Tim Porter

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Tim Portwr
A.K.A. Guyver
Age 19
Voice Actor Zeno Robinson
Relatives Bill and Jeanine Porter
Series Guyver
Player Tim


    • Name: Tim Porter
    • Age: 19
    • Sex: Male
    • Birthday: 10/31/03
    • Parents: Bill and Jeanine Porter
    • Place of Birth: California
    • Nationality: Caucasian
    • Specialty: Mechanical and Computer
    • Hobbies: Working on cars/motorcycle, Hardcore Wrestling.
    • Likes: Cars, motorcycles, food, and twinkies.
    • Dislikes: Bullies
    • Favorite Food: Burgers
    • Least Favorite Food: Sardines
    • Favorite Music: Classic Rock
    • Favorite Sport: Hardcore Wrestling
    • Most Valuable Possessions: Guyver Unit
    • Level of Education: 1 year of college


  • Physical Stats
    • Height: 6’1
    • Weight: 210
    • Eyes: Brown
    • Hair: Black
    • Special: Unusual markings on upper back and several scars on his body.

Appearance

A slightly above average looking white guy with shaggy black hair and brown eyes. Tim is tall at 6’1 and is reasonably well built, he tends to wear simple clothes such as graphic tees, jeans, and steel toe boots

Personality

Generally easy going guy, he has high levels of sarcasm and bad jokes.

Background

Tim was born in San Diego, Ca and lived there with his parents till he was 12. When he turned 12, his parents both got jobs as translators in Tokyo and he soon found him in a new country. While there he discovered he had a certain gift for computers and technology, especially cars and motorcycles. He also found a love for hardcore Japanese wrestling much to his parents dismay. Tim lived with his parents till was 18 but after he graduated High School, his parents decided to move back to the US. After more then a few discussions with his parents, he decided to stay and got a job working at a mechanics shop. All and all his life was going great until he found this strange device…

Skills

(These include all learned skills, as well as a relative rating from Abysmal to Amazing. The character's level of mastery in something that can be taught or at least rated by other people follows the scale: Abysmal, Novice, Good, Very Good, Incredible, Amazing)


Physical Skills:

  • Alertness - Novice (out of armor) - Amazing (armored)
  • Athletics - Amazing
  • Stealth - Novice

Social Skills:

  • Subterfuge - Good
  • Streetwise
  • Intimidation
  • Leadership
  • Expression - Good
  • Etiquette
  • Performance
  • Language - Good (English and Japanese)

Mental Skills:

  • Computers - Very Good
  • Investigation
  • Medicine
  • Law
  • Occult
  • Politics
  • Science
  • Technology - Very Good

Other Skills:

  • Driving - Good
  • Survival
  • Empathy - Novice
  • Animal Ken

Special Abilities

(These are skills, things that can be learned or trained, like martial arts techniques, Jutsu or magic spells. Abilities that are outside the norm of regular humans, but only because they have not had access to them.)
N/A

Powers & Merits

(Unique, or hereditary, in-born powers, whether due to genetics or magic, things that can't be taught to others or simply gifted to this person from an outside force. Powers based on weapons should go in the Items. Merits can also go here.)
Common Sense (1) Eidetic Memory (2) Ability Aptitude (2)- Technology and Computers Good Old Boy (2)

Unique Items

(Madougu, magical weapons or other unique or special weapons, as well as all techniques related to them, as without it technically the character is NOT able to use these abilities.)
Guyver Unit:

Bio-Enhancement:

This is the primary ability of the G-Unit. It has been stated that the organism that composes the majority of the G-Unit (and by extension the Guyver itself) was engineered to adapt, conform, and enhance the physical characteristics of its host lifeform to maximize their full genetic potential. By comparison, the Guyver-equipped Creators were vastly inferior to humans equipped with the same (who were engineered as weapons themselves). In this fashion, the powers and capabilities of an armored organism are dictated by their host genetics. In general the armor will most likely boost all of the physical capabilities of its hosts without distinction and raise the strength, speed, stamina, endurance, and reflexes of all its hosts. The armor will also protect any host from harsh environments that could hurt or even kill the host, such as open vacuum or crushing deep ocean depths. The Guyver organism itself partially merges with the hosts DNA, augmenting them on both a genetic and cellular level.

Though the host's bones and muscles aren't replaced, they are Bio-Boosted by this merger, increasing their cellular growth to peak (meaning muscle and bone density are increased to peak levels; this is why the host's physical conditioning is irrelevant) and infused with energy that both helps fuel the host's biology and increases the host's born and muscle density, thus granting the

Guyver an overall increase in strength. The physical alterations, like the replaced heart and lungs, provide for far greater blood flow alongside the production of super oxygenated blood to better regulate the hosts bodily functions. They are also equipped with a super efficient metabolism which allows them to draw sustenance from almost anything, including traditionally non-edible items such as rock or metal.

Finally the Guyver has a system of organs that channel the gravitational energy from the gravity control orb through the body and can be used instantly to boost momentum by a factor of 10x (allowing the Guyver to punch or kick far harder than normal speed and mass would normally allow)

Regeneration/Rapid Accelerated Healing:

The organism that composes the majority of the bio-boosted armor is capable of repairing and regrowing any part of itself or it's host at an accelerated rate. So extreme is this ability that it is able to completely regenerate Guyver I from only a few cells attached to the control medal. Even when only a part of the host survives, they can still regenerate into a full independent organism, sometimes within the span of minutes

ALL OF THE FOLLOWING POWERS REQUIRE THE ARMOR TO BE EQUIPPED TO BE USED.

Vibration Globes:

The two orbs at the Guyver's mouth that can produce highly destructive sound waves are known as the Sonic Buster. At full power, the sound waves produced by the weapon do not merely batter or shake the object, but in fact "hone in" on its molecular resonance frequency, causing it to literally disintegrate into a cloud of disparate particles. The sonic buster has also been seen to be able to focus in on particular objects and destroy them without devastating the immediate surroundings.

Mega Smasher:

The Mega Smashers are the Chest Armor Particle Beam Cannon, which fires a high energy particle beam that is officially stated as being able to deliver more than 100 Megawatt output. The lens body is fragile, but is usually covered by the chest armor. It possesses tremendous destructive capability; gouging through Mount Minakami in an instant.When fired, the chest armor is opened and the lens body is exposed. The size of the lens body is still compact in this state, but gradually expands as the growing charge of energy pushes the lens outward. Light is gathered at the center of the iris (note: this just means it's glowing as the charge builds up, no external energy is ever drawn in). When the particles are all collected (note: all it has to do is strip atoms within the cells of their electrons or similar subatomic particle to gather this, so still no need for anything external) and reaches a critical point, the smasher is launched/fired. The Mega-Smasher consumes an enormous amount of energy powered from the host who happens to be supercharged by the bio-boost process that basically infuses the host cells with energy from the boost-dimension. This is why the smashers can't be readily fired again as the energy has to be restored within the host body before it can again be channeled to fire the Smashers.

Head Beam:

A multi-directional infrared laser mounted just above the Control Medal on the Guyver's head. In the 2005 anime series, Lisker explains it utilizes excess body heat, concentrated under one single point and expelled through a laser generator. Since the Head Beam uses body heat, rapid fire is obtainable and it is often used over the Mega-Smasher which requires a substantial amount of time to charge. Unlike the normal vent system on the face, the head beam is more efficient and would work even in the vacuum of space. This however does mean the head beam has a limited range, since infrared lasers get distorted and absorbed by the atmosphere.

High Frequency Swords:

Also known as "Sonic Swords". These are multi-faceted blades that protrude from the Guyver's forearm and are reinforced by a powerful alternating current and resonate at extremely high frequencies when extended. This oscillation weakens the molecular bonds of most solid objects within inches of the cutting edge, effectively increasing its cutting ability. While striking, cutting, and thrusting attacks are the usual uses with the blade, proficient users were also able to wield the blade with such accuracy and speed that they were able to deflect bullets. They also possess elastic properties and can extend up to a meter-long. Though remarkably efficient, they have their limitations. The placement of the blades limit their effective range and utility to elbow strikes and swings. Also other vibrational weapons of equal frequency can disrupt the sword's oscillation, often resulting in explosive feedback (often referred to as high-frequency lock or high-frequency clash). Another flaw lays in their durability, as corrosive liquids and explosions can easily destroy them, despite oscillation.

Gravity Controller:

The Gravity Controller orb siphons gravitational energy from a higher dimension. Two main uses include giving the Guyver the ability to fly and to unleash destructive gravity waves that are compressed into a circular shaped ball and fired in the form of a directed Gravity Launcher also known as the "Pressure Cannon". This cannon could also be used to block attacks like a small temporary shield. The pressure cannon is a powerful gravity attack that concentrates high level of gravity within a single point between the palms of the Guyver's hands. The gravity is manipulated then forms a type of compressed virtual black hole that spins in a circular rotating motion. If something happens to come into contact with the ball, the target mass is smashed by the pressure wave and the resulting displaced mass is sucked up by the compressed virtual black hole.

Head Sensors:

Each Guyver displays two metallic orbs on either side of its head. These orbs give the Guyver the ability to sense electromagnetic fields outside of their direct line of physical sight. The manga often displays this as an outline of whatever body the Guyver is sensing. It also appears to have some thermal sensing properties. This ability was demonstrated early by Guyver I and has gone unnamed until its recent usage by the unknown female Guyver. It also allows the wearer to hone in on sound waves and pick up on vibrations within the atmosphere, allowing the wearer to locate individuals from a distance or sense incoming attacks.

Control Medal:

Located on the Guyver's forehead, this medal button-like sphere regulates the energy flow between the organism and the host's body, as well as preventing the alien parasite that the Guyver system is based on from literally eating its host alive. It also stores the genetic structure and memories of its host along with the host's own consciousness, so that if the host is injured or killed, it regenerates the host from even the smallest bits of genetic material (even regenerating scars made by past wounds). It can also be assumed that control medal's ability to store host's memories and mind is the reason why Guyver users are immune to telepathic control/manipulation. Such a feature is also the reason why the host's memories prior to brain injury/destruction remain intact as discovered by Sho upon being fully regenerated. If the control medal is destroyed or removed, the Unit absorbs its own host. The control medal has tentacles that reach into the host's brain and is the hard wiring of the Unit that allows the host to use the systems of the Guyver.

Guyver Bio-Organs:

During the joining with the Guyver, the host's body is changed permanently. The Guyver leaves two growths on the back of the host that act as a form of 'transceivers' to the Guyver while also being able to sense other Guyver hosts nearby. When the host calls for the Guyver, a signal is sent and the Guyver is activated. When not needed, the armor is stored in what can best be described as a sub-dimension; it follows the host constantly so as to be instantly available when needed. When the Guyver is called by its host, its appearance causes a destructive burst that damages anything within a few feet of the host's body.


Items Of Note

N/A

Weaknesses & Flaws

Flaws can go here. Balance is key!

If the control medal is destroyed or removed, the Unit absorbs its own host.

Suit is susceptible to acid.

Group Enmity (2)- Zoanoids

NPC(s) to go with char

N/A