.&lt;br /&gt;
Soft-hearted (1): You can&#039;t stand to witness suffering, and if you do, all your rolls are at -2 penalty for the next hour.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Elly.jpg&amp;diff=21717</id>
		<title>File:Elly.jpg</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Elly.jpg&amp;diff=21717"/>
		<updated>2016-01-23T21:41:38Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12572</id>
		<title>Shinshi Seta</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12572"/>
		<updated>2013-04-06T02:20:37Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shinshi Seta&lt;br /&gt;
|image= [[file:shinshi-portrait.jpg|300px|GLORIOUS LEADER]]&lt;br /&gt;
COURTESY OF CINNIE THX&lt;br /&gt;
|aka= Shin-chan&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Minami Takayama&lt;br /&gt;
|relatives= Seta Soujiro, Perfume&lt;br /&gt;
|series= Rurouni Kenshin/Ranma &lt;br /&gt;
|player= space-bird&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Shinshi Seta&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M...?&lt;br /&gt;
*Birthday: 10/31&lt;br /&gt;
*Parents: Seta Soujiro, Perfume&lt;br /&gt;
**Place of Birth: ???&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Looks like a girl&lt;br /&gt;
**Hobbies: Swordplay, Fighting, Causing Trouble. &lt;br /&gt;
**Likes: Fighting&lt;br /&gt;
**Dislikes: Being called a girl, ghosts (not demons devils or monsters, those are all fine)&lt;br /&gt;
**Favorite Food: spicy food&lt;br /&gt;
**Least Favorite Food: sweet stuff (even though he likes it)&lt;br /&gt;
**Favorite Music: Punk&lt;br /&gt;
**Favorite Sport: Kendo&lt;br /&gt;
**Most Valuable Possessions: Masamune&lt;br /&gt;
**Level of Education: ??&lt;br /&gt;
**Seiyuu/Voice Actor: Minami Takayama&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 4&#039;11&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Purple&lt;br /&gt;
**Special: dat butt &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
At first, second, or third, glance, Shinshi looks like a teenage girl. He has shaggy purple hair, a cute face, and a petite figure. He often wears a sour expression, and has a violent, unhinged glare. He tends to wear and oversized chinese shirt, and slacks, that fit him poorly. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Brash, violent and shouty. He&#039;ll stand up for whatever he thinks, and generally refuses to back down. He&#039;s often frustrated about his appearance. Though he insists on looking out for number one, he&#039;ll often fight for things he thinks are unfair or wrong. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Raised mostly by Perfume in Rural China, he eventually found his way to the inn, and has had an on and off relationship with it since, involving curses, fighting and all sorts of crazy things.  He ended up working for his Great Grandmother, Bianca at her restaurant, serving part time and delivering, naturally he hated the job. Bianca, for reasons known only to herself, arranged a marriage back in China for Shinshi, and with a quick trick of pressure points, he woke up wed to a very wealthy Chinese investor. Bianca, knowing her impudent grandchild, took measures to make certain he did not escape by making use of magic bonds, and a few other ancient techniques. Shinshi, being as willful and obnoxious as he is, manages to eventually break free, swim across the sea of Japan and back to the inn...and he&#039;s not very happy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039; Amazing&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039; Very Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Streetwise&#039;&#039; Very Good&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Medicine&#039;&#039; Good&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039; Abysmal (curse)&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Survival&#039;&#039; Incredible&lt;br /&gt;
*&#039;&#039;Animal Ken&#039;&#039; Good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039; Very Good&lt;br /&gt;
*&#039;&#039;Sewing&#039;&#039; Good&lt;br /&gt;
*&#039;&#039;Waitressing/Serving&#039;&#039; Good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;&#039;Tenken&#039;&#039;&#039; Heaven&#039;s Sword - Shinshi is a sword fighting genius. He can learn and adapt quickly to any situation...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shukuchi&#039;&#039;&#039; This move gives Shinshi incredible speed, faster than the human eye &lt;br /&gt;
*&#039;&#039;&#039;Shuntensatsu&#039;&#039;&#039; Shinshi&#039;s ultimate sword technique. It often drops enemies before they have a chance to move. &lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;Super Speed&#039;&#039;: Shinshi is very fast&lt;br /&gt;
*&#039;&#039;Feminine looks&#039;&#039;: Shinshi is preternaturally feminine...&lt;br /&gt;
*&#039;&#039;Healing&#039;&#039;: Shinshi&#039;s body seems to recover from wounds quickly, and he rarely gets sick.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masamune&#039;&#039;&#039;:&lt;br /&gt;
* Cuts anything: You know how Guren Laggan&#039;s drill is the drill that will pierce the heavens that is p much this sword except it cuts ok &lt;br /&gt;
*Healing effect: Naturally heals the user. &lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Magnetism(1)&#039;&#039;&#039;: Is a total babe....to..dudes  (+1 Bonus on seduction and similar rolls)&lt;br /&gt;
*&#039;&#039;&#039;Gall(2)&#039;&#039;&#039;: &amp;quot;Oh no you didn&#039;t&amp;quot; (+1 bonus to any Social roll requiring backbone.)&lt;br /&gt;
*&#039;&#039;&#039;Daredevil(3)&#039;&#039;&#039;: Takes risks..and usually manages to come out alive (+2 Bonus when risking your life)&lt;br /&gt;
==Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mistaken Identity(1)&#039;&#039;&#039;:mistaken for a girl&lt;br /&gt;
*&#039;&#039;&#039;Over Confident(1)&#039;&#039;&#039;:Thinks he can do way more than he can.&lt;br /&gt;
*&#039;&#039;&#039;Bad Temper&#039;&#039;&#039;: Flies off the handle, and is easily provoked&lt;br /&gt;
*&#039;&#039;&#039;Cursed(1)&#039;&#039;&#039;: His looks are his curse wooo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12571</id>
		<title>Shinshi Seta</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12571"/>
		<updated>2013-04-06T02:20:12Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shinshi Seta&lt;br /&gt;
|image= [[file:shinshi-portrait.jpg|300px|GLORIOUS LEADER]]&lt;br /&gt;
COURTESY OF CINNIE THX&lt;br /&gt;
|aka= Shin-chan&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Minami Takayama&lt;br /&gt;
|relatives= Seta Soujiro, Perfume&lt;br /&gt;
|series= Rurouni Kenshin/Ranma &lt;br /&gt;
|player= space-bird&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Shinshi Seta&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M...?&lt;br /&gt;
*Birthday: 10/31&lt;br /&gt;
*Parents: Seta Soujiro, Perfume&lt;br /&gt;
**Place of Birth: ???&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Looks like a girl&lt;br /&gt;
**Hobbies: Swordplay, Fighting, Causing Trouble. &lt;br /&gt;
**Likes: Fighting&lt;br /&gt;
**Dislikes: Being called a girl, ghosts (not demons devils or monsters, those are all fine)&lt;br /&gt;
**Favorite Food: spicy food&lt;br /&gt;
**Least Favorite Food: sweet stuff (even though he likes it)&lt;br /&gt;
**Favorite Music: Punk&lt;br /&gt;
**Favorite Sport: Kendo&lt;br /&gt;
**Most Valuable Possessions: Masamune&lt;br /&gt;
**Level of Education: ??&lt;br /&gt;
**Seiyuu/Voice Actor: Minami Takayama&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 4&#039;11&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Purple&lt;br /&gt;
**Special: dat butt &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
At first, second, or third, glance, Shinshi looks like a teenage girl. He has shaggy purple hair, a cute face, and a petite figure. He often wears a sour expression, and has a violent, unhinged glare. He tends to wear and oversized chinese shirt, and slacks, that fit him poorly. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Brash, violent and shouty. He&#039;ll stand up for whatever he thinks, and generally refuses to back down. He&#039;s often frustrated about his appearance. Though he insists on looking out for number one, he&#039;ll often fight for things he thinks are unfair or wrong. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Raised mostly by Perfume in Rural China, he eventually found his way to the inn, and has had an on and off relationship with it since, involving curses, fighting and all sorts of crazy things.  He ended up working for his Great Grandmother, Bianca at her restaurant, serving part time and delivering, naturally he hated the job. Bianca, for reasons known only to herself, arranged a marriage back in China for Shinshi, and with a quick trick of pressure points, he woke up wed to a very wealthy Chinese investor. Bianca, knowing her impudent grandchild, took measures to make certain he did not escape by making use of magic bonds, and a few other ancient techniques. Shinshi, being as willful and obnoxious as he is, manages to eventually break free, swim across the sea of Japan and back to the inn...and he&#039;s not very happy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039; Amazing&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039; Very Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Streetwise&#039;&#039; Very Good&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Medicine&#039;&#039; Good&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039; Abysmal (curse)&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Survival&#039;&#039; Incredible&lt;br /&gt;
*&#039;&#039;Animal Ken&#039;&#039; Good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039; Very Good&lt;br /&gt;
*&#039;&#039;Sewing&#039;&#039; Good&lt;br /&gt;
*&#039;&#039;Waiter/Waitressing/Serving&#039;&#039; Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;&#039;Tenken&#039;&#039;&#039; Heaven&#039;s Sword - Shinshi is a sword fighting genius. He can learn and adapt quickly to any situation...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shukuchi&#039;&#039;&#039; This move gives Shinshi incredible speed, faster than the human eye &lt;br /&gt;
*&#039;&#039;&#039;Shuntensatsu&#039;&#039;&#039; Shinshi&#039;s ultimate sword technique. It often drops enemies before they have a chance to move. &lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;Super Speed&#039;&#039;: Shinshi is very fast&lt;br /&gt;
*&#039;&#039;Feminine looks&#039;&#039;: Shinshi is preternaturally feminine...&lt;br /&gt;
*&#039;&#039;Healing&#039;&#039;: Shinshi&#039;s body seems to recover from wounds quickly, and he rarely gets sick.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masamune&#039;&#039;&#039;:&lt;br /&gt;
* Cuts anything: You know how Guren Laggan&#039;s drill is the drill that will pierce the heavens that is p much this sword except it cuts ok &lt;br /&gt;
*Healing effect: Naturally heals the user. &lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Magnetism(1)&#039;&#039;&#039;: Is a total babe....to..dudes  (+1 Bonus on seduction and similar rolls)&lt;br /&gt;
*&#039;&#039;&#039;Gall(2)&#039;&#039;&#039;: &amp;quot;Oh no you didn&#039;t&amp;quot; (+1 bonus to any Social roll requiring backbone.)&lt;br /&gt;
*&#039;&#039;&#039;Daredevil(3)&#039;&#039;&#039;: Takes risks..and usually manages to come out alive (+2 Bonus when risking your life)&lt;br /&gt;
==Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mistaken Identity(1)&#039;&#039;&#039;:mistaken for a girl&lt;br /&gt;
*&#039;&#039;&#039;Over Confident(1)&#039;&#039;&#039;:Thinks he can do way more than he can.&lt;br /&gt;
*&#039;&#039;&#039;Bad Temper&#039;&#039;&#039;: Flies off the handle, and is easily provoked&lt;br /&gt;
*&#039;&#039;&#039;Cursed(1)&#039;&#039;&#039;: His looks are his curse wooo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12570</id>
		<title>Shinshi Seta</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12570"/>
		<updated>2013-04-06T01:46:44Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Powers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shinshi Seta&lt;br /&gt;
|image= [[file:shinshi-portrait.jpg|300px|GLORIOUS LEADER]]&lt;br /&gt;
COURTESY OF CINNIE THX&lt;br /&gt;
|aka= Shin-chan&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Minami Takayama&lt;br /&gt;
|relatives= Seta Soujiro, Perfume&lt;br /&gt;
|series= Rurouni Kenshin/Ranma &lt;br /&gt;
|player= space-bird&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Shinshi Seta&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M...?&lt;br /&gt;
*Birthday: 10/31&lt;br /&gt;
*Parents: Seta Soujiro, Perfume&lt;br /&gt;
**Place of Birth: ???&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Looks like a girl&lt;br /&gt;
**Hobbies: Swordplay, Fighting, Causing Trouble. &lt;br /&gt;
**Likes: Fighting&lt;br /&gt;
**Dislikes: Being called a girl, ghosts (not demons devils or monsters, those are all fine)&lt;br /&gt;
**Favorite Food: spicy food&lt;br /&gt;
**Least Favorite Food: sweet stuff (even though he likes it)&lt;br /&gt;
**Favorite Music: Punk&lt;br /&gt;
**Favorite Sport: Kendo&lt;br /&gt;
**Most Valuable Possessions: Masamune&lt;br /&gt;
**Level of Education: ??&lt;br /&gt;
**Seiyuu/Voice Actor: Minami Takayama&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 4&#039;11&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Purple&lt;br /&gt;
**Special: dat butt &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
At first, second, or third, glance, Shinshi looks like a teenage girl. He has shaggy purple hair, a cute face, and a petite figure. He often wears a sour expression, and has a violent, unhinged glare. He tends to wear and oversized chinese shirt, and slacks, that fit him poorly. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Brash, violent and shouty. He&#039;ll stand up for whatever he thinks, and generally refuses to back down. He&#039;s often frustrated about his appearance. Though he insists on looking out for number one, he&#039;ll often fight for things he thinks are unfair or wrong. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Raised mostly by Perfume in Rural China, he eventually found his way to the inn, and has had an on and off relationship with it since, involving curses, fighting and all sorts of crazy things.  He ended up working for his Great Grandmother, Bianca at her restaurant, serving part time and delivering, naturally he hated the job. Bianca, for reasons known only to herself, arranged a marriage back in China for Shinshi, and with a quick trick of pressure points, he woke up wed to a very wealthy Chinese investor. Bianca, knowing her impudent grandchild, took measures to make certain he did not escape by making use of magic bonds, and a few other ancient techniques. Shinshi, being as willful and obnoxious as he is, manages to eventually break free, swim across the sea of Japan and back to the inn...and he&#039;s not very happy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039; Amazing&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039; Very Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Survival&#039;&#039; Incredible&lt;br /&gt;
*&#039;&#039;Animal Ken&#039;&#039; Good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;&#039;Tenken&#039;&#039;&#039; Heaven&#039;s Sword - Shinshi is a sword fighting genius. He can learn and adapt quickly to any situation...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shukuchi&#039;&#039;&#039; This move gives Shinshi incredible speed, faster than the human eye &lt;br /&gt;
*&#039;&#039;&#039;Shuntensatsu&#039;&#039;&#039; Shinshi&#039;s ultimate sword technique. It often drops enemies before they have a chance to move. &lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;Super Speed&#039;&#039;: Shinshi is very fast&lt;br /&gt;
*&#039;&#039;Feminine looks&#039;&#039;: Shinshi is preternaturally feminine...&lt;br /&gt;
*&#039;&#039;Healing&#039;&#039;: Shinshi&#039;s body seems to recover from wounds quickly, and he rarely gets sick.&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masamune&#039;&#039;&#039;:&lt;br /&gt;
* Cuts anything: You know how Guren Laggan&#039;s drill is the drill that will pierce the heavens that is p much this sword except it cuts ok &lt;br /&gt;
*Healing effect: Naturally heals the user. &lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Magnetism(1)&#039;&#039;&#039;: Is a total babe....to..dudes  (+1 Bonus on seduction and similar rolls)&lt;br /&gt;
*&#039;&#039;&#039;Gall(2)&#039;&#039;&#039;: &amp;quot;Oh no you didn&#039;t&amp;quot; (+1 bonus to any Social roll requiring backbone.)&lt;br /&gt;
*&#039;&#039;&#039;Daredevil(3)&#039;&#039;&#039;: Takes risks..and usually manages to come out alive (+2 Bonus when risking your life)&lt;br /&gt;
==Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mistaken Identity(1)&#039;&#039;&#039;:mistaken for a girl&lt;br /&gt;
*&#039;&#039;&#039;Over Confident(1)&#039;&#039;&#039;:Thinks he can do way more than he can.&lt;br /&gt;
*&#039;&#039;&#039;Bad Temper&#039;&#039;&#039;: Flies off the handle, and is easily provoked&lt;br /&gt;
*&#039;&#039;&#039;Cursed(1)&#039;&#039;&#039;: His looks are his curse wooo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12569</id>
		<title>Shinshi Seta</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12569"/>
		<updated>2013-04-06T01:45:28Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shinshi Seta&lt;br /&gt;
|image= [[file:shinshi-portrait.jpg|300px|GLORIOUS LEADER]]&lt;br /&gt;
COURTESY OF CINNIE THX&lt;br /&gt;
|aka= Shin-chan&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Minami Takayama&lt;br /&gt;
|relatives= Seta Soujiro, Perfume&lt;br /&gt;
|series= Rurouni Kenshin/Ranma &lt;br /&gt;
|player= space-bird&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Shinshi Seta&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M...?&lt;br /&gt;
*Birthday: 10/31&lt;br /&gt;
*Parents: Seta Soujiro, Perfume&lt;br /&gt;
**Place of Birth: ???&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Looks like a girl&lt;br /&gt;
**Hobbies: Swordplay, Fighting, Causing Trouble. &lt;br /&gt;
**Likes: Fighting&lt;br /&gt;
**Dislikes: Being called a girl, ghosts (not demons devils or monsters, those are all fine)&lt;br /&gt;
**Favorite Food: spicy food&lt;br /&gt;
**Least Favorite Food: sweet stuff (even though he likes it)&lt;br /&gt;
**Favorite Music: Punk&lt;br /&gt;
**Favorite Sport: Kendo&lt;br /&gt;
**Most Valuable Possessions: Masamune&lt;br /&gt;
**Level of Education: ??&lt;br /&gt;
**Seiyuu/Voice Actor: Minami Takayama&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 4&#039;11&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Purple&lt;br /&gt;
**Special: dat butt &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
At first, second, or third, glance, Shinshi looks like a teenage girl. He has shaggy purple hair, a cute face, and a petite figure. He often wears a sour expression, and has a violent, unhinged glare. He tends to wear and oversized chinese shirt, and slacks, that fit him poorly. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Brash, violent and shouty. He&#039;ll stand up for whatever he thinks, and generally refuses to back down. He&#039;s often frustrated about his appearance. Though he insists on looking out for number one, he&#039;ll often fight for things he thinks are unfair or wrong. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Raised mostly by Perfume in Rural China, he eventually found his way to the inn, and has had an on and off relationship with it since, involving curses, fighting and all sorts of crazy things.  He ended up working for his Great Grandmother, Bianca at her restaurant, serving part time and delivering, naturally he hated the job. Bianca, for reasons known only to herself, arranged a marriage back in China for Shinshi, and with a quick trick of pressure points, he woke up wed to a very wealthy Chinese investor. Bianca, knowing her impudent grandchild, took measures to make certain he did not escape by making use of magic bonds, and a few other ancient techniques. Shinshi, being as willful and obnoxious as he is, manages to eventually break free, swim across the sea of Japan and back to the inn...and he&#039;s not very happy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039; Amazing&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039; Very Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Survival&#039;&#039; Incredible&lt;br /&gt;
*&#039;&#039;Animal Ken&#039;&#039; Good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;&#039;Tenken&#039;&#039;&#039; Heaven&#039;s Sword - Shinshi is a sword fighting genius. He can learn and adapt quickly to any situation...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shukuchi&#039;&#039;&#039; This move gives Shinshi incredible speed, faster than the human eye &lt;br /&gt;
*&#039;&#039;&#039;Shuntensatsu&#039;&#039;&#039; Shinshi&#039;s ultimate sword technique. It often drops enemies before they have a chance to move. &lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;Feminine looks&#039;&#039;: Shinshi is super pretty and preternaturally feminine...&lt;br /&gt;
*&#039;&#039;Healing&#039;&#039;: Shinshi&#039;s body seems to recover from wounds quickly, and he rarely gets sick.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masamune&#039;&#039;&#039;:&lt;br /&gt;
* Cuts anything: You know how Guren Laggan&#039;s drill is the drill that will pierce the heavens that is p much this sword except it cuts ok &lt;br /&gt;
*Healing effect: Naturally heals the user. &lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Magnetism(1)&#039;&#039;&#039;: Is a total babe....to..dudes  (+1 Bonus on seduction and similar rolls)&lt;br /&gt;
*&#039;&#039;&#039;Gall(2)&#039;&#039;&#039;: &amp;quot;Oh no you didn&#039;t&amp;quot; (+1 bonus to any Social roll requiring backbone.)&lt;br /&gt;
*&#039;&#039;&#039;Daredevil(3)&#039;&#039;&#039;: Takes risks..and usually manages to come out alive (+2 Bonus when risking your life)&lt;br /&gt;
==Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mistaken Identity(1)&#039;&#039;&#039;:mistaken for a girl&lt;br /&gt;
*&#039;&#039;&#039;Over Confident(1)&#039;&#039;&#039;:Thinks he can do way more than he can.&lt;br /&gt;
*&#039;&#039;&#039;Bad Temper&#039;&#039;&#039;: Flies off the handle, and is easily provoked&lt;br /&gt;
*&#039;&#039;&#039;Cursed(1)&#039;&#039;&#039;: His looks are his curse wooo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12568</id>
		<title>Shinshi Seta</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12568"/>
		<updated>2013-04-06T01:37:05Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shinshi Seta&lt;br /&gt;
|image= [[file:shinshi-portrait.jpg|300px|GLORIOUS LEADER]]&lt;br /&gt;
COURTESY OF CINNIE THX&lt;br /&gt;
|aka= Shin-chan&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Minami Takayama&lt;br /&gt;
|relatives= Seta Soujiro, Perfume&lt;br /&gt;
|series= Rurouni Kenshin/Ranma &lt;br /&gt;
|player= space-bird&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Shinshi Seta&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M...?&lt;br /&gt;
*Birthday: 10/31&lt;br /&gt;
*Parents: Seta Soujiro, Perfume&lt;br /&gt;
**Place of Birth: ???&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Looks like a girl (Really)&lt;br /&gt;
**Hobbies: Swordplay, Fighting, Causing Trouble. &lt;br /&gt;
**Likes: Fighting&lt;br /&gt;
**Dislikes: Being called a girl, ghosts (not demons devils or monsters, those are all fine)&lt;br /&gt;
**Favorite Food: spicy food&lt;br /&gt;
**Least Favorite Food: sweet stuff (even though he likes it)&lt;br /&gt;
**Favorite Music: Punk&lt;br /&gt;
**Favorite Sport: Kendo&lt;br /&gt;
**Most Valuable Possessions: Masamune&lt;br /&gt;
**Level of Education: ??&lt;br /&gt;
**Seiyuu/Voice Actor: Minami Takayama&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 4&#039;11&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Purple&lt;br /&gt;
**Special: dat butt &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
At first, second, third, glance, Shinshi looks like a teenage girl. He has shaggy purple hair, a cute face, and a petite figure. He often wears a sour expression, and has a violent, unhinged glare. He tends to wear and oversized chinese shirt, and slacks, that fit him poorly. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Brash, violent and shouty. He&#039;ll stand up for whatever he thinks, and generally refuses to back down. He&#039;s often frustrated about his appearance. Though he insists on looking out for number one, he&#039;ll often fight for things he thinks are unfair or wrong. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Raised mostly by Perfume in Rural China, he eventually found his way to the inn, and has had an on and off relationship with it since, involving curses, fighting and all sorts of crazy things.  He ended up working for his Great Grandmother, Bianca at her restaurant, serving part time and delivering, naturally he hated the job. Bianca, for reasons known only to herself, arranged a marriage back in China for Shinshi, and with a quick trick of pressure points, he woke up wed to a very wealthy Chinese investor. Bianca, knowing her impudent grandchild, took measures to make certain he did not escape by making use of magic bonds, and a few other ancient techniques. Shinshi, being as willful and obnoxious as he is, manages to eventually break free, swim across the sea of Japan and back to the inn...and he&#039;s not very happy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039; Amazing&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039; Very Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Survival&#039;&#039; Incredible&lt;br /&gt;
*&#039;&#039;Animal Ken&#039;&#039; Good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;&#039;Tenken&#039;&#039;&#039; Heaven&#039;s Sword - Shinshi is a sword fighting genius. He can learn and adapt quickly to any situation...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shukuchi&#039;&#039;&#039; This move gives Shinshi incredible speed, faster than the human eye &lt;br /&gt;
*&#039;&#039;&#039;Shuntensatsu&#039;&#039;&#039; Shinshi&#039;s ultimate sword technique. It often drops enemies before they have a chance to move. &lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;Feminine looks&#039;&#039;: Shinshi is super pretty and preternaturally feminine...&lt;br /&gt;
*&#039;&#039;Healing&#039;&#039;: Shinshi&#039;s body seems to recover from wounds quickly, and he rarely gets sick.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masamune&#039;&#039;&#039;:&lt;br /&gt;
* Cuts anything: You know how Guren Laggan&#039;s drill is the drill that will pierce the heavens that is p much this sword except it cuts ok &lt;br /&gt;
*Healing effect: Naturally heals the user. &lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Magnetism(1)&#039;&#039;&#039;: Is a total babe....to..dudes  (+1 Bonus on seduction and similar rolls)&lt;br /&gt;
*&#039;&#039;&#039;Gall(2)&#039;&#039;&#039;: &amp;quot;Oh no you didn&#039;t&amp;quot; (+1 bonus to any Social roll requiring backbone.)&lt;br /&gt;
*&#039;&#039;&#039;Daredevil(3)&#039;&#039;&#039;: Takes risks..and usually manages to come out alive (+2 Bonus when risking your life)&lt;br /&gt;
==Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mistaken Identity(1)&#039;&#039;&#039;:mistaken for a girl...which leads to all sorts of problems&lt;br /&gt;
*&#039;&#039;&#039;Over Confident(1)&#039;&#039;&#039;:Thinks he can do way more than he can.&lt;br /&gt;
*&#039;&#039;&#039;Bad Temper&#039;&#039;&#039;: Flies off the handle, and is easily provoked&lt;br /&gt;
*&#039;&#039;&#039;Cursed(1)&#039;&#039;&#039;: His looks are his curse wooo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12567</id>
		<title>Shinshi Seta</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=12567"/>
		<updated>2013-04-06T01:35:27Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shinshi Seta&lt;br /&gt;
|image= [[file:shinshi-portrait.jpg|300px|GLORIOUS LEADER]]&lt;br /&gt;
COURTESY OF CINNIE THX&lt;br /&gt;
|aka= Shin-chan&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Minami Takayama&lt;br /&gt;
|relatives= Seta Soujiro, Perfume&lt;br /&gt;
|series= Rurouni Kenshin/Ranma &lt;br /&gt;
|player= Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Shinshi Seta&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M...?&lt;br /&gt;
*Birthday: 10/31&lt;br /&gt;
*Parents: Seta Soujiro, Perfume&lt;br /&gt;
**Place of Birth: ???&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Looks like a girl (Really)&lt;br /&gt;
**Hobbies: Swordplay, Fighting, Causing Trouble. &lt;br /&gt;
**Likes: Fighting&lt;br /&gt;
**Dislikes: Being called a girl, ghosts (not demons devils or monsters, those are all fine)&lt;br /&gt;
**Favorite Food: spicy food&lt;br /&gt;
**Least Favorite Food: sweet stuff (even though he likes it)&lt;br /&gt;
**Favorite Music: Punk&lt;br /&gt;
**Favorite Sport: Kendo&lt;br /&gt;
**Most Valuable Possessions: Masamune&lt;br /&gt;
**Level of Education: ??&lt;br /&gt;
**Seiyuu/Voice Actor: Minami Takayama&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 4&#039;11&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Purple&lt;br /&gt;
**Special: dat butt &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
At first, second, third, and 18th glance, Shinshi looks like a teenage old girl. He has shaggy purple hair, a cute face, and a petite figure. He often wears a sour expression, and has a violent, unhinged glare. He tends to wear and oversized chinese shirt, and slacks, that fit him poorly. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Brash, violent and shouty. He&#039;ll stand up for whatever he thinks, and generally refuses to back down. He&#039;s often frustrated about his appearance. Though he insists on looking out for number one, he&#039;ll often fight for things he thinks are unfair or wrong. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Raised mostly by Perfume in Rural China, he eventually found his way to the inn, and has had an on and off relationship with it since, involving curses, fighting and all sorts of crazy things.  He ended up working for his Great Grandmother, Bianca at her restaurant, serving part time and delivering, naturally he hated the job. Bianca, for reasons known only to herself, arranged a marriage back in China for Shinshi, and with a quick trick of pressure points, he woke up wed to a very wealthy Chinese investor. Bianca, knowing her impudent grandchild, took measures to make certain he did not escape by making use of magic bonds, and a few other ancient techniques. Shinshi, being as willful and obnoxious as he is, manages to eventually break free, swim across the sea of Japan and back to the inn...and he&#039;s not very happy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039; Amazing&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039; Very Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Survival&#039;&#039; Incredible&lt;br /&gt;
*&#039;&#039;Animal Ken&#039;&#039; Good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;&#039;Tenken&#039;&#039;&#039; Heaven&#039;s Sword - Shinshi is a sword fighting genius. He can learn and adapt quickly to any situation...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shukuchi&#039;&#039;&#039; This move gives Shinshi incredible speed, faster than the human eye &lt;br /&gt;
*&#039;&#039;&#039;Shuntensatsu&#039;&#039;&#039; Shinshi&#039;s ultimate sword technique. It often drops enemies before they have a chance to move. &lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;Feminine looks&#039;&#039;: Shinshi is super pretty and preternaturally feminine...&lt;br /&gt;
*&#039;&#039;Healing&#039;&#039;: Shinshi&#039;s body seems to recover from wounds quickly, and he rarely gets sick.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masamune&#039;&#039;&#039;:&lt;br /&gt;
* Cuts anything: You know how Guren Laggan&#039;s drill is the drill that will pierce the heavens that is p much this sword except it cuts ok &lt;br /&gt;
*Healing effect: Naturally heals the user. &lt;br /&gt;
&lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Magnetism(1)&#039;&#039;&#039;: Is a total babe....to..dudes  (+1 Bonus on seduction and similar rolls)&lt;br /&gt;
*&#039;&#039;&#039;Gall(2)&#039;&#039;&#039;: &amp;quot;Oh no you didn&#039;t&amp;quot; (+1 bonus to any Social roll requiring backbone.)&lt;br /&gt;
*&#039;&#039;&#039;Daredevil(3)&#039;&#039;&#039;: Takes risks..and usually manages to come out alive (+2 Bonus when risking your life)&lt;br /&gt;
==Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mistaken Identity(1)&#039;&#039;&#039;:mistaken for a girl...which leads to all sorts of problems&lt;br /&gt;
*&#039;&#039;&#039;Over Confident(1)&#039;&#039;&#039;:Thinks he can do way more than he can.&lt;br /&gt;
*&#039;&#039;&#039;Bad Temper&#039;&#039;&#039;: Flies off the handle, and is easily provoked&lt;br /&gt;
*&#039;&#039;&#039;Cursed(1)&#039;&#039;&#039;: His looks are his curse wooo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12538</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12538"/>
		<updated>2013-04-04T01:59:53Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Incredible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039;Very Good&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Subterfuge&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;:Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Law&#039;&#039;: Good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (can use only once per session)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12537</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12537"/>
		<updated>2013-04-04T01:53:45Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Incredible&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039;Very Good&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Subterfuge&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;:good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (can use only once per session)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12536</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12536"/>
		<updated>2013-04-04T01:51:10Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Subterfuge&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;:good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (can use only once per session)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12511</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12511"/>
		<updated>2013-04-03T04:42:05Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Items Of Note */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Thievery&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Subterfuge&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;:good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (can use only once per session)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12510</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12510"/>
		<updated>2013-04-03T04:38:06Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Special Abilities */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Thievery&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Subterfuge&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;:good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12509</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12509"/>
		<updated>2013-04-03T04:37:41Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Thievery&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Subterfuge&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;:good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12508</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12508"/>
		<updated>2013-04-03T04:37:23Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Thievery&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Subterfuge&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;:good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12507</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12507"/>
		<updated>2013-04-03T04:36:50Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Thievery&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Subterfuge&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;:good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12506</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12506"/>
		<updated>2013-04-03T04:35:53Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Thievery&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Subterfuge&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;: okay&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12505</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12505"/>
		<updated>2013-04-03T04:32:15Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Skills */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Thievery&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Intimidation&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;logistics&#039;&#039;: amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;: okay&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12504</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12504"/>
		<updated>2013-04-03T04:31:00Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: Undo revision 12503 by Spacebird (Talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Thievery&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;logistics&#039;&#039;: amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;: okay&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12503</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12503"/>
		<updated>2013-04-03T04:13:57Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;logistics&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Master Thieving&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will &#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful &#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration :&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty &#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity &#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing &#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12502</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12502"/>
		<updated>2013-04-03T03:32:31Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
===an absence===&lt;br /&gt;
[[file:Ohacat.gif|right|thumb|414px|Listen, things got a little crazy]]&lt;br /&gt;
On an insignificant day, Matsumi went out exploring for a bit of adventure. She caught wind of a mysterious treasure buried deep within the earth. Her natural curiosity was piqued, and before she knew it, she had discovered what would become known as a &#039;Cross Gate&#039;. After a bit of experimenting, she managed to activate the gate, and before she knew it, she found herself in a different dimension, not unlike her own. After a bit of exploring, she attempted to return, only to find that the Cross Gate no longer linked back to her home dimension, but another. After a long series of failures, she decided to make the best of her situation and use what little of the Cross Gate she understood, to her advantage.&lt;br /&gt;
&amp;lt;br&amp;gt; &lt;br /&gt;
Trapped with access to two foreign worlds, she occupied her time by enacting high profile, but mostly harmless heists. Disguising herself as various people, she was eventually able to gain power in influence as a master thief. Popping between dimensions, she was able to display two manifestations of Louis the XV&#039;s crown, atop a handsome sheep in Aix-en-Provence, produce a missing portion of Rembrandt&#039;s the Nightwatch, and preformed several other extremely obnoxious and surreal acts. She was eventually dubbed as in the news as &#039;The Witch Thief&#039;, and made many accomplices and friends, who became known as &#039;The Bad Wings&#039;. Eventually Paradigm found her, and convinced her that maybe abusing cross gates for absurd crimes wasn&#039;t the best idea and she might want to consider working for them. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Thievery&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;logistics&#039;&#039;: amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;: okay&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Ohacat.gif&amp;diff=12501</id>
		<title>File:Ohacat.gif</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Ohacat.gif&amp;diff=12501"/>
		<updated>2013-04-03T03:06:11Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12500</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12500"/>
		<updated>2013-04-03T03:04:55Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/toggledisplay&amp;gt;&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Thievery&#039;&#039;:Amazing&lt;br /&gt;
*&#039;&#039;Sight of Hand&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;logistics&#039;&#039;: amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;leadership&#039;&#039;: okay&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12499</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12499"/>
		<updated>2013-04-03T03:00:43Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless.&amp;lt;toggledisplay&amp;gt; Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12498</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=12498"/>
		<updated>2013-04-03T02:58:56Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless. Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
   &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
&lt;br /&gt;
== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
&lt;br /&gt;
== Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=1639</id>
		<title>Shinshi Seta</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=1639"/>
		<updated>2011-03-29T07:33:05Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shinshi Seta&lt;br /&gt;
|image= [[file:shinshi-portrait.jpg|300px|GLORIOUS LEADER]]&lt;br /&gt;
COURTESY OF CINNIE THX&lt;br /&gt;
|aka= Shin-chan&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Minami Takayama&lt;br /&gt;
|relatives= Seta Soujiro, Perfume&lt;br /&gt;
|series= Rurouni Kenshin/Ranma &lt;br /&gt;
|player= Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Shinshi Seta&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M...?&lt;br /&gt;
*Birthday: 10/31&lt;br /&gt;
*Parents: Seta Soujiro, Perfume&lt;br /&gt;
**Place of Birth: ???&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Looks like a girl (Really)&lt;br /&gt;
**Hobbies: Swordplay, Fighting, Causing Trouble. &lt;br /&gt;
**Likes: Fighting&lt;br /&gt;
**Dislikes: Being called a girl, ghosts (not demons devils or monsters, those are all fine)&lt;br /&gt;
**Favorite Food: spicy food&lt;br /&gt;
**Least Favorite Food: sweet stuff (even though he likes it)&lt;br /&gt;
**Favorite Music: Punk&lt;br /&gt;
**Favorite Sport: Kendo&lt;br /&gt;
**Most Valuable Possessions: Masamune&lt;br /&gt;
**Level of Education: ??&lt;br /&gt;
**Seiyuu/Voice Actor: Minami Takayama&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;1&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Purple&lt;br /&gt;
**Special: Looks like a woman (nice butt)&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[file:shinclose2.png||thumb|300px|left|GET OUT MY FACE]]&lt;br /&gt;
At first, second, third, and 18th glance, Shinshi looks like a flat chested 17 year old girl. He has shaggy purple hair, a cute face, and a petite figure. He often wears a sour expression, and has a violent, unhinged glare. He tends to wear and oversized chinese shirt, and slacks, that fit him poorly. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Brash, Violent and shouty. He&#039;ll stand up for whatever he thinks, and generally refuses to back down. He&#039;s often frustrated about his appearance. Though he insists on looking out for number one, he&#039;ll often fight for things he thinks are unfair or wrong. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
BLA BLA BLA BLA BUTTS &lt;br /&gt;
&lt;br /&gt;
Will flesh this out later&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
[[file:shinsmug.png|thumb|right|350px|Shinshi smiling]]&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;&lt;br /&gt;
**&#039;&#039;Sword Fighting&#039;&#039;: Amazing&lt;br /&gt;
**&#039;&#039;Agility&#039;&#039;  Amazing&lt;br /&gt;
**&#039;&#039;Toughness&#039;&#039; Very Good&lt;br /&gt;
**&#039;&#039;Alertness&#039;&#039;: Very Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*cooking: very good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;&#039;Tenken&#039;&#039;&#039; Heaven&#039;s Sword - Shinshi is a swordfighting genius. He can learn and adapt quickly to any situation...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shukuchi&#039;&#039;&#039; This move gives Shinshi incredible speed, faster than the human eye &lt;br /&gt;
*&#039;&#039;&#039;Shuntensatsu&#039;&#039;&#039; Shinshi&#039;s ultimate sword technique. It often drops enemies before they have a chance to move. &lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;Feminine looks&#039;&#039;: Shinshi is super pretty and preternaturally feminine...uncomfortably so&lt;br /&gt;
*&#039;&#039;Healing&#039;&#039;: Shinshi&#039;s body seems to recover from wounds quickly, and he rarely gets sick.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masamune&#039;&#039;&#039;:&lt;br /&gt;
* Cuts anything: You know how Guren Laggan&#039;s drill is the drill that will pierce the heavens that is p much this sword except it cuts ok &lt;br /&gt;
*Healing effect: Naturally heals the user. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Magic Pink Calculator&#039;&#039; Dial 911 for free ticket to Where evs &lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Magnetism(1)&#039;&#039;&#039;: Is a total babe....to..dudes (I guess it&#039;s kind of a merit rofl) (+1 Bonus on seduction and similar rolls)&lt;br /&gt;
*&#039;&#039;&#039;Gall(2)&#039;&#039;&#039;: &amp;quot;Oh no you didn&#039;t&amp;quot; (+1 bonus to any Social roll requiring backbone.)&lt;br /&gt;
*&#039;&#039;&#039;Daredevil(3)&#039;&#039;&#039;: Takes risks..and usually manages to come out alive (+2 Bonus when risking your life)&lt;br /&gt;
==Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mistaken Identity(1)&#039;&#039;&#039;:mistaken for a girl in public...which leads to all sorts of problems&lt;br /&gt;
*&#039;&#039;&#039;Over Confident(1)&#039;&#039;&#039;:Thinks he can do way more than he can.&lt;br /&gt;
*&#039;&#039;&#039;Bad Temper&#039;&#039;&#039;: Flies off the handle, and is easily provoked&lt;br /&gt;
*&#039;&#039;&#039;Small&#039;&#039;&#039;: Is small, has a petite figure, needs a foot stools..it sucks...(neutral because his speed cancels out short legs)&lt;br /&gt;
*&#039;&#039;&#039;Cursed(1)&#039;&#039;&#039;: His looks are his curse wooo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=1556</id>
		<title>Shinshi Seta</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=1556"/>
		<updated>2010-12-14T08:13:23Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shinshi Seta&lt;br /&gt;
|image= [[file:shinshi-portrait.jpg|300px|GLORIOUS LEADER]]&lt;br /&gt;
COURTESY OF CINNIE THX&lt;br /&gt;
|aka= Shin-chan&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Minami Takayama&lt;br /&gt;
|relatives= Seta Soujiro, Perfume&lt;br /&gt;
|series= Rurouni Kenshin/Ranma &lt;br /&gt;
|player= Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Shinshi Seta&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M...?&lt;br /&gt;
*Birthday: 10/31&lt;br /&gt;
*Parents: Seta Soujiro, Perfume&lt;br /&gt;
**Place of Birth: ???&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Looks like a girl (Really)&lt;br /&gt;
**Hobbies: Swordplay, Fighting, Causing Trouble. &lt;br /&gt;
**Likes: Fighting&lt;br /&gt;
**Dislikes: Being called a girl, ghosts (not demons devils or monsters, those are all fine)&lt;br /&gt;
**Favorite Food: spicy food&lt;br /&gt;
**Least Favorite Food: sweet stuff (even though he likes it)&lt;br /&gt;
**Favorite Music: Punk&lt;br /&gt;
**Favorite Sport: Kendo&lt;br /&gt;
**Most Valuable Possessions: Masamune&lt;br /&gt;
**Level of Education: ??&lt;br /&gt;
**Seiyuu/Voice Actor: Minami Takayama&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;1&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Purple&lt;br /&gt;
**Special: Looks like a woman (nice butt)&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[file:shinclose2.png||thumb|300px|left|GET OUT MY FACE]]&lt;br /&gt;
At first, second, third, and 18th glance, Shinshi looks like a flat chested 17 year old girl. He has shaggy purple hair, a cute face, and a petite figure. He often wears a sour expression, and has a violent, unhinged glare. He tends to wear and oversized chinese shirt, and slacks, that fit him poorly. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Brash, Violent and shouty. He&#039;ll stand up for whatever he thinks, and generally refuses to back down. He&#039;s often frustrated about his appearance. Though he insists on looking out for number one, he&#039;ll often fight for things he thinks are unfair or wrong. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
BLA BLA BLA BLA BUTTS &lt;br /&gt;
&lt;br /&gt;
Will flesh this out later&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
[[file:itsatrap.png|thumb|right|350px|Shinshi in work clothes]]&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;&lt;br /&gt;
**&#039;&#039;Sword Fighting&#039;&#039;: Amazing&lt;br /&gt;
**&#039;&#039;Agility&#039;&#039;  Amazing&lt;br /&gt;
**&#039;&#039;Toughness&#039;&#039; Very Good&lt;br /&gt;
**&#039;&#039;Alertness&#039;&#039;: Very Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*cooking: very good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;&#039;Tenken&#039;&#039;&#039; Heaven&#039;s Sword - Shinshi is a swordfighting genius. He can learn and adapt quickly to any situation...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shukuchi&#039;&#039;&#039; This move gives Shinshi incredible speed, faster than the human eye &lt;br /&gt;
*&#039;&#039;&#039;Shuntensatsu&#039;&#039;&#039; Shinshi&#039;s ultimate sword technique. It often drops enemies before they have a chance to move. &lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;Feminine looks&#039;&#039;: Shinshi is super pretty and preternaturally feminine...uncomfortably so&lt;br /&gt;
*&#039;&#039;Healing&#039;&#039;: Shinshi&#039;s body seems to recover from wounds quickly, and he rarely gets sick.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masamune&#039;&#039;&#039;:&lt;br /&gt;
* Cuts anything: You know how Guren Laggan&#039;s drill is the drill that will pierce the heavens that is p much this sword except it cuts ok &lt;br /&gt;
*Healing effect: Naturally heals the user. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Magic Pink Calculator&#039;&#039; Dial 911 for free ticket to Where evs &lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Magnetism(1)&#039;&#039;&#039;: Is a total babe....to..dudes (I guess it&#039;s kind of a merit rofl) (+1 Bonus on seduction and similar rolls)&lt;br /&gt;
*&#039;&#039;&#039;Gall(2)&#039;&#039;&#039;: &amp;quot;Oh no you didn&#039;t&amp;quot; (+1 bonus to any Social roll requiring backbone.)&lt;br /&gt;
*&#039;&#039;&#039;Daredevil(3)&#039;&#039;&#039;: Takes risks..and usually manages to come out alive (+2 Bonus when risking your life)&lt;br /&gt;
==Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mistaken Identity(1)&#039;&#039;&#039;:mistaken for a girl in public...which leads to all sorts of problems&lt;br /&gt;
*&#039;&#039;&#039;Over Confident(1)&#039;&#039;&#039;:Thinks he can do way more than he can.&lt;br /&gt;
*&#039;&#039;&#039;Bad Temper&#039;&#039;&#039;: Flies off the handle, and is easily provoked&lt;br /&gt;
*&#039;&#039;&#039;Small&#039;&#039;&#039;: Is small, has a petite figure, needs a foot stools..it sucks...(neutral because his speed cancels out short legs)&lt;br /&gt;
*&#039;&#039;&#039;Cursed(1)&#039;&#039;&#039;: His looks are his curse wooo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Queen&amp;diff=1535</id>
		<title>Queen</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Queen&amp;diff=1535"/>
		<updated>2010-12-08T05:04:01Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Queen&lt;br /&gt;
|image=[[file:queen.png|300px]]&lt;br /&gt;
|aka=Akira Yamamoto, Queen of Hearts &lt;br /&gt;
|age= 20&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= None&lt;br /&gt;
|series= Flame of Recca&lt;br /&gt;
|player= Spacebird&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Queen &lt;br /&gt;
*Age: 20&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: 7/1 &lt;br /&gt;
*Parents: Joker&lt;br /&gt;
**Place of Birth: Tokyo, Japan &lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Electromagnetism&lt;br /&gt;
**Hobbies: Target Practice, Physics, Tennis, Archery&lt;br /&gt;
**Likes: Guns, Archery, Tennis, Sewing &lt;br /&gt;
**Dislikes: Liars. Men driven mad by their quest for the Ultimate Power &lt;br /&gt;
**Favorite Food: Roast Beef &lt;br /&gt;
**Least Favorite Food: Natto&lt;br /&gt;
**Favorite Music: Rock&lt;br /&gt;
**Favorite Sport: Tennis&lt;br /&gt;
**Most Valuable Possessions: Smith and Wesson 500 &#039;Ace of Spades&#039; &lt;br /&gt;
**Level of Education: College Degree&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;7&lt;br /&gt;
**Weight: 120&lt;br /&gt;
**Eyes: Silver &lt;br /&gt;
**Hair: Brown&lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Brown hair, silver eyes, tanned skin. She has short hair, and often wears business casual clothing I will do a picture!&lt;br /&gt;
== Personality ==&lt;br /&gt;
Queen, while generally responsible and bright, has a wandering mind. She forgets dates, names, faces with ease, but remembers other specific things about people. Queen is aware that Grandpa Spiderman said &#039;With great power comes great responsibility&#039;, and realizes she will never be a truly normal member of society. She&#039;s often torn between accepting her destiny as The Queen of (Whatever Suit she is in the mood for), and being Akira Yamamoto, Science Crime Investigator. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Left by her father at a young age, and given the name Queen for his wish for her to become Queen of the Earth she was born to (or maybe he was just a big Freddie fan), she was raised by a single mother, Rie Yamamoto. Given the name Akira Yamamoto by her mother, Queen was a star student, head of the tennis club, and a breakout member of the Girl&#039;s Archery Club. She made it to nationals in High school. During this time, she learned she was able to will the tips of the arrows, awakening her latent power over electromagnetism. She became obsessed with her strange new ability and studied it obsessively. An exposition filled visit from her father later explained the nature of her ability, and his desire for her to grow strong. Queen&#039;s top scores in school got her a scholarship at MIT where she went to get a degree in physics. Upon her return to Japan, she acquired a job as a Teacher&#039;s Assistant at Tokyo University, she also collaborates with the Tokyo Police Department. &lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness Very Good &lt;br /&gt;
*Athletics Good&lt;br /&gt;
*Stealth &lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge Good&lt;br /&gt;
*Streetwise Very Good&lt;br /&gt;
*Intimidation Very Good (when she waves her massive gun around)&lt;br /&gt;
*Leadership Very Good&lt;br /&gt;
*Expression Good&lt;br /&gt;
*Ettiquette Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Computers Very Good&lt;br /&gt;
*Investigation Very Good&lt;br /&gt;
*Medicine Novice&lt;br /&gt;
*Law Very Good&lt;br /&gt;
*Occult Novice&lt;br /&gt;
*Politics Novice&lt;br /&gt;
*Science Very Good&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving good&lt;br /&gt;
*Languages: English - Amazing &lt;br /&gt;
*Shooting/Marksmanship - Amazing&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diamond Gauss:&#039;&#039;&#039; using the Gauss effect, Queen can increase the force of a bullet 10 fold.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target Ace&#039;&#039;&#039;: Queen is able to guide, bend, or tweak her bullet shots for maximum accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Volt Heart:&#039;&#039;&#039; Queen is able to shield herself with rings of metal temporarily&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Club Ampere:&#039;&#039;&#039; Queen is able to lift up to the weight of a small car, and throw it. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&lt;br /&gt;
Chodenji Madogku: Absorbed into her body in a ring around her heart, it helps control the flow of her blood. Without it, she&#039;ll die. This Madogu also grants her dominion over the Electromagnetic Field, specifically magnetism. (She&#039;s a Magneto basically)&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Smith and Wesson 500 Custom Revolver Pistol: The Ace of Spades&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&lt;br /&gt;
Iron Will (5): Queen has a strong sense of self and strong presence of mind. &lt;br /&gt;
Graceful (2): Queen carries herself well&lt;br /&gt;
Concentration (1): Queen is focused in the mind&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
Absent Minded (3): Queen is by no means stupid, but her attention often is not buoyed by gravity. &lt;br /&gt;
Gease (3): If Queen&#039;s Madogu is removed, she will die. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=File:Queen.png&amp;diff=1534</id>
		<title>File:Queen.png</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=File:Queen.png&amp;diff=1534"/>
		<updated>2010-12-08T05:02:56Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=1533</id>
		<title>Characters</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Characters&amp;diff=1533"/>
		<updated>2010-12-07T23:53:22Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Character Template]] Use this to add your characters below.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Non-Player Character Template]] Use this as a quick reference for NPCs &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Merits and Flaws]] To be used for your character creation.. try to keep things balanced! If you&#039;re not sure please refer back to the [[Character Creation]] page.&lt;br /&gt;
&lt;br /&gt;
==Player Characters==&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;&#039;THE NIGHTMARE SSJ5 &#039;&#039;&#039;===&lt;br /&gt;
(or a treatise on how not to behave by X.M Woods PhD.)&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Goku Jr.]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Melee===&lt;br /&gt;
[[Axel Demir]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Belle Hibiki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cho Kohaku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Elendriel le Blanc]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Genever]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hitomi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Izumi Saotome]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kamen Hokage]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kasumi Uzumaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kayomi Himura]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kia Kiske]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Matsumi Shinomori]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Ryoku Takayanagi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sachiko Uchiha]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Safe Cole]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Shinshi Seta]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Shinichiro]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shokara Morino]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Stephen Yen]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yozen Son]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ranged===&lt;br /&gt;
[[Axle Crank]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Hiro Tanaka]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaijo Phanex]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kaoru Sie]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sayomi Ichijo]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tristan Elric]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yuzuki Yamato]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Queen|Queen (Akira Yamamoto)]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Magic Users===&lt;br /&gt;
[[Daichi Niwa]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jean-Baptiste Valentine]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kanako Tsukiyomi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Nyx]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Satoru Hiwatari]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vaelgir Stormblade]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zaeria Ceres]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spiritualists===&lt;br /&gt;
[[Jin-Ho Moon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kouhei Kurosaki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Riot Hyuga]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Tao Mei]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Demons/Devils===&lt;br /&gt;
[[Akemi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Beatrice Sparda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Goro Amano]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Kuja]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Luca Sparda]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Naomi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sin Urameshi]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Tsukuyo-Hime]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Umino Urameshi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Yui Amano]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Hic Sunt Dracones===&lt;br /&gt;
The coldest blood runs through their veins. You know their names.&lt;br /&gt;
&lt;br /&gt;
[[Gravlax]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Pepper Hakuryu]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Shen Wyndia]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Vulture]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other===&lt;br /&gt;
[[Hiroyuki Arima]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Lyre]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Manny Edgeworth]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Robert Mackenzie]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sakura Gurio]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Seijou Yuzaki]] &amp;lt;br&amp;gt;&lt;br /&gt;
[[Yoshino Fuyuki]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Windows XP-tan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Zan Midou]]&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Non-Player Characters ==&lt;br /&gt;
[[Akio Fujibayashi]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Daimon Numspa Lo Pan]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Dan Fielding]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Jigoku]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[L|&amp;quot;L&amp;quot;]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Leben]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Naoko]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Persephone Aensland]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Saori]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Sugar]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Spice]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Rika Nagai/Kali]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Cumin]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Soma Hakuba]] &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Characters Pending Approval ==&lt;br /&gt;
POST THE LINK TO YOUR CHARACTER PAGE (with the sheet in it) here, then talk to Cinnie and Erin to see if they are approved :D&amp;lt;br&amp;gt; Basically HIT EDIT right there -------&amp;gt; &amp;lt;br&amp;gt;&lt;br /&gt;
Then, type &amp;lt;pre&amp;gt;[[Character Name]]&amp;lt;/pre&amp;gt; and hit save. A red link will appear in this area, click on it and THEN post your sheet inside that new page.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Kamuro Ishigami]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Menchi Inuzuka]]&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Queen&amp;diff=1532</id>
		<title>Queen</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Queen&amp;diff=1532"/>
		<updated>2010-12-07T23:40:31Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: Created page with &amp;#039;{{Infobox Character |name= Queen |image= |aka=Akira Yamamoto, Queen of Hearts  |age= 20 |japaneseva= |relatives= None |series= Flame of Recca |player= Spacebird }}  *Name: Queen …&amp;#039;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Queen&lt;br /&gt;
|image=&lt;br /&gt;
|aka=Akira Yamamoto, Queen of Hearts &lt;br /&gt;
|age= 20&lt;br /&gt;
|japaneseva=&lt;br /&gt;
|relatives= None&lt;br /&gt;
|series= Flame of Recca&lt;br /&gt;
|player= Spacebird&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Queen &lt;br /&gt;
*Age: 20&lt;br /&gt;
*Sex: F&lt;br /&gt;
*Birthday: 7/1 &lt;br /&gt;
*Parents: Joker&lt;br /&gt;
**Place of Birth: Tokyo, Japan &lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Electromagnetism&lt;br /&gt;
**Hobbies: Target Practice, Physics, Tennis, Archery&lt;br /&gt;
**Likes: Guns, Archery, Tennis, Sewing &lt;br /&gt;
**Dislikes: Liars. Men driven mad by their quest for the Ultimate Power &lt;br /&gt;
**Favorite Food: Roast Beef &lt;br /&gt;
**Least Favorite Food: Natto&lt;br /&gt;
**Favorite Music: Rock&lt;br /&gt;
**Favorite Sport: Tennis&lt;br /&gt;
**Most Valuable Possessions: Smith and Wesson 500 &#039;Ace of Spades&#039; &lt;br /&gt;
**Level of Education: College Degree&lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;7&lt;br /&gt;
**Weight: 120&lt;br /&gt;
**Eyes: Silver &lt;br /&gt;
**Hair: Brown&lt;br /&gt;
**Special: &lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Brown hair, silver eyes, tanned skin. She has short hair, and often wears business casual clothing I will do a picture!&lt;br /&gt;
== Personality ==&lt;br /&gt;
Queen, while generally responsible and bright, has a wandering mind. She forgets dates, names, faces with ease, but remembers other specific things about people. Queen is aware that Grandpa Spiderman said &#039;With great power comes great responsibility&#039;, and realizes she will never be a truly normal member of society. She&#039;s often torn between accepting her destiny as The Queen of (Whatever Suit she is in the mood for), and being Akira Yamamoto, Science Crime Investigator. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Left by her father at a young age, and given the name Queen for his wish for her to become Queen of the Earth she was born to (or maybe he was just a big Freddie fan), she was raised by a single mother, Rie Yamamoto. Given the name Akira Yamamoto by her mother, Queen was a star student, head of the tennis club, and a breakout member of the Girl&#039;s Archery Club. She made it to nationals in High school. During this time, she learned she was able to will the tips of the arrows, awakening her latent power over electromagnetism. She became obsessed with her strange new ability and studied it obsessively. An exposition filled visit from her father later explained the nature of her ability, and his desire for her to grow strong. Queen&#039;s top scores in school got her a scholarship at MIT where she went to get a degree in physics. Upon her return to Japan, she acquired a job as a Teacher&#039;s Assistant at Tokyo University, she also collaborates with the Tokyo Police Department. &lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;YOU DO NOT HAVE TO PUT A RANK FOR -EVERY- SKILL. Just fill out the stuff you think your character would have! Feel free to add other skills that you think your character should be noted for. (Ex: Speaking French)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Physical Skills:&lt;br /&gt;
*Alertness Very Good &lt;br /&gt;
*Athletics Good&lt;br /&gt;
*Stealth &lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
*Subterfuge Good&lt;br /&gt;
*Streetwise Very Good&lt;br /&gt;
*Intimidation Very Good (when she waves her massive gun around)&lt;br /&gt;
*Leadership Very Good&lt;br /&gt;
*Expression Good&lt;br /&gt;
*Ettiquette Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
*Computers Very Good&lt;br /&gt;
*Investigation Very Good&lt;br /&gt;
*Medicine Novice&lt;br /&gt;
*Law Very Good&lt;br /&gt;
*Occult Novice&lt;br /&gt;
*Politics Novice&lt;br /&gt;
*Science Very Good&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Driving good&lt;br /&gt;
*Languages: English - Amazing &lt;br /&gt;
*Shooting/Marksmanship - Amazing&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Diamond Gauss:&#039;&#039;&#039; using the Gauss effect, Queen can increase the force of a bullet 10 fold.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Target Ace&#039;&#039;&#039;: Queen is able to guide, bend, or tweak her bullet shots for maximum accuracy.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Volt Heart:&#039;&#039;&#039; Queen is able to shield herself with rings of metal temporarily&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Club Ampere:&#039;&#039;&#039; Queen is able to lift up to the weight of a small car, and throw it. &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&lt;br /&gt;
Chodenji Madogku: Absorbed into her body in a ring around her heart, it helps control the flow of her blood. Without it, she&#039;ll die. This Madogu also grants her dominion over the Electromagnetic Field, specifically magnetism. (She&#039;s a Magneto basically)&lt;br /&gt;
&lt;br /&gt;
== Items Of Note ==&lt;br /&gt;
Smith and Wesson 500 Custom Revolver Pistol: The Ace of Spades&lt;br /&gt;
&lt;br /&gt;
== Powers &amp;amp; Merits ==&lt;br /&gt;
&lt;br /&gt;
Iron Will (5): Queen has a strong sense of self and strong presence of mind. &lt;br /&gt;
Graceful (2): Queen carries herself well&lt;br /&gt;
Concentration (1): Queen is focused in the mind&lt;br /&gt;
&lt;br /&gt;
== Weaknesses &amp;amp; Flaws ==&lt;br /&gt;
Absent Minded (3): Queen is by no means stupid, but her attention often is not buoyed by gravity. &lt;br /&gt;
Gease (3): If Queen&#039;s Madogu is removed, she will die. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
None&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Safe_Cole&amp;diff=1505</id>
		<title>Safe Cole</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Safe_Cole&amp;diff=1505"/>
		<updated>2010-11-29T10:55:24Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Safe Cole&lt;br /&gt;
| image = &lt;br /&gt;
| age = 25&lt;br /&gt;
| aka = KS Co-Founder&lt;br /&gt;
| japaneseva = &lt;br /&gt;
| relatives = Locke Cole - Father&amp;lt;br&amp;gt; Celes Chere - Mother&lt;br /&gt;
| series = Final Fantasy&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Safe Cole&lt;br /&gt;
*Age: 25&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: July 11 &lt;br /&gt;
*Parents: Locke and Celes&lt;br /&gt;
**Hobbies: Treasure Hunting&lt;br /&gt;
**Likes: Adventuring, Treasure, Helping People&lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: Noodles&lt;br /&gt;
**Least Favorite Food: Anything really sweet&lt;br /&gt;
**Favorite Music: Anything&lt;br /&gt;
**Favorite Sport: None&lt;br /&gt;
**Most Valuable Possessions: His Relics&lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 6&#039;1&lt;br /&gt;
*Weight: 175&lt;br /&gt;
*Eyes: Grey&lt;br /&gt;
*Hair: Blond&lt;br /&gt;
*Special: &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Safe is lean, tall, and in pretty good shape. He tends to carry himself in a casual manner, and wears goggles and a bandanna.&lt;br /&gt;
== Personality ==&lt;br /&gt;
Safe has a relaxed, laid back personality. He is generally goodhearted and is willing to help people in need. He sees life as an adventure and goes whichever way the wind takes him. He does, however, harbor a mischievous side, and can be troublesome to those who rub him the wrong way.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Safe, as a young a child, was enthralled by the tales of his parents adventures. Extremely curious by nature he often got himself into trouble going places he shouldn&#039;t be going, encountering monsters, and looking for treasure-in short, he was a hand full. When Safe reached the age of 18 he bade farewell to his home and set off on his own grand adventure..which took him to Castle Nabiki by a cosmic fluke. There Safe had a few adventures and formed the [[Chou Kyokudo Saigai-dan|Kyokudo Saigai]], a ill-defined adventuring group with his good friend Shinichiro. After some time living at the castle, Safe discovered a way to return to his home world. He and Shinichiro set off to become adventurers and treasure hunters. They travelled the world for 7 years, eventually gathering enough riches to commission their own airship and make a name for themselves as a serious treasure hunting group. The same mysterious force that had brought Safe to Castle Nabiki acted again, returning himself and Shinichiro to the place they originally met.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Skills:&lt;br /&gt;
* Alertness Incredible&lt;br /&gt;
* Athletics Amazing&lt;br /&gt;
* Stealth Very  Good&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
* Subterfuge Good&lt;br /&gt;
* Leadership Very Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
* Computers no&lt;br /&gt;
* Investigation: Good&lt;br /&gt;
* Occult: Good&lt;br /&gt;
* Politics: Novice&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
*Piloting: Good&lt;br /&gt;
*Lock picking: Very Good&lt;br /&gt;
*Fencing: Amazing&lt;br /&gt;
*Stealing: Very Good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Spells:&amp;lt;br&amp;gt;&lt;br /&gt;
Cure 1, 2, 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Esuna &amp;lt;br&amp;gt;&lt;br /&gt;
Bolt 1, 2 ,3 &amp;lt;br&amp;gt;&lt;br /&gt;
Ice 1, 2, 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Flare &amp;lt;br&amp;gt;&lt;br /&gt;
Holy &amp;lt;br&amp;gt;&lt;br /&gt;
Meteor &amp;lt;br&amp;gt;&lt;br /&gt;
Libra &amp;lt;br&amp;gt;&lt;br /&gt;
Protect &amp;lt;br&amp;gt;&lt;br /&gt;
Haste &amp;lt;br&amp;gt;&lt;br /&gt;
Confuse &amp;lt;br&amp;gt;&lt;br /&gt;
Beserk &amp;lt;br&amp;gt;&lt;br /&gt;
Imp &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Rune Knight: Safe has the ability to absorb magic spells, and learn then naturally&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Relics: &lt;br /&gt;
Ribbon &amp;lt;br&amp;gt;&lt;br /&gt;
True Knight&amp;lt;br&amp;gt; &lt;br /&gt;
Moogle Charm &amp;lt;br&amp;gt;&lt;br /&gt;
Gold Hairpin &amp;lt;br&amp;gt;&lt;br /&gt;
Earrings &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armor:&amp;lt;br&amp;gt; &lt;br /&gt;
Bandana&amp;lt;br&amp;gt; &lt;br /&gt;
Mirage Vest&amp;lt;br&amp;gt; &lt;br /&gt;
Weapon: &amp;lt;br&amp;gt;&lt;br /&gt;
Falchion&lt;br /&gt;
&lt;br /&gt;
== Merits/Flaws ==&lt;br /&gt;
&lt;br /&gt;
Merits:&lt;br /&gt;
Dare Devil (3): Takes Risks and Survives +2 Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
Natural Channel(3): He can use magic, speak with spirits/espers, use magicite.&amp;lt;br&amp;gt;&lt;br /&gt;
Double Jointed (1): Is Flexible.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Flaws:&lt;br /&gt;
Lifesaver (3): Safe will risk his life to save others.&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint 2: Safe has the blessing and curse of magic (a bit of a big deal where he comes from). &amp;lt;br&amp;gt;&lt;br /&gt;
As a magic user, his demeanor/eyes/aura project an otherworldly taint.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Safe_Cole&amp;diff=1504</id>
		<title>Safe Cole</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Safe_Cole&amp;diff=1504"/>
		<updated>2010-11-29T10:30:19Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Safe Cole&lt;br /&gt;
| image = &lt;br /&gt;
| age = 25&lt;br /&gt;
| aka = KS Co-Founder&lt;br /&gt;
| japaneseva = &lt;br /&gt;
| relatives = Locke Cole - Father&amp;lt;br&amp;gt; Celes Chere - Mother&lt;br /&gt;
| series = Final Fantasy&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Safe Cole&lt;br /&gt;
*Age: 25&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: July 11 &lt;br /&gt;
*Parents: Locke and Celes&lt;br /&gt;
**Hobbies: Treasure Hunting&lt;br /&gt;
**Likes: Adventuring, Treasure, Helping People&lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: Noodles&lt;br /&gt;
**Least Favorite Food: Anything really sweet&lt;br /&gt;
**Favorite Music: Anything&lt;br /&gt;
**Favorite Sport: None&lt;br /&gt;
**Most Valuable Possessions: His Relics&lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 6&#039;1&lt;br /&gt;
*Weight: 175&lt;br /&gt;
*Eyes: Grey&lt;br /&gt;
*Hair: Blond&lt;br /&gt;
*Special: &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Safe is lean, tall, and in pretty good shape. He tends to carry himself in a casual manner, and wears goggles and a bandanna.&lt;br /&gt;
== Personality ==&lt;br /&gt;
Safe has a relaxed, laid back personality. He is generally goodhearted and is willing to help people in need. He sees life as an adventure and goes whichever way the wind takes him. He does, however, harbor a mischievous side, and can be troublesome to those who rub him the wrong way.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Safe, as a young a child, was enthralled by the tales of his parents adventures. Extremely curious by nature he often got himself into trouble going places he shouldn&#039;t be going, encountering monsters, and looking for treasure-in short, he was a hand full. When Safe reached the age of 18 he bade farewell to his home and set off on his own grand adventure..which took him to Castle Nabiki by a cosmic fluke. There Safe had a few adventures and formed the [[Chou Kyokudo Saigai-dan|Kyokudo Saigai]], a ill-defined adventuring group with his good friend Shinichiro. After some time living at the castle, Safe discovered a way to return to his home world. He and Shinichiro set off to become adventurers and treasure hunters. They travelled the world for 7 years, eventually gathering enough riches to commission their own airship and make a name for themselves as a serious treasure hunting group. The same mysterious force that had brought Safe to Castle Nabiki acted again, returning himself and Shinichiro to the place they originally met.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Lock picking&lt;br /&gt;
*Fencing&lt;br /&gt;
*Airship Piloting&lt;br /&gt;
*Stealing&lt;br /&gt;
&lt;br /&gt;
Physical Skills:&lt;br /&gt;
* Alertness Incredible&lt;br /&gt;
* Athletics Amazing&lt;br /&gt;
* Stealth Very  Good&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
* Subterfuge Good&lt;br /&gt;
* Leadership Very Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
* Computers no&lt;br /&gt;
* Investigation: Good&lt;br /&gt;
* Occult: Good&lt;br /&gt;
* Politics: Novice&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
* Piloting: Good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Spells:&amp;lt;br&amp;gt;&lt;br /&gt;
Cure 1, 2, 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Esuna &amp;lt;br&amp;gt;&lt;br /&gt;
Bolt 1, 2 ,3 &amp;lt;br&amp;gt;&lt;br /&gt;
Ice 1, 2, 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Flare &amp;lt;br&amp;gt;&lt;br /&gt;
Holy &amp;lt;br&amp;gt;&lt;br /&gt;
Meteor &amp;lt;br&amp;gt;&lt;br /&gt;
Libra &amp;lt;br&amp;gt;&lt;br /&gt;
Protect &amp;lt;br&amp;gt;&lt;br /&gt;
Haste &amp;lt;br&amp;gt;&lt;br /&gt;
Confuse &amp;lt;br&amp;gt;&lt;br /&gt;
Beserk &amp;lt;br&amp;gt;&lt;br /&gt;
Imp &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Rune Knight: Safe has the ability to absorb magic spells, and learn then naturally&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Relics: &lt;br /&gt;
Ribbon &amp;lt;br&amp;gt;&lt;br /&gt;
True Knight&amp;lt;br&amp;gt; &lt;br /&gt;
Moogle Charm &amp;lt;br&amp;gt;&lt;br /&gt;
Gold Hairpin &amp;lt;br&amp;gt;&lt;br /&gt;
Earrings &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armor:&amp;lt;br&amp;gt; &lt;br /&gt;
Bandana&amp;lt;br&amp;gt; &lt;br /&gt;
Mirage Vest&amp;lt;br&amp;gt; &lt;br /&gt;
Weapon: &amp;lt;br&amp;gt;&lt;br /&gt;
Falchion&lt;br /&gt;
&lt;br /&gt;
== Merits/Flaws ==&lt;br /&gt;
&lt;br /&gt;
Merits:&lt;br /&gt;
Dare Devil (3): Takes Risks and Survives +2 Bonus&amp;lt;br&amp;gt;&lt;br /&gt;
Natural Channel(3): He can use magic, speak with spirits/espers, use magicite.&amp;lt;br&amp;gt;&lt;br /&gt;
Double Jointed (1): Is Flexible.&amp;lt;br&amp;gt; &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Flaws:&lt;br /&gt;
Lifesaver (3): Safe will risk his life to save others.&amp;lt;br&amp;gt;&lt;br /&gt;
Otherworldly Taint 2: Safe has the blessing and curse of magic (a bit of a big deal where he comes from). &amp;lt;br&amp;gt;&lt;br /&gt;
As a magic user, his demeanor/eyes/aura project an otherworldly taint.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Safe_Cole&amp;diff=1503</id>
		<title>Safe Cole</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Safe_Cole&amp;diff=1503"/>
		<updated>2010-11-29T10:28:45Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Safe Cole&lt;br /&gt;
| image = &lt;br /&gt;
| age = 25&lt;br /&gt;
| aka = KS Co-Founder&lt;br /&gt;
| japaneseva = &lt;br /&gt;
| relatives = Locke Cole - Father&amp;lt;br&amp;gt; Celes Chere - Mother&lt;br /&gt;
| series = Final Fantasy&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Safe Cole&lt;br /&gt;
*Age: 25&lt;br /&gt;
*Sex: M&lt;br /&gt;
*Birthday: July 11 &lt;br /&gt;
*Parents: Locke and Celes&lt;br /&gt;
**Hobbies: Treasure Hunting&lt;br /&gt;
**Likes: Adventuring, Treasure, Helping People&lt;br /&gt;
**Dislikes: &lt;br /&gt;
**Favorite Food: Noodles&lt;br /&gt;
**Least Favorite Food: Anything really sweet&lt;br /&gt;
**Favorite Music: Anything&lt;br /&gt;
**Favorite Sport: None&lt;br /&gt;
**Most Valuable Possessions: His Relics&lt;br /&gt;
**Level of Education: &lt;br /&gt;
**Seiyuu/Voice Actor: &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 6&#039;1&lt;br /&gt;
*Weight: 175&lt;br /&gt;
*Eyes: Grey&lt;br /&gt;
*Hair: Blond&lt;br /&gt;
*Special: &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Safe is lean, tall, and in pretty good shape. He tends to carry himself in a casual manner, and wears goggles and a bandanna.&lt;br /&gt;
== Personality ==&lt;br /&gt;
Safe has a relaxed, laid back personality. He is generally goodhearted and is willing to help people in need. He sees life as an adventure and goes whichever way the wind takes him. He does, however, harbor a mischievous side, and can be troublesome to those who rub him the wrong way.&lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
Safe, as a young a child, was enthralled by the tales of his parents adventures. Extremely curious by nature he often got himself into trouble going places he shouldn&#039;t be going, encountering monsters, and looking for treasure-in short, he was a hand full. When Safe reached the age of 18 he bade farewell to his home and set off on his own grand adventure..which took him to Castle Nabiki by a cosmic fluke. There Safe had a few adventures and formed the [[Chou Kyokudo Saigai-dan|Kyokudo Saigai]], a ill-defined adventuring group with his good friend Shinichiro. After some time living at the castle, Safe discovered a way to return to his home world. He and Shinichiro set off to become adventurers and treasure hunters. They travelled the world for 7 years, eventually gathering enough riches to commission their own airship and make a name for themselves as a serious treasure hunting group. The same mysterious force that had brought Safe to Castle Nabiki acted again, returning himself and Shinichiro to the place they originally met.&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
*Lock picking&lt;br /&gt;
*Fencing&lt;br /&gt;
*Airship Piloting&lt;br /&gt;
*Stealing&lt;br /&gt;
&lt;br /&gt;
Physical Skills:&lt;br /&gt;
* Alertness Incredible&lt;br /&gt;
* Athletics Amazing&lt;br /&gt;
* Stealth Very  Good&lt;br /&gt;
&lt;br /&gt;
Social Skills:&lt;br /&gt;
* Subterfuge Good&lt;br /&gt;
* Leadership Very Good&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Mental Skills:&lt;br /&gt;
* Computers no&lt;br /&gt;
* Investigation: Good&lt;br /&gt;
* Occult: Good&lt;br /&gt;
* Politics: Novice&lt;br /&gt;
&lt;br /&gt;
Other Skills:&lt;br /&gt;
* Piloting: Good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039; &amp;lt;br&amp;gt;&lt;br /&gt;
Spells:&amp;lt;br&amp;gt;&lt;br /&gt;
Cure 1, 2, 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Esuna &amp;lt;br&amp;gt;&lt;br /&gt;
Bolt 1, 2 ,3 &amp;lt;br&amp;gt;&lt;br /&gt;
Ice 1, 2, 3 &amp;lt;br&amp;gt;&lt;br /&gt;
Flare &amp;lt;br&amp;gt;&lt;br /&gt;
Holy &amp;lt;br&amp;gt;&lt;br /&gt;
Meteor &amp;lt;br&amp;gt;&lt;br /&gt;
Libra &amp;lt;br&amp;gt;&lt;br /&gt;
Protect &amp;lt;br&amp;gt;&lt;br /&gt;
Haste &amp;lt;br&amp;gt;&lt;br /&gt;
Confuse &amp;lt;br&amp;gt;&lt;br /&gt;
Beserk &amp;lt;br&amp;gt;&lt;br /&gt;
Imp &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Rune Knight: Safe has the ability to absorb magic spells, and learn then naturally&lt;br /&gt;
&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Relics: &lt;br /&gt;
Ribbon &amp;lt;br&amp;gt;&lt;br /&gt;
True Knight&amp;lt;br&amp;gt; &lt;br /&gt;
Moogle Charm &amp;lt;br&amp;gt;&lt;br /&gt;
Gold Hairpin &amp;lt;br&amp;gt;&lt;br /&gt;
Earrings &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Armor:&amp;lt;br&amp;gt; &lt;br /&gt;
Bandana&amp;lt;br&amp;gt; &lt;br /&gt;
Mirage Vest&amp;lt;br&amp;gt; &lt;br /&gt;
Weapon: &amp;lt;br&amp;gt;&lt;br /&gt;
Falchion&lt;br /&gt;
&lt;br /&gt;
== Merits/Flaws ==&lt;br /&gt;
&lt;br /&gt;
Merits:&lt;br /&gt;
Dare Devil (3): Takes Risks and Survives +2 Bonus\&lt;br /&gt;
Natural Channel(3): He can use magic, speak with spirits/espers, use magicite.&lt;br /&gt;
Double Jointed (1): Is Flexible. &lt;br /&gt;
[[Category:Characters]]&lt;br /&gt;
&lt;br /&gt;
Flaws:&lt;br /&gt;
Lifesaver (3): Safe will risk his life to save others.&lt;br /&gt;
Otherwordly Taint 2: Safe has the blessing and curse of magic (a bit of a big deal where he comes from). As a magic user, his demeanor/eyes/aura project an otherworldly taint.&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=1434</id>
		<title>Shinshi Seta</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=1434"/>
		<updated>2010-11-04T09:18:53Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shinshi Seta&lt;br /&gt;
|image= [[file:shinshi-portrait.jpg|300px|GLORIOUS LEADER]]&lt;br /&gt;
COURTESY OF CINNIE THX&lt;br /&gt;
|aka= Shin-chan&lt;br /&gt;
|age= 18&lt;br /&gt;
|japaneseva= Minami Takayama&lt;br /&gt;
|relatives= Seta Soujiro, Perfume&lt;br /&gt;
|series= Rurouni Kenshin/Ranma &lt;br /&gt;
|player= Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Shinshi Seta&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M...?&lt;br /&gt;
*Birthday: 10/31&lt;br /&gt;
*Parents: Seta Soujiro, Perfume&lt;br /&gt;
**Place of Birth: ???&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Looks like a girl (Really)&lt;br /&gt;
**Hobbies: Swordplay, Fighting, Causing Trouble. &lt;br /&gt;
**Likes: Fighting&lt;br /&gt;
**Dislikes: Being called a girl, ghosts (not demons devils or monsters, those are all fine)&lt;br /&gt;
**Favorite Food: spicy food&lt;br /&gt;
**Least Favorite Food: sweet stuff (even though he likes it)&lt;br /&gt;
**Favorite Music: Punk&lt;br /&gt;
**Favorite Sport: Kendo&lt;br /&gt;
**Most Valuable Possessions: Masamune&lt;br /&gt;
**Level of Education: ??&lt;br /&gt;
**Seiyuu/Voice Actor: Minami Takayama&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;1&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Purple&lt;br /&gt;
**Special: Looks like a woman (nice butt)&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[file:shinclose2.png||thumb|300px|left|GET OUT MY FACE]]&lt;br /&gt;
At first, second, third, and 18th glance, Shinshi looks like a flat chested 17 year old girl. He has shaggy purple hair, a cute face, and a petite figure. He often wears a sour expression, and has a violent, unhinged glare. He tends to wear and oversized chinese shirt, and slacks, that fit him poorly. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Brash, Violent and shouty. He&#039;ll stand up for whatever he thinks, and generally refuses to back down. He&#039;s often frustrated about his appearance. Though he insists on looking out for number one, he&#039;ll often fight for things he thinks are unfair or wrong. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
BLA BLA BLA BLA BUTTS &lt;br /&gt;
&lt;br /&gt;
Will flesh this out later&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
[[file:itsatrap.png|thumb|right|350px|Shinshi in work clothes]]&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;&lt;br /&gt;
**&#039;&#039;Sword Fighting&#039;&#039;: Amazing&lt;br /&gt;
**&#039;&#039;Agility&#039;&#039;  Amazing&lt;br /&gt;
**&#039;&#039;Toughness&#039;&#039; Very Good&lt;br /&gt;
**&#039;&#039;Alertness&#039;&#039;: Very Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*cooking: very good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;&#039;Tenken&#039;&#039;&#039; Heaven&#039;s Sword - Shinshi is a swordfighting genius. He can learn and adapt quickly to any situation...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shukuchi&#039;&#039;&#039; This move gives Shinshi incredible speed, faster than the human eye &lt;br /&gt;
*&#039;&#039;&#039;Shuntensatsu&#039;&#039;&#039; Shinshi&#039;s ultimate sword technique. It often drops enemies before they have a chance to move. &lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;Feminine looks&#039;&#039;: Shinshi is super pretty and preternaturally feminine...uncomfortably so&lt;br /&gt;
*&#039;&#039;Healing&#039;&#039;: Shinshi&#039;s body seems to recover from wounds quickly, and he rarely gets sick.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masamune&#039;&#039;&#039;:&lt;br /&gt;
* Cuts anything: You know how Guren Laggan&#039;s drill is the drill that will pierce the heavens that is p much this sword except it cuts ok &lt;br /&gt;
*Healing effect: Naturally heals the user. &lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Magnetism(1)&#039;&#039;&#039;: Is a total babe....to..dudes (I guess it&#039;s kind of a merit rofl) (+1 Bonus on seduction and similar rolls)&lt;br /&gt;
*&#039;&#039;&#039;Gall(2)&#039;&#039;&#039;: &amp;quot;Oh no you didn&#039;t&amp;quot; (+1 bonus to any Social roll requiring backbone.)&lt;br /&gt;
*&#039;&#039;&#039;Daredevil(3)&#039;&#039;&#039;: Takes risks..and usually manages to come out alive (+2 Bonus when risking your life)&lt;br /&gt;
==Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mistaken Identity(1)&#039;&#039;&#039;:mistaken for a girl in public...which leads to all sorts of problems&lt;br /&gt;
*&#039;&#039;&#039;Over Confident(1)&#039;&#039;&#039;:Thinks he can do way more than he can.&lt;br /&gt;
*&#039;&#039;&#039;Bad Temper&#039;&#039;&#039;: Flies off the handle, and is easily provoked&lt;br /&gt;
*&#039;&#039;&#039;Small&#039;&#039;&#039;: Is small, has a petite figure, needs a foot stools..it sucks...(neutral because his speed cancels out short legs)&lt;br /&gt;
*&#039;&#039;&#039;Cursed(1)&#039;&#039;&#039;: His looks are his curse wooo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=The_Inn&amp;diff=1422</id>
		<title>The Inn</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=The_Inn&amp;diff=1422"/>
		<updated>2010-10-30T01:14:34Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==First Floor==&lt;br /&gt;
This floor contains the main living room, the dining room, and the entryway. &amp;lt;br&amp;gt;&lt;br /&gt;
[[file:floor1.png|500px|right]]&lt;br /&gt;
===Lobby===&lt;br /&gt;
&#039;&#039;&#039;Shoe Box&#039;&#039;&#039; - Where people put their shoes and switch to slippers, generally it is seen as rude and dirty in Japan to walk around inside the Inn with your shoes still on. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Front Desk&#039;&#039;&#039; - The area to sign in and receive a key for the room. If there is no one at the desk, there is a sign that SAYS to just sign in and take an available key to one of the rooms. There is no Rent but amenities (food, extra furniture and so on) are not included. Currently there are many flyers posted on this desk by the [[Get Backers]].&lt;br /&gt;
&lt;br /&gt;
===Dining Room===&lt;br /&gt;
A simple dining area. &lt;br /&gt;
&lt;br /&gt;
===Kitchen===&lt;br /&gt;
Has all the usual/necessry kitchen stuff. Food isn&#039;t magically replaced :(&lt;br /&gt;
&lt;br /&gt;
===Living Room===&lt;br /&gt;
Some couches and chairs and of course the television!&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Second Floor==&lt;br /&gt;
[[file:floor2.png|500px|right]]&lt;br /&gt;
This floor has the mens and women&#039;s bath and restrooms, as well as Rooms 1-6.&lt;br /&gt;
*&#039;&#039;&#039;Room 1&#039;&#039;&#039;: [[Arima Hiroyuki]]&lt;br /&gt;
*&#039;&#039;&#039;Room 2&#039;&#039;&#039;: [[Soma Tepes]]&lt;br /&gt;
*&#039;&#039;&#039;Room 3&#039;&#039;&#039;: [[Seta Shinshi]]&lt;br /&gt;
*&#039;&#039;&#039;Room 4&#039;&#039;&#039;: [[Kanako Tsukiyomi]]&lt;br /&gt;
*&#039;&#039;&#039;Room 5&#039;&#039;&#039;: [[Robert Mackenzie|Robert/Regal]]&lt;br /&gt;
*&#039;&#039;&#039;Room 6&#039;&#039;&#039;: [[Kaoru Sie]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Third and Fourth Floor==&lt;br /&gt;
[[file:floor3-4.png|500px|right]]&lt;br /&gt;
*&#039;&#039;&#039;Room 7&#039;&#039;&#039;: [[Genever]]&lt;br /&gt;
*&#039;&#039;&#039;Room 8&#039;&#039;&#039;: [[Tsukuyo-Hime ]]&lt;br /&gt;
*&#039;&#039;&#039;Room 9&#039;&#039;&#039;: [[Amano Yui]]&lt;br /&gt;
*&#039;&#039;&#039;Room 10&#039;&#039;&#039;: [[Hiro Tanaka]]&lt;br /&gt;
*&#039;&#039;&#039;Room 11&#039;&#039;&#039;: [[Cho Kohaku]]&lt;br /&gt;
*&#039;&#039;&#039;Room 12&#039;&#039;&#039;: [[Luca Sparda|Luca Redgrave]]&lt;br /&gt;
*&#039;&#039;&#039;Room 13&#039;&#039;&#039;: [[Niwa Daichi]]&lt;br /&gt;
*&#039;&#039;&#039;Room 14&#039;&#039;&#039;: [[Belle Hibiki]]&lt;br /&gt;
*&#039;&#039;&#039;Room 15&#039;&#039;&#039;: [[Lyre]]&lt;br /&gt;
*&#039;&#039;&#039;Room 16&#039;&#039;&#039;: [[Kamen Hokage]] (and technically [[Windows XP-tan]])&lt;br /&gt;
*&#039;&#039;&#039;Room 17&#039;&#039;&#039;: [[Kurosaki Kouhei]]&lt;br /&gt;
*&#039;&#039;&#039;Room 18&#039;&#039;&#039;: [[Kuja]]&lt;br /&gt;
*&#039;&#039;&#039;Room 19 (Double)&#039;&#039;&#039;: [[Naomi]]/[[Sin]]&lt;br /&gt;
*&#039;&#039;&#039;Room 20 (Double)&#039;&#039;&#039;: [[Matsumi]]/[[Izumi]]&lt;br /&gt;
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==Fifth and Sixth Floor==&lt;br /&gt;
[[file:floor5-6.png|500px|right]]&lt;br /&gt;
*&#039;&#039;&#039;Room 21&#039;&#039;&#039;: [[Axle Crank]]&lt;br /&gt;
*&#039;&#039;&#039;Room 22&#039;&#039;&#039;: [[Yoshino]]/[[Zan]]&lt;br /&gt;
*&#039;&#039;&#039;Room 23&#039;&#039;&#039;: [[Kia Kiske]]&lt;br /&gt;
*&#039;&#039;&#039;Room 24&#039;&#039;&#039;: [[Sayomi Ichijo]]&lt;br /&gt;
*&#039;&#039;&#039;SPARE ROOM:&#039;&#039;&#039; Luca Redgrave&#039;s Gun and Maintenance room.&lt;br /&gt;
*&#039;&#039;&#039;Room 24B&#039;&#039;&#039;: [[Stephen Yen]]/[[Tao Mei]]&lt;br /&gt;
*&#039;&#039;&#039;Room 25&#039;&#039;&#039;: [[Sachiko Uchiha]]&lt;br /&gt;
*&#039;&#039;&#039;Room 26&#039;&#039;&#039;: [[Akemi]]&lt;br /&gt;
*&#039;&#039;&#039;Room 27&#039;&#039;&#039;: [[Axel Demir]]&lt;br /&gt;
*&#039;&#039;&#039;Room 28&#039;&#039;&#039;: [[Satoru Hiwatari]]&lt;br /&gt;
*&#039;&#039;&#039;Room 29&#039;&#039;&#039;: [[Seijou Yuzaki]]&lt;br /&gt;
*&#039;&#039;&#039;Room 30&#039;&#039;&#039;: [[Riot Hyuga]]&lt;br /&gt;
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==7th Floor==&lt;br /&gt;
*&#039;&#039;&#039;Room 31&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Room 32&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Room 33&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 34&#039;&#039;&#039;:  &lt;br /&gt;
*&#039;&#039;&#039;Room 35&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Room 36&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Room 37&#039;&#039;&#039;: &lt;br /&gt;
*&#039;&#039;&#039;Room 38&#039;&#039;&#039;:    &lt;br /&gt;
*&#039;&#039;&#039;Room 39&#039;&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;Room 40&#039;&#039;&#039;:  &lt;br /&gt;
==Basement==&lt;br /&gt;
[[file:basement1.png|500px|right]]&lt;br /&gt;
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&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
=Other Locations=&lt;br /&gt;
&lt;br /&gt;
*Pool&lt;br /&gt;
*Back Lot&lt;br /&gt;
*Axle&#039;s Van (&#039;&#039;Destroyed&#039;&#039;)&lt;br /&gt;
*Vulture&#039;s Sub Terran Lab&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=1416</id>
		<title>Shinshi Seta</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Shinshi_Seta&amp;diff=1416"/>
		<updated>2010-10-28T11:20:01Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
|name= Shinshi Seta&lt;br /&gt;
|image= [[file:shinshi-portrait.jpg|300px|GLORIOUS LEADER]]&lt;br /&gt;
COURTESY OF CINNIE THX&lt;br /&gt;
|aka= Shin-chan&lt;br /&gt;
|age= 17&lt;br /&gt;
|japaneseva= Minami Takayama&lt;br /&gt;
|relatives= Seta Soujiro, Perfume&lt;br /&gt;
|series= Rurouni Kenshin/Ranma &lt;br /&gt;
|player= Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Shinshi Seta&lt;br /&gt;
*Age: 17&lt;br /&gt;
*Sex: M...?&lt;br /&gt;
*Birthday: 10/31&lt;br /&gt;
*Parents: Seta Soujiro, Perfume&lt;br /&gt;
**Place of Birth: ???&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Looks like a girl (Really)&lt;br /&gt;
**Hobbies: Swordplay, Fighting, Causing Trouble. &lt;br /&gt;
**Likes: Fighting&lt;br /&gt;
**Dislikes: Being called a girl, ghosts (not demons devils or monsters, those are all fine)&lt;br /&gt;
**Favorite Food: spicy food&lt;br /&gt;
**Least Favorite Food: sweet stuff (even though he likes it)&lt;br /&gt;
**Favorite Music: Punk&lt;br /&gt;
**Favorite Sport: Kendo&lt;br /&gt;
**Most Valuable Possessions: Masamune&lt;br /&gt;
**Level of Education: ??&lt;br /&gt;
**Seiyuu/Voice Actor: Minami Takayama&lt;br /&gt;
&lt;br /&gt;
*Physical Stats&lt;br /&gt;
**Height: 5&#039;1&lt;br /&gt;
**Weight: 110&lt;br /&gt;
**Eyes: Grey&lt;br /&gt;
**Hair: Purple&lt;br /&gt;
**Special: Looks like a woman (nice butt)&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
[[file:shinclose2.png||thumb|300px|left|GET OUT MY FACE]]&lt;br /&gt;
At first, second, third, and 18th glance, Shinshi looks like a flat chested 17 year old girl. He has shaggy purple hair, a cute face, and a petite figure. He often wears a sour expression, and has a violent, unhinged glare. He tends to wear and oversized chinese shirt, and slacks, that fit him poorly. &lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Brash, Violent and shouty. He&#039;ll stand up for whatever he thinks, and generally refuses to back down. He&#039;s often frustrated about his appearance. Though he insists on looking out for number one, he&#039;ll often fight for things he thinks are unfair or wrong. &lt;br /&gt;
&lt;br /&gt;
== Background ==&lt;br /&gt;
BLA BLA BLA BLA BUTTS &lt;br /&gt;
&lt;br /&gt;
Will flesh this out later&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
[[file:itsatrap.png|thumb|right|350px|Shinshi in work clothes]]&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;&lt;br /&gt;
**&#039;&#039;Sword Fighting&#039;&#039;: Amazing&lt;br /&gt;
**&#039;&#039;Agility&#039;&#039;  Amazing&lt;br /&gt;
**&#039;&#039;Toughness&#039;&#039; Very Good&lt;br /&gt;
**&#039;&#039;Alertness&#039;&#039;: Very Good&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Social Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*cooking: very good&lt;br /&gt;
&lt;br /&gt;
== Special Abilities ==&lt;br /&gt;
&#039;&#039;(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;&#039;Tenken&#039;&#039;&#039; Heaven&#039;s Sword - Shinshi is a swordfighting genius. He can learn and adapt quickly to any situation...&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Shukuchi&#039;&#039;&#039; This move gives Shinshi incredible speed, faster than the human eye &lt;br /&gt;
*&#039;&#039;&#039;Shuntensatsu&#039;&#039;&#039; Shinshi&#039;s ultimate sword technique. It often drops enemies before they have a chance to move. &lt;br /&gt;
&lt;br /&gt;
== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
*&#039;&#039;Feminine looks&#039;&#039;: Shinshi is super pretty and preternaturally feminine...uncomfortably so&lt;br /&gt;
*&#039;&#039;Healing&#039;&#039;: Shinshi&#039;s body seems to recover from wounds quickly, and he rarely gets sick.&lt;br /&gt;
== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&amp;lt;Br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Masamune&#039;&#039;&#039;:&lt;br /&gt;
* Cuts anything: You know how Guren Laggan&#039;s drill is the drill that will pierce the heavens that is p much this sword except it cuts ok &lt;br /&gt;
*Healing effect: Naturally heals the user. &lt;br /&gt;
==Merits==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Animal Magnetism(1)&#039;&#039;&#039;: Is a total babe....to..dudes (I guess it&#039;s kind of a merit rofl) (+1 Bonus on seduction and similar rolls)&lt;br /&gt;
*&#039;&#039;&#039;Gall(2)&#039;&#039;&#039;: &amp;quot;Oh no you didn&#039;t&amp;quot; (+1 bonus to any Social roll requiring backbone.)&lt;br /&gt;
*&#039;&#039;&#039;Daredevil(3)&#039;&#039;&#039;: Takes risks..and usually manages to come out alive (+2 Bonus when risking your life)&lt;br /&gt;
==Flaws==&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Mistaken Identity(1)&#039;&#039;&#039;:mistaken for a girl in public...which leads to all sorts of problems&lt;br /&gt;
*&#039;&#039;&#039;Over Confident(1)&#039;&#039;&#039;:Thinks he can do way more than he can.&lt;br /&gt;
*&#039;&#039;&#039;Bad Temper&#039;&#039;&#039;: Flies off the handle, and is easily provoked&lt;br /&gt;
*&#039;&#039;&#039;Small&#039;&#039;&#039;: Is small, has a petite figure, needs a foot stools..it sucks...(neutral because his speed cancels out short legs)&lt;br /&gt;
*&#039;&#039;&#039;Cursed(1)&#039;&#039;&#039;: His looks are his curse wooo&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== NPC(s) to go with char ==&lt;br /&gt;
Text goes here&lt;br /&gt;
&lt;br /&gt;
[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=1408</id>
		<title>Matsumi Shinomori</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Matsumi_Shinomori&amp;diff=1408"/>
		<updated>2010-10-27T05:08:00Z</updated>

		<summary type="html">&lt;p&gt;Spacebird: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Infobox Character&lt;br /&gt;
| name = Matsumi Shinomori&lt;br /&gt;
| image = [[File:Matsumi-stoic.jpg|350px|thumb|center|Matsumi Shinomori in the moonlight.]]&lt;br /&gt;
| age = 19&lt;br /&gt;
| aka = &amp;quot;...&amp;quot;&lt;br /&gt;
| japaneseva = Romi Park&lt;br /&gt;
| relatives = Father: Aoshi Shinomori&amp;lt;br&amp;gt;&lt;br /&gt;
Mother: Misao Makimachi &lt;br /&gt;
| series = Rurouni Kenshin&lt;br /&gt;
| player = Erin aka [[Spacebird]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
*Name: Matsumi Shinomori&lt;br /&gt;
*Age: 18&lt;br /&gt;
*Sex: Female&lt;br /&gt;
*Birthday: October 27th&lt;br /&gt;
*Parents: Aoshi and Misao &lt;br /&gt;
**Place of Birth: Japan&lt;br /&gt;
**Nationality: Japanese&lt;br /&gt;
**Specialty: Ninjutsu &lt;br /&gt;
**Hobbies: Calculating, Tea Ceremony, Acquiring Wealth&lt;br /&gt;
**Likes: Mystery, Adventure, Riches&lt;br /&gt;
**Dislikes: Arrogance, Perversion&lt;br /&gt;
**Favorite Food: Tea&lt;br /&gt;
**Least Favorite Food: Daikon  &lt;br /&gt;
**Favorite Music: Enka&lt;br /&gt;
**Favorite Sport: Judo, Kendo, Sumo&lt;br /&gt;
**Most Valuable Possessions: Her friendship with Izumi&lt;br /&gt;
**Level of Education: Home Schooled&lt;br /&gt;
**Seiyuu/Voice Actor: Romi Park&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Physical Stats&lt;br /&gt;
*Height: 5&#039;7&lt;br /&gt;
*Weight: 125&lt;br /&gt;
*Eyes: Blue&lt;br /&gt;
*Hair: Black&lt;br /&gt;
*Special: Thick Hair, Ice Cold Eyes &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
== Appearance ==&lt;br /&gt;
Fair, lean, and tall, Matsumi is most famous for wearing large coats, and her stoic face. She has sharp features and thick, &lt;br /&gt;
jet black hair. She has changed hair hairstyle over the years, letting it grow out fuller, and cutting it to shoulder length.&lt;br /&gt;
&lt;br /&gt;
== Personality ==&lt;br /&gt;
Reserved, Quiet, and Calculating, Matsumi rarely reveals what she&#039;s feeling to others. She usually comes off as aloof and cold to those that don&#039;t know her very well.&lt;br /&gt;
== Background ==&lt;br /&gt;
[[File:sup.png|300px|thumb|left|Matsumi annoyed about a broken tea pot.]]&lt;br /&gt;
&lt;br /&gt;
Matsumi&#039;s childhood was relatively rootless. Her father had become the body guard of the Jurai Royal Family, and this meant lots of travel at a very young age. Home schooled by her mother, and trained rigorously by her father, Matsumi never felt comfortable around many people, this lead her to be a shy, withdrawn child. During this time, her father had taken the young prince, Kouji Masaki Jurai, as a student, and for a few years they developed a childhood friendship. Matsumi also became acquainted with [[Izumi|Izumi Saotome]], the daughter of Misao&#039;s friend Yuffie Kisaragi. &lt;br /&gt;
&lt;br /&gt;
At the age of 15, Matsumi set out on her own, eager to prove herself to the world. She reasoned the best place to do this was the place her parents held countless adventures of their own, Castle Nabiki. Upon her arrival, she found a new generation of children had been drawn to their parents former home. There, she became reunited with [[Izumi|Izumi Saotome]], and Kouji Masaki Jurai.  Matsumi, naturally aloof, cool, and emotionally guarded, began working with with the sunny, cheerful and energetic [[Izumi|Izumi Saotome]]. Over time, [[Izumi]] became Matsumi&#039;s closest friend, as she found comfort in [[Izumi]]&#039;s opposite personality. Matsumi also had a mischievous streak in her, she had always enjoyed the art of theft, and often got herself into trouble getting her fingers on things she shouldn&#039;t.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:matsurimatsumi.png|300px|thumb|right|Matsumi in traditional clothing.]]&lt;br /&gt;
During this period, Matsumi joined a mercenary group consisting of Raziel, [[Izumi]], Sylph, and Yuriko. While Matsumi never had the direct power of her peers, she quickly found a niche using her calculating personality to provide an advantage to any situation. In short, she was able to get things done.  Matsumi, however, grew overconfident in her abilities and entered a deal with Konami Saotome that would change her forever. Matsumi made an agreement she could not keep, and Konami insisted upon the payment of her choosing-sex. Matsumi, being 15, and in over her head, refused...however, Konami considered the agreement binding, and later broke into Matsumi&#039;s room, abducted her, and attempted to extract her payment. Matsumi, already reserved and insecure about intimacy, was deeply scarred by this experience. Being only 15, she lashed out violently, towards everyone, and everything-a cold, hateful violence. Deep down, Matsumi blamed herself and spiraled into self destruction. [[Izumi]] eventually approached  Matsumi about her radical behavior, and Matsumi broke down in tears for the first time-confessing the events to her. [[Izumi]] supported Matsumi, and over time Matsumi came to terms with her herself, and what had happened. Because of this, Matsumi considers [[Izumi]] her greatest friend, and would not hesitate to come to her aid. However, she is still hesitant to extend friendship to others. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Matsumi spent 4 more years living at the castle, going on various adventures with [[Izumi]] and other residents. Matsumi grew concerned when a new resident, Naruhito, began treating Izumi particularly poorly, calling her stupid, and insulting her behavior. Seeing Izumi hurt, Matsumi decided to sign up herself and Izumi for the University Entrance Exams wishing to restore Izumi&#039;s confidence . After a lot of study, hard work, and a bit of luck, they were accepted into Tokyo University. During this time, events at the castle, it was decided amongst some to form an authoritarian government in which all residents were forced to be subjected under. Matsumi was told that if she were to act on her on accord, she would be banned from the castle, and no longer be welcome to live there. After speaking with Izumi, both Matsumi and Izumi decided the best course of action was to leave the castle behind, and move on, to find new adventures. Matsumi took the castle T.V, and purchased a blue scooter she named &amp;quot;The Blues Drive Monster&amp;quot;. Other members of the castle followed suit, leaving for various reasons. After a bit of searching, they came across a mysterious, ran down in, with a creepy vibe. However, the price was right (free). Matsumi and Izumi decided to move in, and share a room.&lt;br /&gt;
&amp;lt;Br&amp;gt;&lt;br /&gt;
The inn was mostly unfurnished and in order to make money, and try to attempt a more normal life style Matsumi, with Izumi&#039;s help, got a position as an office lady at the Tokyo [[Prosecutor&#039;s Office]], mostly serving tea, filing, and other mundane work.&lt;br /&gt;
[[File:seeyouspacecowboy.png|250px|thumb|left|Matsumi and Izumi leave the castle in search of new adventures...]]&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Skills ==&lt;br /&gt;
[[File:izumatsu.png|250px|thumb|Right|BFFs.]]&lt;br /&gt;
&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Athletics&#039;&#039;:Amazing&amp;lt;Br&amp;gt;&lt;br /&gt;
**&#039;&#039;Ninjutsu&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kodachi/Kunai&#039;&#039;: Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
**&#039;&#039;Kenpo&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Stealth&#039;&#039;:Amazing&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Alertness&#039;&#039;:Amazing&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mental Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Investigation&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Skills&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;Tea Ceremony&#039;&#039;: Incredible&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Calligraphy&#039;&#039;: Very Good&amp;lt;br&amp;gt;&lt;br /&gt;
*&#039;&#039;Cooking&#039;&#039;: Novice&amp;lt;br&amp;gt;&lt;br /&gt;
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== Special Abilities ==&lt;br /&gt;
[[File:Mastsutest.png|250px|thumb|left|Alternate Picture of Matsumi.]]&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Kosa&#039;&#039;&#039;: (Shadow-Light Cross) Matsumi blocks an enemies striking weapon with one kodachi, then strikes it with the second kodachi, thrusting the first one through.&lt;br /&gt;
*&#039;&#039;&#039;Jissen Kenbu&#039;&#039;&#039;: (Actual-Battle Sword-Dance) Combo attack using &amp;quot;Ryusui no Ugoki&amp;quot; to flow around the enemy, confusing them with a constant change in speed. Matsumi will then strike from various points, slashing them with her kodachi, then ending it with &amp;quot;Kaiten Kenbu&amp;quot;.&lt;br /&gt;
*&#039;&#039;&#039;Kaiten Kenbu Rokuren&#039;&#039;&#039;: (&amp;quot;Spinning-Heavenly Sword-Dance Six-Series&amp;quot; or &amp;quot;The Dance Of The Wheeling Sword Six Successions&amp;quot;) This attack is Aoshi&#039;s ougi. The attack involves Matsumi gripping her kodachi backhand, then slashing the opponent six times in rapid succession, an upgrade from Kaiten Kenbu made possible by the use of two kodachi, from both sides. In the anime, Shishio claims that the move relies on confusing the opponent.&lt;br /&gt;
*&#039;&#039;&#039;Onmyo Hasshi&#039;&#039;&#039;: (Dusk to Dawn Strike) Matsumi throws both kodachi at the opponent, hitting the end of the first one with the second one for an extra boost. The second kodachi is hidden directly behind the first, so the opponent would only see one kodachi heading for them in their line of sight.&lt;br /&gt;
*&#039;&#039;&#039;Goko Juji&#039;&#039;&#039;: (Yin-Yang Cross) Aoshi crosses the two kodachi and moves them outwards in a scissor-like cut.&lt;br /&gt;
*&#039;&#039;&#039;Ryusui no Ugoki&#039;&#039;&#039;: (Flowing-Water Movement) This is moving technique where Aoshi moves around silently, rapidly alternating between fast and slow movements and confusing the opponent due to the fluid motion &amp;amp; continuously changing speed. It can be countered by watching for the moment the user attempts to strike.&lt;br /&gt;
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*&#039;&#039;&#039;Hunter techniques&#039;&#039;&#039;&lt;br /&gt;
** Ten - Aura control&lt;br /&gt;
** Ren - project emotions/scare&lt;br /&gt;
** Zetsu - cloaking yourself&lt;br /&gt;
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== Powers ==&lt;br /&gt;
&#039;&#039;(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can&#039;t be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items.)&#039;&#039;&lt;br /&gt;
Text goes here&lt;br /&gt;
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== Unique Items ==&lt;br /&gt;
&#039;&#039;(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)&#039;&#039;&lt;br /&gt;
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== Items Of Note ==&lt;br /&gt;
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*&#039;&#039;&#039;Comet Materia&#039;&#039;&#039; - (&#039;borrowed&#039; from Nana)&lt;br /&gt;
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== Merits==&lt;br /&gt;
*&#039;&#039;&#039;Iron Will (5)&#039;&#039;&#039;: She can control herself and her emotions very well. GAMAN! Japanese style. (+3 bonus to your roll against mind control or things where will is involved)&lt;br /&gt;
*&#039;&#039;&#039;Graceful (2)&#039;&#039;&#039;: Agile and dexterous. ( +1 Bonus on all Dexterity rolls)&lt;br /&gt;
*&#039;&#039;&#039;Concentration (1):&#039;&#039;&#039; Matsumi can keep her cool..and think levelheadedly about most (but not all) situations. (You are very good at focusing, and suffer no penalty for distractions)&lt;br /&gt;
*&#039;&#039;&#039;Loyalty (1)&#039;&#039;&#039;: Loyal to her Friend(s). (You are devoted to a person, group, or cause, and easily resist attempts to persuade you away from the object of your loyalty. Any attempts to make you betray this person/cause/whatever is done with an opposed roll where you get a +2 bonus.)&lt;br /&gt;
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== Flaws==&lt;br /&gt;
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*&#039;&#039;&#039;Curiosity (2)&#039;&#039;&#039;: Your incredible curiosity often overrides your common sense. Resisting temptation requires a successful Wits roll, difficulty depending on the situation. A very bad flaw to take with certain evil sadistic Storytellers. A 3-point version in Bastet makes you obsessed with any mystery you come across, and you&#039;ll do anything to solve it.&lt;br /&gt;
*&#039;&#039;&#039;Isolated Upbringing (1)&#039;&#039;&#039;: You were raised in your supernatural society, or were somehow otherwise sequestered away from &amp;quot;normal&amp;quot; life, so you have trouble dealing with this Outside-World thing. Dealing with any community outside the one in which you were raised adds 1 to social difficulties.  &lt;br /&gt;
*&#039;&#039;&#039;Compulsion Greed(1)&#039;&#039;&#039; She wants to get rich (You might need to roll (Diff 6) to resist this.)&lt;br /&gt;
*&#039;&#039;&#039;Dark Secret(1)&#039;&#039;&#039; She doesn&#039;t want anyone to know about her incident with Konami&lt;br /&gt;
*&#039;&#039;&#039;Uncomfortable with Intimacy&#039;&#039;&#039; What is love?  baby don&#039;t hurt me. &lt;br /&gt;
*&#039;&#039;&#039;Cold Demeanor&#039;&#039;&#039;: She has an icy unapproachable aura. Regular people get generally are turned off by this. &lt;br /&gt;
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[[Category:Characters]]&lt;/div&gt;</summary>
		<author><name>Spacebird</name></author>
	</entry>
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