Erik Skaarsgard: Difference between revisions
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Revision as of 18:07, 28 August 2012
Erik Skaarsgard | |
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A.K.A. | Nightmaster |
Age | 47 |
Voice Actor | |
Relatives | Nadia Rustovia, wife. Loki, Son; |
Series | Castlevania/Operation Darkness |
Player | Frank |
- Name: Erik Skaarsgard
- Age: 47
- Sex: Male
- Likes: Power, Family
- Dislikes: Defeat, Weakness
Physical Stats
- Height: 6'
- Weight: 180lbs
- Eyes: Black
- Hair: Black
APPEARANCE
A powerfully built man, looking physically more in shape than people half his age. Usually wears his cape to travel and to hell with the looks.
PERSONALITY
Cunning. Deceptive. Fierce. Commanding.
SKILLS
- Alertness: Amazing
- Leadership: Incredible
- Subterfuge: Incredible
- Politics: Amazing
SPECIAL ABILITIES, POWERS
Werewolf: Erik is a Lord of the Shadow Tribe, and has all the powers this entails.
Blessings: Erik is a warrior first and foremost, and his blessings reflect this.
- Lord of Beasts: Command any beasts.
- Lord of Storms: Call a storm in overcast weather.
NOTABLE ITEMS
Combat Glaive: A powerful, silver blade, bound to him. Made to be used in the War-Form. Looks like a bastard sword.
WEAKNESSES
Silver: The biggest weakness of them all. Silver destroys a werewolf. They cannot heal damage done by silver, and the mere touch of it burns them, which is why the Silver Bullet legend is accurate. If a bullet pierces the werewolf, it's presence in the body will kill him, even if it only hit the hand or foot, from it's sheer presences. A Werewolf struck by silver will need to get medical or magical attention immediately and will need rest to heal, like a normal person with the same type of wound. Any limb or organ damaged or severed by silver is gone forever.
Full Moon: Werewolves have to change during the full moon. More importantly, they also become FAR more bestial in that case, and a lot more dangerous. True werewolves can shapeshift any night of the month, but they have to change on the full moon. Only Lords can avoid transforming, but even they are influenced by it's presence.
Wolfsbane: In the presence of Wolfsbane, werewolves will flee. The smell and presence of it will drive them off. Nobles and Lords can stay in the same area, but only Lords can resist being poisoned by its contact with his blood. A Lord will be made sick if he ingests it, but otherwise, he will be fine. HOWEVER, wolfsbane will prevent any werewolf from transforming, no matter which.