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	<id>https://gubaba.org/mi2/wiki/index.php?action=history&amp;feed=atom&amp;title=Character_Creation</id>
	<title>Character Creation - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gubaba.org/mi2/wiki/index.php?action=history&amp;feed=atom&amp;title=Character_Creation"/>
	<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;action=history"/>
	<updated>2026-05-04T20:43:31Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.43.1</generator>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=21029&amp;oldid=prev</id>
		<title>Gubaba: /* Final Note - The Final Note II: Revenge of the Note */</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=21029&amp;oldid=prev"/>
		<updated>2015-11-17T19:08:08Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Final Note - The Final Note II: Revenge of the Note&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 19:08, 17 November 2015&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l86&quot;&gt;Line 86:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 86:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Final Note - The Final Note II: Revenge of the Note ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Final Note - The Final Note II: Revenge of the Note ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Okay guys. This is important. Both for fair play and because it&amp;#039;s one of the rules. You want to give your character a Swordfighting of &amp;#039;Amazing&amp;#039; and you&amp;#039;re going into a fight with a less skilled swordfighter (poor bastard is merely &amp;#039;Incredible&amp;#039;.. pff.). If both players aren&amp;#039;t okay with the simple &amp;#039;roll it&amp;#039;, for the love of God, do NOT use this in actual combat. It should be a relative skill level, yes, the &amp;#039;Incredible&amp;#039; one should go &amp;#039;Man this guy is tough.. maybe better than me&amp;#039;, but if you&amp;#039;re playing it out, PLAY IT OUT. Any rolls for COMBAT will inevitably lead to arguments. It&amp;#039;s the sad truth of crossover channels. I don&amp;#039;t care if Zoro Jr should beat Kenshin Jr (or vice versa), because everyone has their own idea of who beats whom, and COMBAT is the only way where it can be shown. Don&amp;#039;t do it unless you need to save time (Okay my dude fights yours but I need to go, wanna roll it?), because it will INEVITABLY lead to arguments over who can beat who&amp;#039;s dad and then play is less fun and more competitive. Be Nice.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Okay guys. This is important. Both for fair play and because it&amp;#039;s one of the rules. You want to give your character a Swordfighting of &amp;#039;Amazing&amp;#039; and you&amp;#039;re going into a fight with a less skilled swordfighter (poor bastard is merely &amp;#039;Incredible&amp;#039;.. pff.). If both players aren&amp;#039;t okay with the simple &amp;#039;roll it&amp;#039;, for the love of God, do NOT use this in actual combat. It should be a relative skill level, yes, the &amp;#039;Incredible&amp;#039; one should go &amp;#039;Man this guy is tough.. maybe better than me&amp;#039;, but if you&amp;#039;re playing it out, PLAY IT OUT. Any rolls for COMBAT will inevitably lead to arguments. It&amp;#039;s the sad truth of crossover channels. I don&amp;#039;t care if Zoro Jr should beat Kenshin Jr (or vice versa), because everyone has their own idea of who beats whom, and COMBAT is the only way where it can be shown. Don&amp;#039;t do it unless you need to save time (Okay my dude fights yours but I need to go, wanna roll it?), because it will INEVITABLY lead to arguments over who can beat who&amp;#039;s dad and then play is less fun and more competitive. Be Nice.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*We are very iffy on abilities that modify skill rolls (ex: Casting &#039;Blahblah&#039; and it gives you a +3 to Occult). If you think you should have an ability that should modify a certain skill we have merits and flaws that do that. If you have a question about an alternate form or something else or just have a question about this, talk to the GMs first please.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Merits and Flaws=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Merits and Flaws=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Gubaba</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=17292&amp;oldid=prev</id>
		<title>Soul at 05:26, 27 December 2013</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=17292&amp;oldid=prev"/>
		<updated>2013-12-27T05:26:13Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:26, 27 December 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=150|&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;[[&lt;/del&gt;Character Creation&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;]]&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=150|Character Creation&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=150|[[Character Template|PC Template]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=150|[[Character Template|PC Template]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=150|[[Non-Player Template|NPC Template]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=150|[[Non-Player &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Character &lt;/ins&gt;Template|NPC Template]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=150|[[Merits and Flaws]]&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;!width=150|[[Merits and Flaws]]&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;|}&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soul</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=17291&amp;oldid=prev</id>
		<title>Soul at 05:25, 27 December 2013</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=17291&amp;oldid=prev"/>
		<updated>2013-12-27T05:25:29Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
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				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:25, 27 December 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;{| class=&quot;wikitable&quot;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!width=150|[[Character Creation]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!width=150|[[Character Template|PC Template]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!width=150|[[Non-Player Template|NPC Template]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;!width=150|[[Merits and Flaws]]&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;|}&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Character Template]] Use this to add your characters below.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Character Template]] Use this to add your characters below.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Non-Player Character Template]] Use this as a quick reference for NPCs &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* [[Non-Player Character Template]] Use this as a quick reference for NPCs &amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soul</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=17278&amp;oldid=prev</id>
		<title>Soul at 05:16, 27 December 2013</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=17278&amp;oldid=prev"/>
		<updated>2013-12-27T05:16:53Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 05:16, 27 December 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l1&quot;&gt;Line 1:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 1:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;[[Character Template]] Use this to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;make &lt;/del&gt;your characters.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* &lt;/ins&gt;[[Character Template]] Use this to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;add &lt;/ins&gt;your characters &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;below&lt;/ins&gt;.&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Non-Player Character Template]] Use this as a quick reference for NPCs &amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;* [[Merits and Flaws]] To be used for your character creation.. try to keep things balanced! &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Skills=&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;=Skills=&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Soul</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=15348&amp;oldid=prev</id>
		<title>Sparda: /* Examples of Skills */</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=15348&amp;oldid=prev"/>
		<updated>2013-06-21T20:48:07Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Examples of Skills&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:48, 21 June 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Intimidation&amp;#039;&amp;#039; - Very simply put, how to scare the $#!% out of people. From the most basic thing of flexing your muscles, to the far more complicated and involved projecting your killing intent through your very gaze, a person who knows how to intimidate can often save themselves both time and effort when dealing with &amp;#039;grunts&amp;#039;, or to get someone to back down from harming themselves or others. Proper intimidation is a mix of presence and display, but it can be used to coy hired thugs into abandoning the fight against you, can convince a drug dealer into giving up their supplier, or can even cause a fight to NOT break out, simply by letting people know if they start, YOU start. Once again, failing an intimidation roll means the opponent (and others who saw you) are immune to further attempts at intimidation, due to the fact that you lose your imposing aura/presence.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Intimidation&amp;#039;&amp;#039; - Very simply put, how to scare the $#!% out of people. From the most basic thing of flexing your muscles, to the far more complicated and involved projecting your killing intent through your very gaze, a person who knows how to intimidate can often save themselves both time and effort when dealing with &amp;#039;grunts&amp;#039;, or to get someone to back down from harming themselves or others. Proper intimidation is a mix of presence and display, but it can be used to coy hired thugs into abandoning the fight against you, can convince a drug dealer into giving up their supplier, or can even cause a fight to NOT break out, simply by letting people know if they start, YOU start. Once again, failing an intimidation roll means the opponent (and others who saw you) are immune to further attempts at intimidation, due to the fact that you lose your imposing aura/presence.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Leadership&amp;#039;&amp;#039; - The ability to take charge, and be obeyed, basically.. but this is also strategic and tactical thinking, and inspirational ability. An unskilled leader is able to at least rally his allies into fighting alongside him, or trusting him, whereas an amazing leader can immediately dispatch people into the best position by analyzing the opponent quickly and efficiently. Examples of the leadership skill includes rallying a group of soldiers facing unfavorable odds into giving it their all, convincing allies to trust your judgement when making a seemingly dubious call and accepting you know what you&amp;#039;re doing, and discerning enemy attack patterns and coming up with a decent counter strategy on the spot. Obviously, it also helps in long term planning (but that&amp;#039;s still better settled in RP).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Leadership&amp;#039;&amp;#039; - The ability to take charge, and be obeyed, basically.. but this is also strategic and tactical thinking, and inspirational ability. An unskilled leader is able to at least rally his allies into fighting alongside him, or trusting him, whereas an amazing leader can immediately dispatch people into the best position by analyzing the opponent quickly and efficiently. Examples of the leadership skill includes rallying a group of soldiers facing unfavorable odds into giving it their all, convincing allies to trust your judgement when making a seemingly dubious call and accepting you know what you&amp;#039;re doing, and discerning enemy attack patterns and coming up with a decent counter strategy on the spot. Obviously, it also helps in long term planning (but that&amp;#039;s still better settled in RP).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Expression&#039;&#039; - The ability to get your message across. Great speakers can fill their listeners with awe and faith, but even novices in the art of expression can get people thinking about what they said a few hours later, even without necessarily agreeing. This is again a more subtle skill, used to convey an idea or an ideal to people, from a small group to a whole country. Unlike &#039;&#039;&#039;Leadership&#039;&#039;&#039; above which is more military/team based, expression allows you to inspire and fill people with either hope, or even despair. The true power of expression needs time and effort to prepare, but a good speech can inflame a crowd, of people or soldiers, to fight for you or for your cause, to take over a conversation and deviate from a subject you&#039;d rather they not think of too much, and when properly applied, can demoralize and defeat enemy troops or even leaders through cutting remarks and brutal truths. *&#039;&#039;Etiquette&#039;&#039; - Behaving oneself. But more importantly, this skill lets people fit in almost anywhere. A person newly indicted into the doings of high-society knows when to old his tongue and when to speak (when spoken to), but a true socialite can effortlessly end even quarrels without bloodshed or harsh words. This skill includes diplomacy and proper behaviour, as well as the ability to tell if someone is obviously somewhere they don&#039;t belong. While at the core a simple skill, Etiquette can be used to placate guards or enemies by calling upon their need for decorum, can be used to gather information as if you were entitled to it, and can be used to make a strong reputation among the elite, which would make other skills (like Subterfuge, Expression, and Leadership) more useful with their backing. Like those skills, however, failing at an etiquette roll results in a loss of face, and those who saw you flub will not be impressed by you anymore, you boor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Expression&#039;&#039; - The ability to get your message across. Great speakers can fill their listeners with awe and faith, but even novices in the art of expression can get people thinking about what they said a few hours later, even without necessarily agreeing. This is again a more subtle skill, used to convey an idea or an ideal to people, from a small group to a whole country. Unlike &#039;&#039;&#039;Leadership&#039;&#039;&#039; above which is more military/team based, expression allows you to inspire and fill people with either hope, or even despair. The true power of expression needs time and effort to prepare, but a good speech can inflame a crowd, of people or soldiers, to fight for you or for your cause, to take over a conversation and deviate from a subject you&#039;d rather they not think of too much, and when properly applied, can demoralize and defeat enemy troops or even leaders through cutting remarks and brutal truths.  &lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Etiquette&#039;&#039; - Behaving oneself. But more importantly, this skill lets people fit in almost anywhere. A person newly indicted into the doings of high-society knows when to old his tongue and when to speak (when spoken to), but a true socialite can effortlessly end even quarrels without bloodshed or harsh words. This skill includes diplomacy and proper behaviour, as well as the ability to tell if someone is obviously somewhere they don&#039;t belong. While at the core a simple skill, Etiquette can be used to placate guards or enemies by calling upon their need for decorum, can be used to gather information as if you were entitled to it, and can be used to make a strong reputation among the elite, which would make other skills (like Subterfuge, Expression, and Leadership) more useful with their backing. Like those skills, however, failing at an etiquette roll results in a loss of face, and those who saw you flub will not be impressed by you anymore, you boor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Performance&amp;#039;&amp;#039; - A catch all category, players should probably signify what type of performance they have. A novice can play a small piano recital, whereas an expert will win awards on a national or international scale, if so they choose. This is considerably less &amp;#039;general use&amp;#039; than other skills, but rounds out a character well. The Performance skill will be used within the character&amp;#039;s area of specialty, such as musical performance, or performing in a play, with the end result (usually not against a difficulty) being how well the character performs. Acting, for example, can be substituted for Subterfuge, in so far as the actor is playing a specific role and not trying to fool the other as themselves.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Performance&amp;#039;&amp;#039; - A catch all category, players should probably signify what type of performance they have. A novice can play a small piano recital, whereas an expert will win awards on a national or international scale, if so they choose. This is considerably less &amp;#039;general use&amp;#039; than other skills, but rounds out a character well. The Performance skill will be used within the character&amp;#039;s area of specialty, such as musical performance, or performing in a play, with the end result (usually not against a difficulty) being how well the character performs. Acting, for example, can be substituted for Subterfuge, in so far as the actor is playing a specific role and not trying to fool the other as themselves.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparda</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=15347&amp;oldid=prev</id>
		<title>Sparda: /* Examples of Skills */</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=15347&amp;oldid=prev"/>
		<updated>2013-06-21T20:46:57Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Examples of Skills&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:46, 21 June 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l32&quot;&gt;Line 32:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 32:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Computers&amp;#039;&amp;#039; - The ability to use computers, an omnipresent commodity in this world, and something most people (from modern worlds) at least know the basics to. However, computers in the hands of a novice can lead to discovering someone&amp;#039;s passwords, and true masters can reprogram a machine from an outside terminal.. given enough time. The uses for computers usually involve cutting down on research time, allowing you to &amp;#039;hack&amp;#039; into a data bank and find info hidden from others, and placing computer viruses into an opponent&amp;#039;s systems, potentially crippling them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Computers&amp;#039;&amp;#039; - The ability to use computers, an omnipresent commodity in this world, and something most people (from modern worlds) at least know the basics to. However, computers in the hands of a novice can lead to discovering someone&amp;#039;s passwords, and true masters can reprogram a machine from an outside terminal.. given enough time. The uses for computers usually involve cutting down on research time, allowing you to &amp;#039;hack&amp;#039; into a data bank and find info hidden from others, and placing computer viruses into an opponent&amp;#039;s systems, potentially crippling them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Investigation&amp;#039;&amp;#039; - This skill allows people to follow proper investigative procedures and make reasonable deductions based on what they find. Alertness may notice things happening around them, but investigation lets them see why something is noticeable or out of place in a room, via reasoning and processing. This also allows a person to detect if someone is lying, or at least if they aren&amp;#039;t being honest, as well as piece together a scene from clues available to them, however close or far from the details. A beginner may notice that a scuffle happened, whereas an expert will immediately notice what is missing and possibly deduce a motive. The important difference between Investigation and Alertness is that Alertness warns of current changes, whereas investigation allows you to piece the scene in your head and notice what&amp;#039;s out of place much more easily.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Investigation&amp;#039;&amp;#039; - This skill allows people to follow proper investigative procedures and make reasonable deductions based on what they find. Alertness may notice things happening around them, but investigation lets them see why something is noticeable or out of place in a room, via reasoning and processing. This also allows a person to detect if someone is lying, or at least if they aren&amp;#039;t being honest, as well as piece together a scene from clues available to them, however close or far from the details. A beginner may notice that a scuffle happened, whereas an expert will immediately notice what is missing and possibly deduce a motive. The important difference between Investigation and Alertness is that Alertness warns of current changes, whereas investigation allows you to piece the scene in your head and notice what&amp;#039;s out of place much more easily.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Medicine&#039;&#039; - The skill of doctors and EMT. A novice knows first aid and &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CRP&lt;/del&gt;, whereas an expert is a world-renowned doctor of medicine. the uses of this skill includes treating diseases, diagnostics and surgery. This skill allows you to perform field surgery on a fallen comrade, to know which steps to take before or after magical healing occurs, and to diagnose what may or may not be wrong with someone with just some basic analysis. Obviously a very broad version of skills.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Medicine&#039;&#039; - The skill of doctors and EMT. A novice knows first aid and &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;CPR&lt;/ins&gt;, whereas an expert is a world-renowned doctor of medicine. the uses of this skill includes treating diseases, diagnostics and surgery. This skill allows you to perform field surgery on a fallen comrade, to know which steps to take before or after magical healing occurs, and to diagnose what may or may not be wrong with someone with just some basic analysis. Obviously a very broad version of skills.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Law&amp;#039;&amp;#039; - Knowledge, both practical and technical, of the law, including law-enforcement and court systems. A novice can avoid being swindled by a contract or deal, whereas a master can successfully get a known criminal cleared of charges despite strong prosecution evidence. This skill is also exceptional for negotiation and deal-breaking, allowing a gifted law man to scan a contract and find loopholes. Obvious uses of this skill include being able to talk policemen into not arresting you for fear of legal repercussions and wrongful imprisonment, defending yourself or an ally in court, or finding the one loophole in the condition an opponent places on you in a dire situation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Law&amp;#039;&amp;#039; - Knowledge, both practical and technical, of the law, including law-enforcement and court systems. A novice can avoid being swindled by a contract or deal, whereas a master can successfully get a known criminal cleared of charges despite strong prosecution evidence. This skill is also exceptional for negotiation and deal-breaking, allowing a gifted law man to scan a contract and find loopholes. Obvious uses of this skill include being able to talk policemen into not arresting you for fear of legal repercussions and wrongful imprisonment, defending yourself or an ally in court, or finding the one loophole in the condition an opponent places on you in a dire situation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039; - Understanding of the occult and the supernatural, as well as comprehensive knowledge, and the ability to participate in, at least, ritualistic magics or other mystical events. Note that one does not need to be a natural born wizard to be able to use this skill, but that may limit participation in rituals. A novice in the occult takes risks with every book, and an expert may know just how little he truly knows. Researching a curse or a counter curse, knowing from sight what a monster or demon is, and finding the weakness of a powerful supernatural entity is what this skill is about.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Occult&amp;#039;&amp;#039; - Understanding of the occult and the supernatural, as well as comprehensive knowledge, and the ability to participate in, at least, ritualistic magics or other mystical events. Note that one does not need to be a natural born wizard to be able to use this skill, but that may limit participation in rituals. A novice in the occult takes risks with every book, and an expert may know just how little he truly knows. Researching a curse or a counter curse, knowing from sight what a monster or demon is, and finding the weakness of a powerful supernatural entity is what this skill is about.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparda</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=12738&amp;oldid=prev</id>
		<title>Sparda: /* Examples of Skills */</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=12738&amp;oldid=prev"/>
		<updated>2013-04-13T18:06:05Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Examples of Skills&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
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				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:06, 13 April 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot;&gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Examples of Skills ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Examples of Skills ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skills come in a variety of flavors. For example, there are three major categories of them. Physical Skills are skills which are mostly natural and focus on reflexes, muscle and endurance, as well as motion and other outdoorsy activities most people reading this don&amp;#039;t do (let&amp;#039;s be honest). Social Skills, focusing on a character&amp;#039;s presence, allure or smooth talking, allow schmoozing among high-society or weaseling a deal from a street vendor, and everything in between. Mental Skills require sharp wits, keen eyes and a strong mind, and concentrate on applied knowledge and learning. As such, unlike the other two forms, Mental Skills cannot even be attempted by a character unskilled at them. (Examples: Using a computer ...yes, if you have no training at it, it&amp;#039;s basically a huge scary paperweight. Ask your grandma; Reading Latin.) There are, obviously, various other skills unrelated to the main three, and those will be listed as Other skills.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Skills come in a variety of flavors. For example, there are three major categories of them. Physical Skills are skills which are mostly natural and focus on reflexes, muscle and endurance, as well as motion and other outdoorsy activities most people reading this don&amp;#039;t do (let&amp;#039;s be honest). Social Skills, focusing on a character&amp;#039;s presence, allure or smooth talking, allow schmoozing among high-society or weaseling a deal from a street vendor, and everything in between. Mental Skills require sharp wits, keen eyes and a strong mind, and concentrate on applied knowledge and learning. As such, unlike the other two forms, Mental Skills cannot even be attempted by a character unskilled at them. (Examples: Using a computer ...yes, if you have no training at it, it&amp;#039;s basically a huge scary paperweight. Ask your grandma; Reading Latin.) There are, obviously, various other skills unrelated to the main three, and those will be listed as Other skills.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;*&#039;&#039;&#039;Note on Skill Levels&#039;&#039;&#039;: Obviously this is a gross over simplification of how skills work in real life. Let&#039;s not kid ourselves, just using the most basic &#039;Athletics&#039; skill includes jumping, climbing, swimming, duck and rolling, running and basically covers decathletes more than Hockey Players or Long-Distance Runners, as would in real life, but this is a game, and by and large, we&#039;re playing exceptional people. Let&#039;s not get bogged down by details and the like. If you want to remove one of the disciplines covered by a skill, make a note on the sheet that while your character is &#039;Amazing&#039; at technology, they are completely baffled by such things as &#039;Robotics&#039; or &#039;Flying Machines&#039;, for example. A good rule of thumb is that skills between Novice and Very Good generally cover one or two types of the skills/sciences associated with them, and Incredible and Amazing encompass practically every aspect of the skill. For example, &#039;&#039;Science: Very Good&#039;&#039; may mean your character is a Walter White level Chemist, but &#039;&#039;Science: Amazing&#039;&#039; means your character is a &#039;&#039;&#039;TRUE&#039;&#039;&#039; scientician, who does chemistry, physics, astronautics and biology. There&#039;s no real need to pad the sheet out with all the extra disciplines covered by a single broad skill.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&#039;&#039;&#039;Physical Skills&#039;&#039;&#039;:&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&amp;lt;br&amp;gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Alertness&amp;#039;&amp;#039; - This measures your character&amp;#039;s awareness of the world around him, of shifts in details and of sensory differences. A person with low alertness is by no means dull, but not exactly detail oriented, whereas someone with high alertness may always be on edge and noticing the smallest changes. &amp;#039;&amp;#039;Examples&amp;#039;&amp;#039;: Alertness would be rolled to notice someone sneaking up on you (Alertness vs Stealth), to realize if you&amp;#039;re being watched or targeted by someone, or to realize something is wrong, like a trap or people talking in another room.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Alertness&amp;#039;&amp;#039; - This measures your character&amp;#039;s awareness of the world around him, of shifts in details and of sensory differences. A person with low alertness is by no means dull, but not exactly detail oriented, whereas someone with high alertness may always be on edge and noticing the smallest changes. &amp;#039;&amp;#039;Examples&amp;#039;&amp;#039;: Alertness would be rolled to notice someone sneaking up on you (Alertness vs Stealth), to realize if you&amp;#039;re being watched or targeted by someone, or to realize something is wrong, like a trap or people talking in another room.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Athletics&amp;#039;&amp;#039; - Athletics is all manner of motion. A novice in athletics is someone who takes care of themselves, like a jogger or a swimmer, but someone who is amazing at it is a true sight to behold. Athletics are used to do things as mundane as jumping over a hole, as impressive as climbing out of a window without breaking anything, or as seriously risky as running across a tightrope from roof to roof. A skilled athlete can avoid even explosions by knowing how to launch themselves away from it, sometimes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Athletics&amp;#039;&amp;#039; - Athletics is all manner of motion. A novice in athletics is someone who takes care of themselves, like a jogger or a swimmer, but someone who is amazing at it is a true sight to behold. Athletics are used to do things as mundane as jumping over a hole, as impressive as climbing out of a window without breaking anything, or as seriously risky as running across a tightrope from roof to roof. A skilled athlete can avoid even explosions by knowing how to launch themselves away from it, sometimes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparda</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=12532&amp;oldid=prev</id>
		<title>Sparda: /* Examples of Skills */</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=12532&amp;oldid=prev"/>
		<updated>2013-04-03T22:19:16Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Examples of Skills&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 22:19, 3 April 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Other Skills&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Other Skills&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Driving&#039;&#039; - The ability to drive a vehicle, from a motorcycle, to a car, to a boat. A beginner can basically drive a car or a single vehicle, but an expert can do stunt driving with multiple vehicles.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Driving&#039;&#039; - The ability to drive a vehicle, from a motorcycle, to a car, to a boat. A beginner can basically drive a car or a single vehicle, but an expert can do stunt driving with multiple vehicles&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. The uses of this skill are obvious, but most involve piloting or driving a vehicle to do some sort of exceptional thing, or avoid losing control after a sudden change in conditions&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Survival&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(as &lt;/del&gt;in &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;wilderness)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Survival&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- Hunting, tracking, and finding ways to stay alive &lt;/ins&gt;in &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;a hostile environment. Also includes limited self first aid. A novice can find his way out of a wooded area, but a true man of the wild can live for weeks on scraps and berries, and knows exactly what to do to keep himself alive even under incredibly adverse conditions. This skill is used to identify poison plants, track animals or even people through a wild, or occasionally even civilized area, and even simply hunt.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Empathy&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(&lt;/del&gt;some people &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;have more than others)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Empathy&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- The ability to resonate with people and share feelings with them. Empathy is a bit of an esoteric skill, but it can be used to help someone trust you, or to discern when someone is being dishonest.. not so much to question their motives, but to see what they&#039;re hiding underneath. A good listener has &lt;/ins&gt;some &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;empathy, but truly caring and open &lt;/ins&gt;people &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;are the most skilled at this, and can usually see into a person&#039;s soul. There are too many ways this ability can be used to list examples, but the most basic one is trying to see through someone&#039;s anger or aloofness.. if you&#039;re willing to try. &lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Animal Ken&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(some people get along better &lt;/del&gt;with &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;dogs than people&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;I guess)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Animal Ken&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- The ability to relate to animals. Those who can approach and gain the trust of animals are fairly numerous, but only the most kindred spirits to the beasts can truly tame and master them, although usually this comes &lt;/ins&gt;with &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;mutual respect and understanding. Animal Ken is a very specific skill, but allows those who master it to be able to tell animals apart by simple recognition, to be able to approach even wild and ferocious beasts without making them angry, and possibly most telling of all, to compel animals to do your bidding&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;even if only for a moment.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are as many skills as there are characters, and some skills can fit in more than one category (Dancing, for example. Graceful display of dexterity, or sexy, seductive and based purely on appearance?), and this is just a general guideline. This isn&amp;#039;t an excuse to give your character 11ty billion skills in case they COULD come up, and you should only detail skills which are exceptional or necessary for your character&amp;#039;s job (ex: Soldier would have lots of skills, it&amp;#039;s possible he rocks at Survival and Firearms but sucks at Knife Fighting and Navigation), and some background cases should be different (it&amp;#039;s safe to assume anyone born after 1980 knows how to handle a computer, even if only at it&amp;#039;s most basic, but would a time traveler or old-as-f*ck vampire?).. these aren&amp;#039;t here to make a SUPER CHARACTER, but to explain what makes your character special and unique among the other snowflakes.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;There are as many skills as there are characters, and some skills can fit in more than one category (Dancing, for example. Graceful display of dexterity, or sexy, seductive and based purely on appearance?), and this is just a general guideline. This isn&amp;#039;t an excuse to give your character 11ty billion skills in case they COULD come up, and you should only detail skills which are exceptional or necessary for your character&amp;#039;s job (ex: Soldier would have lots of skills, it&amp;#039;s possible he rocks at Survival and Firearms but sucks at Knife Fighting and Navigation), and some background cases should be different (it&amp;#039;s safe to assume anyone born after 1980 knows how to handle a computer, even if only at it&amp;#039;s most basic, but would a time traveler or old-as-f*ck vampire?).. these aren&amp;#039;t here to make a SUPER CHARACTER, but to explain what makes your character special and unique among the other snowflakes.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparda</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=12531&amp;oldid=prev</id>
		<title>Sparda: /* Examples of Skills */</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=12531&amp;oldid=prev"/>
		<updated>2013-04-03T20:16:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Examples of Skills&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:16, 3 April 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l39&quot;&gt;Line 39:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 39:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Other Skills&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Other Skills&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Driving&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(arguably physical&lt;/del&gt;, but.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;.)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Driving&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- The ability to drive a vehicle, from a motorcycle, to a car, to a boat. A beginner can basically drive a car or a single vehicle&lt;/ins&gt;, but &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;an expert can do stunt driving with multiple vehicles&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Survival&amp;#039;&amp;#039; (as in wilderness)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Survival&amp;#039;&amp;#039; (as in wilderness)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Empathy&amp;#039;&amp;#039; (some people have more than others)&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Empathy&amp;#039;&amp;#039; (some people have more than others)&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparda</name></author>
	</entry>
	<entry>
		<id>https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=12530&amp;oldid=prev</id>
		<title>Sparda: /* Examples of Skills */</title>
		<link rel="alternate" type="text/html" href="https://gubaba.org/mi2/wiki/index.php?title=Character_Creation&amp;diff=12530&amp;oldid=prev"/>
		<updated>2013-04-03T20:10:35Z</updated>

		<summary type="html">&lt;p&gt;&lt;span class=&quot;autocomment&quot;&gt;Examples of Skills&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:10, 3 April 2013&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Line 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Leadership&amp;#039;&amp;#039; - The ability to take charge, and be obeyed, basically.. but this is also strategic and tactical thinking, and inspirational ability. An unskilled leader is able to at least rally his allies into fighting alongside him, or trusting him, whereas an amazing leader can immediately dispatch people into the best position by analyzing the opponent quickly and efficiently. Examples of the leadership skill includes rallying a group of soldiers facing unfavorable odds into giving it their all, convincing allies to trust your judgement when making a seemingly dubious call and accepting you know what you&amp;#039;re doing, and discerning enemy attack patterns and coming up with a decent counter strategy on the spot. Obviously, it also helps in long term planning (but that&amp;#039;s still better settled in RP).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Leadership&amp;#039;&amp;#039; - The ability to take charge, and be obeyed, basically.. but this is also strategic and tactical thinking, and inspirational ability. An unskilled leader is able to at least rally his allies into fighting alongside him, or trusting him, whereas an amazing leader can immediately dispatch people into the best position by analyzing the opponent quickly and efficiently. Examples of the leadership skill includes rallying a group of soldiers facing unfavorable odds into giving it their all, convincing allies to trust your judgement when making a seemingly dubious call and accepting you know what you&amp;#039;re doing, and discerning enemy attack patterns and coming up with a decent counter strategy on the spot. Obviously, it also helps in long term planning (but that&amp;#039;s still better settled in RP).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Expression&amp;#039;&amp;#039; - The ability to get your message across. Great speakers can fill their listeners with awe and faith, but even novices in the art of expression can get people thinking about what they said a few hours later, even without necessarily agreeing. This is again a more subtle skill, used to convey an idea or an ideal to people, from a small group to a whole country. Unlike &amp;#039;&amp;#039;&amp;#039;Leadership&amp;#039;&amp;#039;&amp;#039; above which is more military/team based, expression allows you to inspire and fill people with either hope, or even despair. The true power of expression needs time and effort to prepare, but a good speech can inflame a crowd, of people or soldiers, to fight for you or for your cause, to take over a conversation and deviate from a subject you&amp;#039;d rather they not think of too much, and when properly applied, can demoralize and defeat enemy troops or even leaders through cutting remarks and brutal truths. *&amp;#039;&amp;#039;Etiquette&amp;#039;&amp;#039; - Behaving oneself. But more importantly, this skill lets people fit in almost anywhere. A person newly indicted into the doings of high-society knows when to old his tongue and when to speak (when spoken to), but a true socialite can effortlessly end even quarrels without bloodshed or harsh words. This skill includes diplomacy and proper behaviour, as well as the ability to tell if someone is obviously somewhere they don&amp;#039;t belong. While at the core a simple skill, Etiquette can be used to placate guards or enemies by calling upon their need for decorum, can be used to gather information as if you were entitled to it, and can be used to make a strong reputation among the elite, which would make other skills (like Subterfuge, Expression, and Leadership) more useful with their backing. Like those skills, however, failing at an etiquette roll results in a loss of face, and those who saw you flub will not be impressed by you anymore, you boor.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Expression&amp;#039;&amp;#039; - The ability to get your message across. Great speakers can fill their listeners with awe and faith, but even novices in the art of expression can get people thinking about what they said a few hours later, even without necessarily agreeing. This is again a more subtle skill, used to convey an idea or an ideal to people, from a small group to a whole country. Unlike &amp;#039;&amp;#039;&amp;#039;Leadership&amp;#039;&amp;#039;&amp;#039; above which is more military/team based, expression allows you to inspire and fill people with either hope, or even despair. The true power of expression needs time and effort to prepare, but a good speech can inflame a crowd, of people or soldiers, to fight for you or for your cause, to take over a conversation and deviate from a subject you&amp;#039;d rather they not think of too much, and when properly applied, can demoralize and defeat enemy troops or even leaders through cutting remarks and brutal truths. *&amp;#039;&amp;#039;Etiquette&amp;#039;&amp;#039; - Behaving oneself. But more importantly, this skill lets people fit in almost anywhere. A person newly indicted into the doings of high-society knows when to old his tongue and when to speak (when spoken to), but a true socialite can effortlessly end even quarrels without bloodshed or harsh words. This skill includes diplomacy and proper behaviour, as well as the ability to tell if someone is obviously somewhere they don&amp;#039;t belong. While at the core a simple skill, Etiquette can be used to placate guards or enemies by calling upon their need for decorum, can be used to gather information as if you were entitled to it, and can be used to make a strong reputation among the elite, which would make other skills (like Subterfuge, Expression, and Leadership) more useful with their backing. Like those skills, however, failing at an etiquette roll results in a loss of face, and those who saw you flub will not be impressed by you anymore, you boor.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Performance&#039;&#039; - A catch all category, players should probably signify what type of performance they have. A novice can play a small piano recital, whereas an expert will win awards on a national or international scale, if so they choose. This is considerably less &#039;general use&#039; than other skills, but rounds out a character well. The Performance skill will be used within the character&#039;s area of specialty, such as musical performance, or performing in a play, with the end result (usually not against a difficulty) being how well the character performs.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Performance&#039;&#039; - A catch all category, players should probably signify what type of performance they have. A novice can play a small piano recital, whereas an expert will win awards on a national or international scale, if so they choose. This is considerably less &#039;general use&#039; than other skills, but rounds out a character well. The Performance skill will be used within the character&#039;s area of specialty, such as musical performance, or performing in a play, with the end result (usually not against a difficulty) being how well the character performs&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Acting, for example, can be substituted for Subterfuge, in so far as the actor is playing a specific role and not trying to fool the other as themselves&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mental Skills&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Mental Skills&amp;#039;&amp;#039;&amp;#039;:&amp;lt;br&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l31&quot;&gt;Line 31:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 31:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Computers&amp;#039;&amp;#039; - The ability to use computers, an omnipresent commodity in this world, and something most people (from modern worlds) at least know the basics to. However, computers in the hands of a novice can lead to discovering someone&amp;#039;s passwords, and true masters can reprogram a machine from an outside terminal.. given enough time. The uses for computers usually involve cutting down on research time, allowing you to &amp;#039;hack&amp;#039; into a data bank and find info hidden from others, and placing computer viruses into an opponent&amp;#039;s systems, potentially crippling them.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Computers&amp;#039;&amp;#039; - The ability to use computers, an omnipresent commodity in this world, and something most people (from modern worlds) at least know the basics to. However, computers in the hands of a novice can lead to discovering someone&amp;#039;s passwords, and true masters can reprogram a machine from an outside terminal.. given enough time. The uses for computers usually involve cutting down on research time, allowing you to &amp;#039;hack&amp;#039; into a data bank and find info hidden from others, and placing computer viruses into an opponent&amp;#039;s systems, potentially crippling them.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Investigation&amp;#039;&amp;#039; - This skill allows people to follow proper investigative procedures and make reasonable deductions based on what they find. Alertness may notice things happening around them, but investigation lets them see why something is noticeable or out of place in a room, via reasoning and processing. This also allows a person to detect if someone is lying, or at least if they aren&amp;#039;t being honest, as well as piece together a scene from clues available to them, however close or far from the details. A beginner may notice that a scuffle happened, whereas an expert will immediately notice what is missing and possibly deduce a motive. The important difference between Investigation and Alertness is that Alertness warns of current changes, whereas investigation allows you to piece the scene in your head and notice what&amp;#039;s out of place much more easily.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&amp;#039;&amp;#039;Investigation&amp;#039;&amp;#039; - This skill allows people to follow proper investigative procedures and make reasonable deductions based on what they find. Alertness may notice things happening around them, but investigation lets them see why something is noticeable or out of place in a room, via reasoning and processing. This also allows a person to detect if someone is lying, or at least if they aren&amp;#039;t being honest, as well as piece together a scene from clues available to them, however close or far from the details. A beginner may notice that a scuffle happened, whereas an expert will immediately notice what is missing and possibly deduce a motive. The important difference between Investigation and Alertness is that Alertness warns of current changes, whereas investigation allows you to piece the scene in your head and notice what&amp;#039;s out of place much more easily.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Medicine&#039;&#039; - The skill of doctors and EMT. A novice knows first aid and CRP, whereas an expert is a world-renowned doctor of medicine. the uses of this skill includes treating diseases, diagnostics and surgery. This skill allows you to perform field surgery on a fallen comrade, to know which steps to take before or after magical healing occurs, and to diagnose what may or may not be wrong with someone with just some basic analysis.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Medicine&#039;&#039; - The skill of doctors and EMT. A novice knows first aid and CRP, whereas an expert is a world-renowned doctor of medicine. the uses of this skill includes treating diseases, diagnostics and surgery. This skill allows you to perform field surgery on a fallen comrade, to know which steps to take before or after magical healing occurs, and to diagnose what may or may not be wrong with someone with just some basic analysis&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. Obviously a very broad version of skills&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Law&#039;&#039; -  &lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Law&#039;&#039; - &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Knowledge, both practical and technical, of the law, including law-enforcement and court systems. A novice can avoid being swindled by a contract or deal, whereas a master can successfully get a known criminal cleared of charges despite strong prosecution evidence. This skill is also exceptional for negotiation and deal-breaking, allowing a gifted law man to scan a contract and find loopholes. Obvious uses of this skill include being able to talk policemen into not arresting you for fear of legal repercussions and wrongful imprisonment, defending yourself or an ally in court, or finding the one loophole in the condition an opponent places on you in a dire situation.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Occult&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Occult&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- Understanding of the occult and the supernatural, as well as comprehensive knowledge, and the ability to participate in, at least, ritualistic magics or other mystical events. Note that one does not need to be a natural born wizard to be able to use this skill, but that may limit participation in rituals. A novice in the occult takes risks with every book, and an expert may know just how little he truly knows. Researching a curse or a counter curse, knowing from sight what a monster or demon is, and finding the weakness of a powerful supernatural entity is what this skill is about.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Politics&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Politics&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- Understanding the layers of deals and wheels going into a government body, which to a degree can also apply to offices and bureaucracy. A novice in politics can usually read polls and figure out the best people to get behind, but a true master of them can have people owing him favors and needing to consult with them before any move. Politics can allow you to quell a dispute between nations, analyze the underlying causes behind a war, and more importantly, arrange a deal with a deadly opponent that can benefit you both more than continued battle.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Science&#039;&#039;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Science&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- Advanced exploration and conceptualization, as well as analysis of all things which can be called science. A beginner may be able to theorize the whys and hows of a weapon, but a true genius will be able to accurately gauge and counter an opponent&#039;s heretofore unknown machinery by observation.. even easier if they can analyze it. Science includes physics, chemistry, and astronomy, among others (biology may or may not be closer to medicine, GM&#039;s choice). With this skill, one could find the right frequency to counter a barrier, create a powerful solvent to dispose of a giant man eating plant, or reverse the polarity of the neutron flow.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Technology&#039;&#039; &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(repair&lt;/del&gt;, &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;robotics&lt;/del&gt;, mechanics.. &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;that sort &lt;/del&gt;of &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;thing&lt;/del&gt;.&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;)&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;*&#039;&#039;Technology&#039;&#039; &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;- The sister skill to Science&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;but more like its bigger&lt;/ins&gt;, &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;manlier brother. Technology is the physical application of &lt;/ins&gt;mechanics&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, engineering and repairs&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;A beginning technician may be able to fix up a car, but a true gear head will be able to build robots or even jury-rig a weapon with materials on-hand. Where science is theory and analysis, technology allows someone to fix things or make them better with available materials&lt;/ins&gt;. &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Forcing a blocked door to open, repairing a car in a very short amount of time, or adapting an alien technological marvel to be used with five fingered hands is the realm &lt;/ins&gt;of &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Technology&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Other Skills&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Other Skills&amp;#039;&amp;#039;&amp;#039;:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sparda</name></author>
	</entry>
</feed>